My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Goblin Curse Little Prince Mighty Miner Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Demolisher Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Demolisher Skeleton Army
Giant Snowball
Skeleton Army
Zap
Firecracker Mortar Skeleton Army
Barbarian Barrel
Firecracker Mortar Skeleton Army Electro Wizard
The Log
Firecracker Mini P.E.K.K.A Goblin Demolisher Skeleton Army
Earthquake
Firecracker Mortar Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Mini P.E.K.K.A Goblin Demolisher Skeleton Army Electro Wizard
Fireball
Firecracker Mortar Skeleton Army Electro Wizard
Poison
Firecracker Mortar Skeleton Army Electro Wizard
Lightning
Mortar Mini P.E.K.K.A Electro Wizard
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mortar Goblin Demolisher The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Goblin Demolisher Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Skeleton Army Mortar Mini P.E.K.K.A Goblin Demolisher Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Firecracker Skeleton Army Mortar

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mortar Mini P.E.K.K.A Mega Knight
Mortar
Firecracker The Log
Mini P.E.K.K.A
Firecracker The Log Electro Wizard Mega Knight
Goblin Demolisher
Skeleton Army
The Log
Mortar Mini P.E.K.K.A Mega Knight
Electro Wizard
Mini P.E.K.K.A Mega Knight
Mega Knight
Firecracker Mini P.E.K.K.A The Log Electro Wizard

Defense Synergies 3 14

Firecracker
The Log Mortar Mini P.E.K.K.A Skeleton Army Electro Wizard Mega Knight
Mortar
Firecracker Skeleton Army The Log Electro Wizard
Mini P.E.K.K.A
The Log Electro Wizard Firecracker Skeleton Army
Goblin Demolisher
Skeleton Army
Firecracker Mortar Mini P.E.K.K.A The Log Electro Wizard
The Log
Firecracker Mini P.E.K.K.A Mortar Skeleton Army Electro Wizard Mega Knight
Electro Wizard
Mini P.E.K.K.A Firecracker Mortar Skeleton Army The Log Mega Knight
Mega Knight
Firecracker The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mortar The Log Electro Wizard
Mini P.E.K.K.A Skeleton Army Firecracker Mortar The Log Electro Wizard Mega Knight
Mortar Mini P.E.K.K.A Skeleton Army Mega Knight Electro Wizard
Mini P.E.K.K.A Skeleton Army Firecracker Mortar Electro Wizard Mega Knight
Firecracker Mini P.E.K.K.A Skeleton Army The Log Mega Knight
Skeleton Army The Log Firecracker Electro Wizard Mega Knight
Electro Wizard Firecracker Mortar
The Log Electro Wizard Mega Knight
Mini P.E.K.K.A Mortar Skeleton Army
Skeleton Army Firecracker Mini P.E.K.K.A Electro Wizard Mega Knight
Skeleton Army Electro Wizard Firecracker The Log Mega Knight
Firecracker Electro Wizard
Mortar Mini P.E.K.K.A Skeleton Army Mega Knight The Log Electro Wizard
Skeleton Army Mega Knight Firecracker Mortar Mini P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A Skeleton Army Mortar Electro Wizard Mega Knight
Skeleton Army Mortar Mini P.E.K.K.A The Log Electro Wizard Mega Knight
Mega Knight Firecracker Mortar Mini P.E.K.K.A Skeleton Army Electro Wizard
Mortar Mega Knight Firecracker Skeleton Army The Log Electro Wizard
Mortar The Log Firecracker Electro Wizard Mega Knight
Mini P.E.K.K.A Mortar Electro Wizard
Skeleton Army Mega Knight Firecracker Mini P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Mega Knight Electro Wizard
Electro Wizard Firecracker Mortar Mini P.E.K.K.A The Log Mega Knight
Skeleton Army Mega Knight Mini P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A Skeleton Army Mega Knight The Log Electro Wizard
Mini P.E.K.K.A Skeleton Army Mega Knight
Firecracker Electro Wizard
Mini P.E.K.K.A Skeleton Army Electro Wizard
Mini P.E.K.K.A Mega Knight Skeleton Army
Electro Wizard Mega Knight Firecracker Mortar Mini P.E.K.K.A Skeleton Army The Log
Skeleton Army
Mega Knight Mini P.E.K.K.A
Skeleton Army Mega Knight The Log Electro Wizard
Mini P.E.K.K.A Skeleton Army Mega Knight
Firecracker Skeleton Army Mega Knight
Skeleton Army Electro Wizard Firecracker Mortar Mini P.E.K.K.A The Log
Mega Knight Firecracker Mini P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Mortar The Log
Firecracker Mortar The Log Electro Wizard
The Log
Firecracker The Log
Firecracker Mortar The Log Mega Knight
Firecracker
Firecracker Mortar The Log
The Log Firecracker
The Log Firecracker Mortar
Mini P.E.K.K.A Electro Wizard
Firecracker Mortar The Log Electro Wizard
Firecracker
Firecracker Mortar The Log
Firecracker Mortar
Firecracker Mortar The Log
Firecracker Mortar The Log
Firecracker Mortar The Log Mega Knight
Mortar
Mini P.E.K.K.A
Firecracker Mortar Mini P.E.K.K.A The Log Electro Wizard Mega Knight
Firecracker Mortar The Log Mega Knight
The Log Mega Knight
The Log
Mortar The Log
Firecracker The Log Mortar Mega Knight
Firecracker Mortar The Log Electro Wizard
Mortar The Log Mega Knight
Firecracker Mortar The Log
Firecracker Electro Wizard
Electro Wizard Firecracker
Mini P.E.K.K.A
Mortar The Log Mega Knight
Firecracker Electro Wizard
Mega Knight
Firecracker The Log
Electro Wizard Skeleton Army
Firecracker Electro Wizard
The Log
Firecracker Mini P.E.K.K.A Electro Wizard Mega Knight
The Log Firecracker Mortar
Firecracker Mega Knight
Firecracker The Log Electro Wizard
Firecracker Electro Wizard
Firecracker Mortar The Log Electro Wizard Mega Knight

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