My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

2 problems 4 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Baby Dragon P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Royal Delivery Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Baby Dragon
Zap
Firecracker
Barbarian Barrel
Firecracker Tesla
The Log
Firecracker
Earthquake
Firecracker Tesla
Arrows
Firecracker
Royal Delivery
Firecracker Baby Dragon P.E.K.K.A
Fireball
Firecracker Tesla Baby Dragon
Poison
Firecracker
Lightning
Tesla Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Royal Delivery Rocket Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Royal Delivery Rocket Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Delivery Rocket Baby Dragon P.E.K.K.A Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Royal Delivery Tesla Baby Dragon Rocket P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Royal Delivery Tesla

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Mega Knight
Firecracker
Baby Dragon P.E.K.K.A Mega Knight
Royal Delivery
Tesla
Rocket
Baby Dragon
Firecracker P.E.K.K.A Mega Knight
P.E.K.K.A
Arrows Firecracker Baby Dragon
Mega Knight
Arrows Firecracker Baby Dragon

Defense Synergies 1 15

Arrows
Mega Knight Royal Delivery Tesla P.E.K.K.A
Firecracker
Royal Delivery Tesla Baby Dragon P.E.K.K.A Mega Knight
Royal Delivery
Arrows Firecracker Tesla Baby Dragon P.E.K.K.A Mega Knight
Tesla
Arrows Firecracker Royal Delivery Baby Dragon
Rocket
Baby Dragon
Firecracker Royal Delivery Tesla P.E.K.K.A Mega Knight
P.E.K.K.A
Arrows Firecracker Royal Delivery Baby Dragon
Mega Knight
Arrows Firecracker Royal Delivery Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Tesla Baby Dragon
P.E.K.K.A Firecracker Royal Delivery Tesla Mega Knight
Tesla Rocket P.E.K.K.A Mega Knight Royal Delivery
Tesla P.E.K.K.A Firecracker Mega Knight
Arrows Firecracker Royal Delivery Rocket P.E.K.K.A Mega Knight
Arrows Royal Delivery Firecracker Tesla Baby Dragon Mega Knight
Tesla Rocket Arrows Firecracker Royal Delivery Baby Dragon
Rocket Arrows Tesla Baby Dragon P.E.K.K.A Mega Knight
Tesla P.E.K.K.A
Firecracker Royal Delivery Tesla Mega Knight
Arrows Firecracker Royal Delivery Tesla Baby Dragon Mega Knight
Arrows Tesla Firecracker Royal Delivery Baby Dragon
Tesla P.E.K.K.A Mega Knight Royal Delivery Rocket
Rocket Mega Knight Arrows Firecracker Royal Delivery Tesla Baby Dragon P.E.K.K.A
P.E.K.K.A Tesla Mega Knight
Rocket Royal Delivery Tesla P.E.K.K.A Mega Knight
Tesla Mega Knight Arrows Firecracker Royal Delivery P.E.K.K.A
Arrows Royal Delivery Tesla Mega Knight Firecracker Baby Dragon
Arrows Royal Delivery Baby Dragon Firecracker Tesla Mega Knight
P.E.K.K.A Tesla
Mega Knight Arrows Firecracker Royal Delivery Tesla Baby Dragon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Royal Delivery Tesla P.E.K.K.A
Royal Delivery Arrows Firecracker Tesla Rocket Baby Dragon Mega Knight
Royal Delivery P.E.K.K.A Mega Knight Rocket
Rocket P.E.K.K.A Mega Knight Royal Delivery Tesla
P.E.K.K.A Royal Delivery Tesla Mega Knight
Arrows Firecracker Royal Delivery Rocket Tesla Baby Dragon
Royal Delivery Rocket P.E.K.K.A Tesla
P.E.K.K.A Mega Knight Royal Delivery Tesla
Royal Delivery Rocket P.E.K.K.A Mega Knight Firecracker Baby Dragon
P.E.K.K.A Royal Delivery Tesla
P.E.K.K.A Mega Knight Tesla
Rocket P.E.K.K.A Mega Knight Arrows Royal Delivery
Royal Delivery Rocket P.E.K.K.A Mega Knight Tesla
Firecracker Tesla Baby Dragon Mega Knight
Tesla Firecracker Royal Delivery Rocket Baby Dragon P.E.K.K.A
Arrows Mega Knight Firecracker Royal Delivery Tesla Baby Dragon P.E.K.K.A
Arrows Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Rocket Baby Dragon
Arrows Firecracker Baby Dragon
Rocket Arrows Baby Dragon
Arrows Firecracker Rocket
Rocket Arrows Firecracker Baby Dragon Mega Knight
Arrows Firecracker Rocket Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker
Rocket
Firecracker Rocket Arrows
Arrows Firecracker Rocket Baby Dragon
Rocket Firecracker Baby Dragon
Arrows Firecracker Rocket Baby Dragon
Arrows Firecracker Baby Dragon
Rocket Arrows Firecracker Baby Dragon
Arrows Firecracker Rocket Baby Dragon Mega Knight
Arrows Rocket
Rocket
Rocket Arrows Firecracker Baby Dragon Mega Knight
Rocket Arrows Firecracker Baby Dragon Mega Knight
Rocket Baby Dragon Mega Knight
Rocket Arrows
Rocket
Rocket Arrows Baby Dragon
Arrows Firecracker Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon
Arrows Baby Dragon Mega Knight
Rocket Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Rocket Firecracker
Arrows Rocket Mega Knight
Rocket Arrows Firecracker
P.E.K.K.A Mega Knight
Rocket Arrows Firecracker
Rocket
Rocket Arrows Firecracker Baby Dragon
Arrows
Firecracker Rocket Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon
Rocket Arrows
Firecracker P.E.K.K.A Mega Knight
Firecracker Rocket Baby Dragon
Firecracker Rocket
Firecracker Rocket Baby Dragon Mega Knight
P.E.K.K.A
Firecracker Rocket Mega Knight

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