My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Wizard Inferno Dragon Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Dart Goblin Inferno Dragon
Zap
Dart Goblin Inferno Dragon
Barbarian Barrel
Dart Goblin Electro Wizard
The Log
Dart Goblin Mini P.E.K.K.A
Earthquake
Arrows
Dart Goblin
Royal Delivery
Dart Goblin Mini P.E.K.K.A Electro Wizard Inferno Dragon
Fireball
Dart Goblin Electro Wizard Inferno Dragon
Poison
Dart Goblin Electro Wizard
Lightning
Mini P.E.K.K.A Electro Wizard Inferno Dragon Goblinstein
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Rage Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Dart Goblin Mini P.E.K.K.A Electro Wizard Inferno Dragon Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Arrows Dart Goblin Mini P.E.K.K.A

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Mega Knight
Dart Goblin
Mega Knight
Mini P.E.K.K.A
Arrows Rage Electro Wizard Mega Knight
Rage
Mini P.E.K.K.A Electro Wizard
Electro Wizard
Mini P.E.K.K.A Rage Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Arrows Dart Goblin Mini P.E.K.K.A Electro Wizard
Goblinstein

Defense Synergies 2 8

Arrows
Mega Knight Mini P.E.K.K.A
Dart Goblin
Mini P.E.K.K.A Electro Wizard Inferno Dragon Mega Knight
Mini P.E.K.K.A
Electro Wizard Arrows Dart Goblin
Rage
Electro Wizard
Mini P.E.K.K.A Dart Goblin Inferno Dragon Mega Knight
Inferno Dragon
Dart Goblin Electro Wizard Mega Knight
Mega Knight
Arrows Dart Goblin Electro Wizard Inferno Dragon
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Electro Wizard
Mini P.E.K.K.A Inferno Dragon Dart Goblin Electro Wizard Mega Knight
Mini P.E.K.K.A Mega Knight Dart Goblin Electro Wizard Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Dart Goblin Electro Wizard Mega Knight
Arrows Mini P.E.K.K.A Mega Knight
Arrows Dart Goblin Electro Wizard Mega Knight
Dart Goblin Electro Wizard Inferno Dragon Arrows
Arrows Dart Goblin Electro Wizard Mega Knight
Mini P.E.K.K.A Inferno Dragon
Dart Goblin Mini P.E.K.K.A Electro Wizard Mega Knight
Dart Goblin Electro Wizard Arrows Mega Knight
Arrows Inferno Dragon Dart Goblin Electro Wizard
Mini P.E.K.K.A Mega Knight Electro Wizard
Mega Knight Arrows Dart Goblin Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Inferno Dragon Electro Wizard Mega Knight
Mini P.E.K.K.A Electro Wizard Inferno Dragon Mega Knight
Mega Knight Arrows Mini P.E.K.K.A Electro Wizard
Arrows Mega Knight Dart Goblin Electro Wizard
Arrows Dart Goblin Electro Wizard Inferno Dragon Mega Knight
Mini P.E.K.K.A Dart Goblin Electro Wizard Inferno Dragon
Mega Knight Arrows Dart Goblin Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Electro Wizard
Electro Wizard Arrows Mini P.E.K.K.A Inferno Dragon Mega Knight
Mega Knight Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Mega Knight Electro Wizard
Mini P.E.K.K.A Inferno Dragon Mega Knight
Arrows Dart Goblin Electro Wizard
Mini P.E.K.K.A Dart Goblin Electro Wizard
Mini P.E.K.K.A Mega Knight Inferno Dragon
Electro Wizard Mega Knight Mini P.E.K.K.A Inferno Dragon
Dart Goblin Inferno Dragon
Inferno Dragon Mega Knight Dart Goblin Mini P.E.K.K.A
Mega Knight Arrows Electro Wizard
Mini P.E.K.K.A Mega Knight
Dart Goblin Mega Knight
Electro Wizard Dart Goblin Mini P.E.K.K.A Inferno Dragon
Arrows Mega Knight Dart Goblin Mini P.E.K.K.A Electro Wizard Inferno Dragon
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin
Arrows Dart Goblin Electro Wizard
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Mega Knight
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Mini P.E.K.K.A Electro Wizard
Arrows Dart Goblin Electro Wizard
Arrows Dart Goblin
Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Mega Knight
Arrows
Mini P.E.K.K.A
Arrows Dart Goblin Mini P.E.K.K.A Electro Wizard Mega Knight
Arrows Dart Goblin Mega Knight
Mega Knight
Arrows
Arrows
Arrows Mega Knight
Inferno Dragon
Arrows Dart Goblin Electro Wizard
Arrows Mega Knight
Arrows Dart Goblin
Arrows Dart Goblin Electro Wizard
Electro Wizard Dart Goblin
Mini P.E.K.K.A
Arrows Dart Goblin Mega Knight
Arrows Electro Wizard
Mega Knight
Arrows
Electro Wizard Dart Goblin
Arrows Dart Goblin Electro Wizard
Arrows
Dart Goblin Mini P.E.K.K.A Electro Wizard Mega Knight
Arrows Dart Goblin
Arrows
Dart Goblin Mega Knight
Dart Goblin Electro Wizard
Dart Goblin Electro Wizard
Dart Goblin Electro Wizard Mega Knight
Inferno Dragon
Dart Goblin Mega Knight

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