My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Princess Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard P.E.K.K.A Princess Electro Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider P.E.K.K.A Princess Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Princess
Zap
Princess
Barbarian Barrel
Knight Wizard Princess Electro Wizard Magic Archer
The Log
Hog Rider Princess
Earthquake
Hog Rider
Arrows
Princess
Royal Delivery
Knight Hog Rider Wizard P.E.K.K.A Princess Electro Wizard Magic Archer
Fireball
Hog Rider Wizard Princess Electro Wizard Magic Archer
Poison
Wizard Princess Electro Wizard Magic Archer
Lightning
Knight Wizard Electro Wizard Magic Archer
Rocket
Hog Rider Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Wizard Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log Princess Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Princess Hog Rider Electro Wizard Magic Archer Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Knight Princess Hog Rider

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider Princess Wizard The Log Electro Wizard Magic Archer
Hog Rider
Knight The Log Wizard Princess Electro Wizard Magic Archer
Wizard
Knight Hog Rider P.E.K.K.A
P.E.K.K.A
Electro Wizard Magic Archer Wizard The Log Princess
The Log
Hog Rider Knight P.E.K.K.A Princess Magic Archer
Princess
Knight Hog Rider P.E.K.K.A The Log
Electro Wizard
P.E.K.K.A Knight Hog Rider Magic Archer
Magic Archer
P.E.K.K.A Knight Hog Rider The Log Electro Wizard

Defense Synergies 4 11

Knight
Princess Electro Wizard Magic Archer Wizard The Log
Hog Rider
Wizard
Knight P.E.K.K.A The Log Electro Wizard
P.E.K.K.A
The Log Wizard Princess Electro Wizard
The Log
P.E.K.K.A Knight Wizard Princess Electro Wizard Magic Archer
Princess
Knight P.E.K.K.A The Log
Electro Wizard
Knight Wizard P.E.K.K.A The Log Magic Archer
Magic Archer
Knight The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Wizard The Log Electro Wizard Magic Archer
P.E.K.K.A Knight The Log Electro Wizard
P.E.K.K.A Knight Electro Wizard
P.E.K.K.A Knight Electro Wizard
P.E.K.K.A The Log Princess
The Log Electro Wizard Magic Archer
Electro Wizard Wizard Princess Magic Archer
P.E.K.K.A The Log Electro Wizard Magic Archer
P.E.K.K.A Princess
Knight Electro Wizard
Electro Wizard Knight Wizard The Log Princess Magic Archer
Wizard Princess Electro Wizard Magic Archer
P.E.K.K.A Knight Wizard The Log Electro Wizard
Wizard P.E.K.K.A The Log Princess Electro Wizard Magic Archer
P.E.K.K.A Knight Electro Wizard
P.E.K.K.A The Log Electro Wizard
Wizard Knight P.E.K.K.A Electro Wizard
Knight Wizard The Log Electro Wizard Magic Archer
Wizard The Log Knight Princess Electro Wizard Magic Archer
P.E.K.K.A Electro Wizard
Wizard Knight P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight P.E.K.K.A Electro Wizard
Electro Wizard Knight Wizard The Log Magic Archer
P.E.K.K.A Knight The Log Electro Wizard
P.E.K.K.A Knight The Log Electro Wizard
P.E.K.K.A Knight
Wizard Princess Electro Wizard Magic Archer
P.E.K.K.A Knight Electro Wizard
P.E.K.K.A Knight
P.E.K.K.A Electro Wizard Knight The Log Magic Archer
P.E.K.K.A
P.E.K.K.A Knight
P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Knight Wizard
Wizard Princess Magic Archer
Electro Wizard Knight P.E.K.K.A The Log Magic Archer
Wizard P.E.K.K.A The Log Princess Electro Wizard Magic Archer
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Knight The Log
The Log Princess Electro Wizard Magic Archer
The Log Magic Archer
Knight The Log
Wizard The Log Magic Archer
Wizard Princess Magic Archer
Wizard The Log Princess Magic Archer
The Log Wizard Princess Magic Archer
The Log Wizard
Electro Wizard
Knight Wizard The Log Princess Electro Wizard Magic Archer
Wizard Princess Magic Archer
Knight The Log Princess Magic Archer
Princess Magic Archer
Princess The Log Magic Archer
Wizard The Log Princess Magic Archer
Magic Archer Wizard The Log Princess
Wizard The Log Princess Electro Wizard Magic Archer
Wizard The Log Princess Magic Archer
The Log Magic Archer
Wizard Princess
The Log
The Log
The Log Wizard Princess Magic Archer
The Log Wizard Princess Electro Wizard Magic Archer
Wizard The Log Princess Magic Archer
The Log Magic Archer
Wizard Princess Electro Wizard Magic Archer
Electro Wizard Wizard
Wizard The Log Magic Archer
Princess Electro Wizard Magic Archer
P.E.K.K.A
Wizard The Log Princess Magic Archer
Electro Wizard Princess Magic Archer
Wizard Princess Electro Wizard Magic Archer
The Log
Knight Wizard Princess Electro Wizard Magic Archer
The Log Wizard Princess Magic Archer
P.E.K.K.A
The Log Princess Electro Wizard Magic Archer
Princess Electro Wizard Magic Archer
The Log Princess Electro Wizard Magic Archer
P.E.K.K.A
Wizard

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