My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

1 problems 2 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Suspicious Bush Battle Ram Princess Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Princess Graveyard Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Goblin Curse Graveyard
Giant Snowball
Battle Ram Goblin Curse Princess Graveyard Little Prince
Zap
Battle Ram Goblin Curse Princess Graveyard Little Prince
Barbarian Barrel
Battle Ram Goblin Curse Princess Graveyard Little Prince
The Log
Suspicious Bush Battle Ram Goblin Curse Princess Graveyard Little Prince
Earthquake
Graveyard
Arrows
Suspicious Bush Goblin Curse Princess Graveyard Little Prince
Royal Delivery
Battle Ram Princess Graveyard Little Prince
Fireball
Suspicious Bush Battle Ram Princess Little Prince
Poison
Suspicious Bush Goblin Curse Princess Graveyard Little Prince
Lightning
Battle Ram Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

The Log Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Suspicious Bush Battle Ram Goblin Curse Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess Graveyard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Suspicious Bush Goblin Curse The Log Princess Little Prince Battle Ram Graveyard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Suspicious Bush Goblin Curse The Log Princess

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Suspicious Bush
Battle Ram
The Log Princess Graveyard
Goblin Curse
The Log
The Log
Battle Ram Goblin Curse Princess Graveyard Mega Knight Little Prince
Princess
Battle Ram The Log Mega Knight
Graveyard
Battle Ram The Log Mega Knight Little Prince
Mega Knight
The Log Princess Graveyard
Little Prince
The Log Graveyard

Defense Synergies 0 4

Suspicious Bush
Battle Ram
Goblin Curse
The Log
Princess Mega Knight Little Prince
Princess
The Log Mega Knight
Graveyard
Mega Knight
The Log Princess
Little Prince
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log
Goblin Curse The Log Mega Knight
Mega Knight Goblin Curse
Goblin Curse Mega Knight
The Log Princess Mega Knight
The Log Mega Knight
Goblin Curse Princess Little Prince
The Log Mega Knight
Goblin Curse Princess
Mega Knight Little Prince
Goblin Curse The Log Princess Mega Knight
Goblin Curse Princess
Mega Knight Goblin Curse The Log
Mega Knight Goblin Curse The Log Princess
Goblin Curse Mega Knight
Goblin Curse The Log Mega Knight
Mega Knight
Mega Knight The Log Little Prince
The Log Goblin Curse Princess Mega Knight Little Prince
Goblin Curse
Mega Knight Goblin Curse The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight
The Log Mega Knight
Mega Knight The Log
Mega Knight The Log
Goblin Curse Mega Knight
Goblin Curse Princess
Mega Knight Goblin Curse
Mega Knight The Log
Goblin Curse
Mega Knight
Mega Knight The Log
Mega Knight Goblin Curse
Goblin Curse Princess Mega Knight
The Log Little Prince
Mega Knight Goblin Curse The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log
Goblin Curse The Log Princess
The Log
The Log
Goblin Curse The Log Mega Knight
Goblin Curse Princess
The Log Princess
The Log Goblin Curse Princess
The Log
The Log Princess
Goblin Curse Princess
The Log Princess
Princess
Princess The Log
The Log Princess
The Log Princess Mega Knight
The Log Princess Mega Knight
Goblin Curse The Log Princess Mega Knight Little Prince
The Log Mega Knight
Princess
The Log
The Log
Goblin Curse The Log Princess Mega Knight Little Prince
The Log Princess
The Log Princess Mega Knight
Goblin Curse The Log
Goblin Curse Princess Little Prince
The Log Mega Knight
Princess
Mega Knight
Goblin Curse The Log Princess
Princess
Goblin Curse Princess
The Log
Princess Mega Knight
The Log Princess
Mega Knight
The Log Princess
Princess
The Log Princess Mega Knight Little Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: