My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Barrel Skeleton Army Giant Skeleton
Giant Snowball
Minions Goblin Barrel Skeleton Army
Zap
Minions Goblin Barrel Skeleton Army
Barbarian Barrel
Knight Goblin Barrel Skeleton Army Giant Skeleton
The Log
Mini P.E.K.K.A Goblin Barrel Skeleton Army Giant Skeleton
Earthquake
Goblin Barrel Skeleton Army
Arrows
Minions Goblin Barrel Skeleton Army
Royal Delivery
Knight Minions Mini P.E.K.K.A Goblin Barrel Skeleton Army Giant Skeleton
Fireball
Minions Goblin Barrel Skeleton Army
Poison
Minions Skeleton Army
Lightning
Knight Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Skeleton Army Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Knight Minions Goblin Barrel Skeleton Army Mini P.E.K.K.A Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Knight Minions

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Mini P.E.K.K.A Goblin Barrel Giant Skeleton
Knight
Minions Goblin Barrel Arrows The Log
Minions
Knight Mini P.E.K.K.A Giant Skeleton
Mini P.E.K.K.A
Arrows Minions Giant Skeleton The Log
Goblin Barrel
Knight Arrows Skeleton Army Giant Skeleton
Skeleton Army
Goblin Barrel
Giant Skeleton
Arrows Minions Mini P.E.K.K.A Goblin Barrel The Log
The Log
Knight Mini P.E.K.K.A Giant Skeleton

Defense Synergies 2 12

Arrows
Knight Mini P.E.K.K.A Giant Skeleton
Knight
Minions Arrows Mini P.E.K.K.A Skeleton Army The Log
Minions
Knight Giant Skeleton The Log
Mini P.E.K.K.A
The Log Arrows Knight Skeleton Army
Goblin Barrel
Skeleton Army
Knight Mini P.E.K.K.A Giant Skeleton The Log
Giant Skeleton
Arrows Minions Skeleton Army The Log
The Log
Mini P.E.K.K.A Knight Minions Skeleton Army Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions The Log
Mini P.E.K.K.A Skeleton Army Knight Minions The Log
Mini P.E.K.K.A Skeleton Army Knight Minions Giant Skeleton
Mini P.E.K.K.A Skeleton Army Knight Minions
Arrows Mini P.E.K.K.A Skeleton Army Giant Skeleton The Log
Arrows Skeleton Army The Log Minions
Minions Arrows
Arrows Giant Skeleton The Log
Mini P.E.K.K.A Minions Skeleton Army
Knight Skeleton Army Mini P.E.K.K.A Giant Skeleton
Minions Skeleton Army Arrows Knight Giant Skeleton The Log
Arrows Minions
Mini P.E.K.K.A Skeleton Army Knight Minions Giant Skeleton The Log
Skeleton Army Arrows Minions Mini P.E.K.K.A The Log
Mini P.E.K.K.A Skeleton Army Knight
Skeleton Army Mini P.E.K.K.A The Log
Arrows Knight Minions Mini P.E.K.K.A Skeleton Army
Arrows Knight Minions Skeleton Army The Log
Arrows The Log Knight Minions Giant Skeleton
Mini P.E.K.K.A
Skeleton Army Arrows Knight Minions Mini P.E.K.K.A Giant Skeleton The Log
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Skeleton Army Giant Skeleton
Arrows Knight Mini P.E.K.K.A The Log
Skeleton Army Giant Skeleton Knight Minions Mini P.E.K.K.A The Log
Mini P.E.K.K.A Skeleton Army Giant Skeleton Knight The Log
Giant Skeleton Knight Mini P.E.K.K.A Skeleton Army
Arrows Minions
Mini P.E.K.K.A Skeleton Army Knight Minions Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Knight Skeleton Army
Giant Skeleton Knight Minions Mini P.E.K.K.A Skeleton Army The Log
Skeleton Army
Knight Minions Mini P.E.K.K.A Giant Skeleton
Skeleton Army Arrows Giant Skeleton The Log
Mini P.E.K.K.A Skeleton Army Giant Skeleton Knight
Skeleton Army
Skeleton Army Knight Minions Mini P.E.K.K.A Giant Skeleton The Log
Arrows Minions Mini P.E.K.K.A Giant Skeleton The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Giant Skeleton The Log
Arrows The Log
Arrows Giant Skeleton The Log
Arrows Knight Giant Skeleton The Log
Arrows The Log
Arrows Minions
Arrows The Log
Arrows The Log
Arrows The Log
Minions Mini P.E.K.K.A
Arrows Knight The Log
Arrows
Knight The Log
Arrows Minions
Arrows The Log
Arrows The Log
Arrows The Log
Arrows
Minions Mini P.E.K.K.A
Arrows Mini P.E.K.K.A The Log
Arrows The Log
Minions Giant Skeleton The Log
Arrows
The Log
Arrows The Log
Arrows The Log
Arrows The Log
Arrows The Log
Arrows The Log
Arrows
Minions
Mini P.E.K.K.A
Arrows The Log
Arrows
Giant Skeleton
Arrows The Log
Minions Skeleton Army
Arrows
Arrows The Log
Knight Mini P.E.K.K.A
Arrows The Log
Arrows Giant Skeleton
Minions Giant Skeleton The Log
Giant Skeleton The Log

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