My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard P.E.K.K.A Sparky Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Sparky
Giant Snowball
Zap
Sparky
Barbarian Barrel
Elite Barbarians Valkyrie Wizard Sparky
The Log
Elite Barbarians Sparky
Earthquake
Arrows
Royal Delivery
Elite Barbarians Valkyrie Wizard P.E.K.K.A Sparky
Fireball
Elite Barbarians Wizard Sparky
Poison
Wizard Sparky
Lightning
Elite Barbarians Valkyrie Wizard Sparky Goblinstein
Rocket
Elite Barbarians Valkyrie Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Freeze Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Freeze P.E.K.K.A Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fireball Valkyrie Freeze Wizard Goblinstein Elite Barbarians Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Fireball Valkyrie Freeze Wizard

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Valkyrie Fireball Wizard Sparky
Fireball
Elite Barbarians Freeze Sparky
Valkyrie
Elite Barbarians Wizard P.E.K.K.A Sparky
Wizard
Elite Barbarians Valkyrie P.E.K.K.A Sparky
Freeze
Fireball
P.E.K.K.A
Valkyrie Wizard
Sparky
Elite Barbarians Fireball Valkyrie Wizard
Goblinstein

Defense Synergies 1 10

Elite Barbarians
Valkyrie Wizard
Fireball
Valkyrie Freeze
Valkyrie
Elite Barbarians Fireball Wizard Freeze P.E.K.K.A Sparky
Wizard
Elite Barbarians Valkyrie Freeze P.E.K.K.A
Freeze
Fireball Valkyrie Wizard Sparky
P.E.K.K.A
Valkyrie Wizard
Sparky
Valkyrie Freeze
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Wizard Sparky
Elite Barbarians P.E.K.K.A Sparky Valkyrie
P.E.K.K.A Sparky Elite Barbarians Valkyrie Freeze
Elite Barbarians P.E.K.K.A Sparky Valkyrie
Elite Barbarians Fireball Valkyrie P.E.K.K.A Sparky
Fireball Freeze Valkyrie
Fireball Wizard Freeze
Fireball Valkyrie P.E.K.K.A Sparky
P.E.K.K.A Sparky Elite Barbarians
Elite Barbarians Valkyrie Sparky
Valkyrie Fireball Wizard Freeze
Fireball Wizard
P.E.K.K.A Sparky Elite Barbarians Fireball Valkyrie Wizard Freeze
Fireball Valkyrie Wizard Sparky Freeze P.E.K.K.A
Elite Barbarians P.E.K.K.A Sparky
Elite Barbarians Fireball Freeze P.E.K.K.A Sparky
Wizard Sparky Elite Barbarians Fireball Valkyrie P.E.K.K.A
Fireball Valkyrie Elite Barbarians Wizard
Valkyrie Wizard Freeze Fireball
P.E.K.K.A Sparky Elite Barbarians
Valkyrie Wizard Elite Barbarians Fireball P.E.K.K.A Sparky
P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians Fireball P.E.K.K.A Sparky
Fireball Elite Barbarians Valkyrie Wizard
P.E.K.K.A Elite Barbarians Valkyrie Sparky
Valkyrie P.E.K.K.A Elite Barbarians Fireball Sparky
P.E.K.K.A Elite Barbarians Valkyrie Sparky
Fireball Wizard Freeze
P.E.K.K.A Sparky Elite Barbarians Fireball Valkyrie
P.E.K.K.A Elite Barbarians Valkyrie Sparky
Freeze P.E.K.K.A Elite Barbarians Fireball Valkyrie Sparky
P.E.K.K.A Sparky
P.E.K.K.A Elite Barbarians Valkyrie Sparky
P.E.K.K.A Elite Barbarians Fireball Valkyrie
Elite Barbarians P.E.K.K.A Fireball Valkyrie Wizard Sparky
Wizard Fireball Valkyrie Sparky
Elite Barbarians Sparky Fireball Valkyrie Freeze P.E.K.K.A
Valkyrie Elite Barbarians Fireball Wizard Freeze P.E.K.K.A Sparky
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Freeze Sparky
Fireball
Fireball Sparky
Fireball Valkyrie Freeze Sparky
Fireball Wizard Valkyrie Sparky
Fireball Wizard Freeze
Wizard Sparky
Fireball Wizard Freeze
Fireball Wizard
Elite Barbarians Fireball Sparky
Fireball Valkyrie Wizard Sparky
Fireball Wizard
Elite Barbarians Fireball Sparky
Fireball Freeze
Elite Barbarians Fireball Sparky
Fireball Wizard Sparky
Fireball Wizard Sparky
Fireball Freeze Sparky
Sparky
Fireball Wizard Sparky
Fireball Valkyrie Wizard
Fireball Sparky
Fireball Wizard
Sparky
Fireball
Freeze Fireball Valkyrie Wizard Sparky
Fireball Wizard Sparky
Fireball Wizard Sparky
Fireball Sparky
Elite Barbarians Fireball Wizard Sparky
Fireball Wizard Freeze
Elite Barbarians Fireball Sparky
Fireball Wizard Sparky
Fireball Freeze Sparky
P.E.K.K.A Sparky
Fireball Wizard Sparky
Fireball Freeze
Fireball Wizard
Freeze
Fireball
Fireball Valkyrie Wizard Sparky
Fireball Wizard
Fireball Sparky
Elite Barbarians P.E.K.K.A Sparky
Elite Barbarians Fireball Freeze Sparky
Fireball
Fireball Freeze Sparky
P.E.K.K.A Sparky
Fireball Wizard Sparky

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