My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Bandit Fisherman Lumberjack Mother Witch Graveyard Little Prince Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Mortar Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel
Giant Snowball
Goblin Gang Goblin Barrel Witch
Zap
Goblin Gang Mortar Goblin Barrel Witch
Barbarian Barrel
Knight Goblin Gang Mortar Valkyrie Goblin Barrel Witch
The Log
Goblin Gang Goblin Barrel Witch
Earthquake
Goblin Gang Mortar Goblin Barrel Witch
Arrows
Goblin Gang Goblin Barrel Witch
Royal Delivery
Knight Goblin Gang Valkyrie Goblin Barrel Witch
Fireball
Goblin Gang Mortar Goblin Barrel Witch
Poison
Goblin Gang Mortar Witch
Lightning
Knight Mortar Valkyrie Witch
Rocket
Mortar Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Valkyrie The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Goblin Gang Goblin Barrel Mortar Valkyrie Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Goblin Gang Goblin Barrel

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Mortar Goblin Barrel Witch The Log
Goblin Gang
Knight Goblin Barrel Mortar Valkyrie
Mortar
Knight Goblin Gang The Log
Valkyrie
Goblin Barrel Goblin Gang Witch
Goblin Barrel
Knight Goblin Gang Valkyrie Mega Knight
Witch
Knight Valkyrie Mega Knight
The Log
Knight Mortar Mega Knight
Mega Knight
Goblin Barrel Witch The Log

Defense Synergies 1 13

Knight
Goblin Gang Mortar Witch The Log
Goblin Gang
Knight Mortar Valkyrie The Log
Mortar
Knight Goblin Gang Valkyrie The Log
Valkyrie
Goblin Gang Mortar Witch The Log
Goblin Barrel
Witch
Knight Valkyrie The Log Mega Knight
The Log
Knight Goblin Gang Mortar Valkyrie Witch Mega Knight
Mega Knight
Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mortar Valkyrie The Log
Knight Goblin Gang Mortar Valkyrie Witch The Log Mega Knight
Goblin Gang Mortar Witch Mega Knight Knight Valkyrie
Witch Knight Goblin Gang Mortar Valkyrie Mega Knight
Valkyrie The Log Mega Knight
Goblin Gang The Log Valkyrie Mega Knight
Goblin Gang Mortar Witch
Valkyrie The Log Mega Knight
Witch Goblin Gang Mortar
Knight Goblin Gang Valkyrie Mega Knight
Goblin Gang Valkyrie Witch Knight The Log Mega Knight
Goblin Gang Witch
Mortar Mega Knight Knight Goblin Gang Valkyrie Witch The Log
Valkyrie Mega Knight Goblin Gang Mortar Witch The Log
Knight Goblin Gang Mortar Mega Knight
Goblin Gang Mortar The Log Mega Knight
Mega Knight Knight Goblin Gang Mortar Valkyrie Witch
Mortar Mega Knight Knight Goblin Gang Valkyrie Witch The Log
Mortar Valkyrie Witch The Log Knight Mega Knight
Mortar
Goblin Gang Valkyrie Mega Knight Knight Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Valkyrie Mega Knight Witch
Knight Goblin Gang Mortar Valkyrie The Log Mega Knight
Goblin Gang Mega Knight Knight Valkyrie Witch The Log
Goblin Gang Valkyrie Mega Knight Knight The Log
Knight Goblin Gang Valkyrie Witch Mega Knight
Goblin Gang Witch
Goblin Gang Knight Valkyrie Witch
Mega Knight Knight Valkyrie
Mega Knight Knight Mortar Valkyrie Witch The Log
Witch Goblin Gang
Mega Knight Knight Valkyrie Witch
Mega Knight Valkyrie The Log
Mega Knight Knight Goblin Gang Valkyrie Witch
Valkyrie Witch Mega Knight
Goblin Gang Witch Knight Mortar Valkyrie The Log
Valkyrie Mega Knight Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Mortar Valkyrie The Log
Mortar The Log
The Log
Knight Valkyrie The Log
Mortar Valkyrie The Log Mega Knight
Witch
Mortar Witch The Log
The Log
The Log Mortar
Goblin Gang
Knight Mortar Valkyrie The Log
Knight Mortar The Log
Mortar
Mortar The Log
Mortar Witch The Log
Mortar The Log Mega Knight
Mortar
Mortar The Log Mega Knight
Mortar Valkyrie Witch The Log Mega Knight
The Log Mega Knight
The Log
Mortar The Log
The Log Mortar Valkyrie Witch Mega Knight
Witch
Mortar The Log Witch
Mortar Witch The Log Mega Knight
Mortar The Log
Witch
Witch
Mortar The Log Mega Knight
Mega Knight
The Log
Goblin Gang Witch
Witch
The Log
Knight Goblin Gang Valkyrie Mega Knight
The Log Mortar
Mega Knight
Goblin Gang Witch The Log
Witch
Mortar Witch The Log Mega Knight

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