My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Hunter P.E.K.K.A Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Cannon Goblin Barrel Little Prince
Zap
Cannon Goblin Barrel Little Prince
Barbarian Barrel
Knight Cannon Goblin Barrel Hunter Little Prince
The Log
Cannon Goblin Barrel Hunter Little Prince
Earthquake
Cannon Goblin Barrel
Arrows
Goblin Barrel Little Prince
Royal Delivery
Knight Goblin Barrel Hunter P.E.K.K.A Little Prince
Fireball
Cannon Goblin Barrel Hunter Little Prince
Poison
Cannon Hunter Little Prince
Lightning
Knight Cannon Hunter Little Prince
Rocket
Hunter Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Hunter The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Cannon Goblin Barrel Little Prince Fireball Hunter P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Cannon Goblin Barrel

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Barrel Fireball Hunter The Log Little Prince
Cannon
Fireball
Knight The Log Little Prince
Goblin Barrel
Knight P.E.K.K.A
Hunter
Knight P.E.K.K.A
P.E.K.K.A
Goblin Barrel Hunter The Log
The Log
Knight Fireball P.E.K.K.A Little Prince
Little Prince
Knight Fireball The Log

Defense Synergies 6 9

Knight
Cannon Hunter Little Prince Fireball The Log
Cannon
Knight The Log Fireball Hunter Little Prince
Fireball
The Log Knight Cannon Little Prince
Goblin Barrel
Hunter
Knight Cannon P.E.K.K.A The Log
P.E.K.K.A
The Log Hunter
The Log
Cannon Fireball P.E.K.K.A Knight Hunter Little Prince
Little Prince
Knight Cannon Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Fireball The Log
Hunter P.E.K.K.A Knight Cannon The Log
Cannon Hunter P.E.K.K.A Knight
Cannon Hunter P.E.K.K.A Knight
Fireball P.E.K.K.A The Log
Fireball The Log Cannon Hunter
Hunter Cannon Fireball Little Prince
Cannon Fireball P.E.K.K.A The Log
Cannon Hunter P.E.K.K.A
Knight Cannon Hunter Little Prince
Knight Cannon Fireball Hunter The Log
Hunter Fireball
Cannon Hunter P.E.K.K.A Knight Fireball The Log
Fireball Cannon Hunter P.E.K.K.A The Log
P.E.K.K.A Knight Cannon Hunter
Cannon Fireball Hunter P.E.K.K.A The Log
Knight Cannon Fireball Hunter P.E.K.K.A
Cannon Fireball Knight Hunter The Log Little Prince
Hunter The Log Knight Cannon Fireball Little Prince
P.E.K.K.A Cannon Hunter
Knight Cannon Fireball Hunter P.E.K.K.A The Log Little Prince
P.E.K.K.A Cannon Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball P.E.K.K.A
Fireball Knight Hunter The Log
P.E.K.K.A Knight Hunter The Log
Hunter P.E.K.K.A Knight Fireball The Log
P.E.K.K.A Knight Cannon Hunter
Fireball Hunter
P.E.K.K.A Knight Fireball Hunter
P.E.K.K.A Knight Hunter
P.E.K.K.A Knight Fireball The Log
P.E.K.K.A Cannon
P.E.K.K.A Knight Hunter
P.E.K.K.A Fireball The Log
P.E.K.K.A Knight Cannon Fireball Hunter
Cannon Fireball
Knight Fireball Hunter P.E.K.K.A The Log Little Prince
Cannon Fireball Hunter P.E.K.K.A The Log
Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight The Log
Fireball The Log
Fireball The Log
Knight Fireball The Log
Fireball The Log
Fireball Hunter
The Log
Fireball The Log Hunter
Fireball The Log
Fireball
Knight Fireball The Log
Fireball
Knight Fireball Hunter The Log
Fireball
Fireball The Log
Fireball Hunter The Log
Fireball The Log
Fireball
Fireball Hunter The Log
Fireball The Log Little Prince
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Hunter Little Prince
Fireball The Log Hunter
Fireball The Log
Fireball The Log
Fireball Hunter Little Prince
Fireball
Fireball
Fireball Hunter The Log
Fireball
P.E.K.K.A
Fireball The Log
Fireball
Fireball Hunter
The Log Fireball
Fireball Knight Hunter
The Log Fireball
Fireball
P.E.K.K.A
Fireball The Log
Fireball
Fireball The Log Little Prince
P.E.K.K.A
Fireball

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