My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Ice Golem Magic Archer Lumberjack Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Wall Breakers Magic Archer Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Wall Breakers Goblin Curse Ram Rider
Giant Snowball
Bomber Wall Breakers Goblin Curse Lumberjack Ram Rider
Zap
Bomber Wall Breakers Goblin Curse Ram Rider
Barbarian Barrel
Bomber Wall Breakers Goblin Curse Magic Archer Lumberjack
The Log
Bomber Wall Breakers Goblin Curse Lumberjack Ram Rider
Earthquake
Bomber
Arrows
Bomber Wall Breakers Goblin Curse
Royal Delivery
Bomber Wall Breakers Magic Archer Lumberjack Ram Rider
Fireball
Bomber Wall Breakers Magic Archer Lumberjack Ram Rider
Poison
Bomber Goblin Curse Magic Archer
Lightning
Ice Golem Magic Archer Lumberjack Ram Rider
Rocket
Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Ice Golem Poison Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Goblin Curse Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Ice Golem Wall Breakers Goblin Curse Poison Magic Archer Lumberjack Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Bomber Ice Golem Wall Breakers Goblin Curse

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Ice Golem Goblin Curse Lumberjack Ram Rider
Ice Golem
Wall Breakers Lumberjack Bomber Magic Archer Ram Rider
Wall Breakers
Ice Golem
Goblin Curse
Poison Bomber Magic Archer
Poison
Goblin Curse Ram Rider
Magic Archer
Ram Rider Ice Golem Goblin Curse Lumberjack
Lumberjack
Ice Golem Bomber Magic Archer Ram Rider
Ram Rider
Magic Archer Bomber Ice Golem Poison Lumberjack

Defense Synergies 1 6

Bomber
Ice Golem
Ice Golem
Bomber Poison Magic Archer Lumberjack
Wall Breakers
Goblin Curse
Poison
Ice Golem
Magic Archer
Ice Golem Lumberjack Ram Rider
Lumberjack
Ice Golem Magic Archer Ram Rider
Ram Rider
Magic Archer Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Ice Golem Magic Archer Ram Rider
Lumberjack Goblin Curse Ram Rider
Lumberjack Ram Rider Bomber Goblin Curse
Lumberjack Goblin Curse Ram Rider
Bomber Poison Lumberjack
Bomber Magic Archer Lumberjack
Ram Rider Goblin Curse Poison Magic Archer
Ice Golem Poison Magic Archer Ram Rider
Goblin Curse Lumberjack
Bomber Ice Golem Lumberjack
Goblin Curse Poison Bomber Ice Golem Magic Archer Lumberjack Ram Rider
Goblin Curse Poison Magic Archer Ram Rider
Lumberjack Bomber Goblin Curse Ram Rider
Bomber Goblin Curse Poison Magic Archer Lumberjack
Goblin Curse Lumberjack Ram Rider
Goblin Curse Lumberjack Ram Rider
Bomber Poison Lumberjack
Bomber Magic Archer Lumberjack Ram Rider
Poison Bomber Ice Golem Goblin Curse Magic Archer Lumberjack Ram Rider
Goblin Curse Lumberjack Ram Rider
Bomber Goblin Curse Poison Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Ice Golem
Poison Bomber Ice Golem Magic Archer Lumberjack
Lumberjack Ice Golem Ram Rider
Lumberjack Ice Golem Ram Rider
Goblin Curse Lumberjack Ram Rider
Poison Ice Golem Goblin Curse Magic Archer Ram Rider
Ice Golem Lumberjack Ram Rider
Goblin Curse Lumberjack
Ice Golem Poison Magic Archer
Goblin Curse
Lumberjack
Poison
Ice Golem Goblin Curse Lumberjack Ram Rider
Bomber Goblin Curse Magic Archer
Bomber Ice Golem Poison Magic Archer Lumberjack
Poison Bomber Ice Golem Goblin Curse Magic Archer
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Ice Golem
Poison Goblin Curse Magic Archer Ram Rider
Poison Magic Archer
Ice Golem Poison
Bomber Poison Goblin Curse Magic Archer
Poison Ice Golem Goblin Curse Magic Archer Ram Rider
Bomber Poison Magic Archer
Poison Ice Golem Goblin Curse Magic Archer Ram Rider
Poison Ram Rider
Poison Lumberjack
Poison Magic Archer Ram Rider
Poison Goblin Curse Magic Archer
Poison Ice Golem Magic Archer
Poison Magic Archer
Ice Golem Poison Magic Archer
Bomber Poison Magic Archer
Magic Archer Poison
Poison
Bomber
Bomber Poison Magic Archer
Bomber Goblin Curse Poison Magic Archer
Poison Magic Archer
Poison
Poison
Ice Golem Goblin Curse Poison Bomber Magic Archer
Poison Magic Archer Ram Rider
Poison Magic Archer Ram Rider
Poison Goblin Curse Magic Archer
Poison Ice Golem Goblin Curse Magic Archer
Poison
Poison Bomber Magic Archer
Poison Magic Archer
Goblin Curse Poison Magic Archer
Magic Archer
Poison Goblin Curse Magic Archer Ram Rider
Poison Magic Archer Lumberjack
Bomber Ice Golem Poison Magic Archer
Poison
Poison Magic Archer
Poison Magic Archer
Poison Magic Archer

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