My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Goblin Curse Ice Wizard Lava Hound Little Prince Golden Knight Mighty Miner Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer Dark Prince Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Dark Prince Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Dark Prince Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards Dark Prince Ram Rider
Giant Snowball
Musketeer Goblin Barrel Guards Ram Rider
Zap
Firecracker Goblin Barrel Guards Dark Prince Ram Rider
Barbarian Barrel
Firecracker Musketeer Goblin Barrel Guards Dark Prince
The Log
Firecracker Musketeer Goblin Barrel Guards Dark Prince Ram Rider
Earthquake
Firecracker Goblin Barrel Guards
Arrows
Firecracker Goblin Barrel Guards
Royal Delivery
Firecracker Musketeer Goblin Barrel Guards Dark Prince Ram Rider
Fireball
Firecracker Musketeer Goblin Barrel Ram Rider
Poison
Firecracker Musketeer Guards
Lightning
Musketeer Dark Prince Ram Rider
Rocket
Musketeer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Dark Prince The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Dark Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Goblin Barrel Guards Musketeer Dark Prince Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Goblin Barrel Guards

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Goblin Barrel Dark Prince Ram Rider Mega Knight
Musketeer
Dark Prince The Log Ram Rider Mega Knight
Goblin Barrel
Dark Prince Firecracker Guards Ram Rider Mega Knight
Guards
Goblin Barrel The Log Ram Rider
Dark Prince
Goblin Barrel Firecracker Musketeer Ram Rider
The Log
Musketeer Guards Ram Rider Mega Knight
Ram Rider
Firecracker Musketeer Goblin Barrel Guards Dark Prince The Log Mega Knight
Mega Knight
Firecracker Musketeer Goblin Barrel The Log Ram Rider

Defense Synergies 3 11

Firecracker
The Log Musketeer Guards Dark Prince Mega Knight
Musketeer
Guards The Log Firecracker Dark Prince Ram Rider Mega Knight
Goblin Barrel
Guards
Musketeer Firecracker The Log
Dark Prince
Firecracker Musketeer The Log
The Log
Firecracker Musketeer Guards Dark Prince Ram Rider Mega Knight
Ram Rider
Musketeer The Log
Mega Knight
Firecracker Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Musketeer The Log Ram Rider
Firecracker Musketeer Dark Prince The Log Ram Rider Mega Knight
Ram Rider Mega Knight Musketeer Dark Prince
Firecracker Musketeer Guards Dark Prince Ram Rider Mega Knight
Firecracker Dark Prince The Log Mega Knight
The Log Firecracker Musketeer Guards Dark Prince Mega Knight
Musketeer Ram Rider Firecracker
Musketeer The Log Ram Rider Mega Knight
Musketeer
Guards Firecracker Musketeer Dark Prince Mega Knight
Guards Firecracker Musketeer Dark Prince The Log Ram Rider Mega Knight
Musketeer Firecracker Ram Rider
Mega Knight Musketeer Guards Dark Prince The Log Ram Rider
Mega Knight Firecracker Guards Dark Prince The Log
Ram Rider Mega Knight
The Log Ram Rider Mega Knight
Mega Knight Firecracker Musketeer Dark Prince
Mega Knight Firecracker Musketeer Guards Dark Prince The Log Ram Rider
The Log Firecracker Musketeer Guards Dark Prince Ram Rider Mega Knight
Musketeer Ram Rider
Dark Prince Mega Knight Firecracker Musketeer Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Dark Prince
Firecracker Musketeer The Log Mega Knight
Guards Mega Knight Musketeer Dark Prince The Log Ram Rider
Guards Dark Prince Mega Knight Musketeer The Log Ram Rider
Musketeer Guards Dark Prince Ram Rider Mega Knight
Firecracker Musketeer Ram Rider
Guards Dark Prince Musketeer Ram Rider
Mega Knight Dark Prince
Mega Knight Firecracker Dark Prince The Log
Musketeer Guards
Mega Knight Musketeer Guards Dark Prince
Mega Knight Guards Dark Prince The Log
Dark Prince Mega Knight Guards Ram Rider
Firecracker Musketeer Mega Knight
Guards Firecracker Musketeer Dark Prince The Log
Mega Knight Firecracker Musketeer Dark Prince The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Musketeer Guards The Log
Firecracker Musketeer The Log Ram Rider
The Log
Firecracker Musketeer Guards Dark Prince The Log
Firecracker Dark Prince The Log Mega Knight
Firecracker Musketeer Ram Rider
Firecracker Musketeer The Log
The Log Firecracker Ram Rider
The Log Firecracker Ram Rider
Musketeer Guards
Firecracker Musketeer Dark Prince The Log Ram Rider
Firecracker Musketeer
Firecracker Musketeer The Log
Firecracker Musketeer
Firecracker Musketeer The Log
Firecracker Musketeer The Log
Firecracker Musketeer The Log Mega Knight
Firecracker Musketeer Dark Prince The Log Mega Knight
Firecracker The Log Mega Knight
Musketeer The Log Mega Knight
Musketeer The Log
Musketeer The Log
Firecracker The Log Dark Prince Mega Knight
Firecracker The Log Musketeer Ram Rider
Musketeer The Log Ram Rider Mega Knight
Firecracker Musketeer The Log
Firecracker Musketeer
Firecracker Musketeer Guards
Musketeer The Log Mega Knight
Firecracker
Mega Knight
Firecracker The Log
Musketeer Guards Dark Prince
Firecracker Musketeer Ram Rider
The Log
Firecracker Musketeer Dark Prince Mega Knight
The Log Firecracker Musketeer
Firecracker Musketeer Dark Prince Mega Knight
Firecracker Musketeer Guards The Log
Firecracker Musketeer
Firecracker Musketeer Dark Prince The Log Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: