My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Elixir Golem Magic Archer Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Elixir Golem Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Elixir Golem Battle Healer Magic Archer Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Magic Archer Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Elixir Golem Skeleton Army Ram Rider
Giant Snowball
Royal Recruits Skeleton Army Ram Rider
Zap
Firecracker Skeleton Army Ram Rider
Barbarian Barrel
Firecracker Royal Recruits Elixir Golem Skeleton Army Magic Archer
The Log
Firecracker Royal Recruits Elixir Golem Skeleton Army Ram Rider
Earthquake
Firecracker Elixir Golem Skeleton Army
Arrows
Firecracker Royal Recruits Skeleton Army
Royal Delivery
Firecracker Royal Recruits Elixir Golem Battle Healer Skeleton Army Magic Archer Ram Rider
Fireball
Firecracker Elixir Golem Battle Healer Skeleton Army Magic Archer Ram Rider
Poison
Firecracker Royal Recruits Elixir Golem Battle Healer Skeleton Army Magic Archer
Lightning
Battle Healer Magic Archer Ram Rider
Rocket
Battle Healer Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Elixir Golem Battle Healer Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Elixir Golem Skeleton Army Fireball Battle Healer Magic Archer Ram Rider Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Elixir Golem Skeleton Army Fireball

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Royal Recruits Battle Healer Ram Rider
Royal Recruits
Firecracker Battle Healer Magic Archer Ram Rider
Elixir Golem
Firecracker Battle Healer Fireball Magic Archer
Fireball
Elixir Golem Magic Archer Ram Rider
Battle Healer
Elixir Golem Firecracker Royal Recruits Magic Archer Ram Rider
Skeleton Army
Magic Archer
Ram Rider Royal Recruits Elixir Golem Fireball Battle Healer
Ram Rider
Magic Archer Firecracker Royal Recruits Fireball Battle Healer

Defense Synergies 0 9

Firecracker
Royal Recruits Battle Healer Skeleton Army
Royal Recruits
Firecracker Skeleton Army
Elixir Golem
Fireball
Battle Healer Ram Rider
Battle Healer
Firecracker Fireball Magic Archer
Skeleton Army
Firecracker Royal Recruits Magic Archer
Magic Archer
Battle Healer Skeleton Army Ram Rider
Ram Rider
Fireball Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits Fireball Magic Archer Ram Rider
Skeleton Army Firecracker Royal Recruits Battle Healer Ram Rider
Skeleton Army Ram Rider Royal Recruits
Royal Recruits Skeleton Army Firecracker Ram Rider
Firecracker Royal Recruits Fireball Battle Healer Skeleton Army
Fireball Skeleton Army Firecracker Magic Archer
Ram Rider Firecracker Fireball Magic Archer
Royal Recruits Fireball Battle Healer Magic Archer Ram Rider
Royal Recruits Skeleton Army
Skeleton Army Firecracker Royal Recruits Battle Healer
Skeleton Army Firecracker Royal Recruits Fireball Magic Archer Ram Rider
Firecracker Fireball Magic Archer Ram Rider
Royal Recruits Skeleton Army Fireball Battle Healer Ram Rider
Fireball Skeleton Army Firecracker Royal Recruits Magic Archer
Royal Recruits Skeleton Army Ram Rider
Skeleton Army Royal Recruits Fireball Ram Rider
Firecracker Royal Recruits Fireball Skeleton Army
Fireball Firecracker Royal Recruits Battle Healer Skeleton Army Magic Archer Ram Rider
Firecracker Royal Recruits Fireball Battle Healer Magic Archer Ram Rider
Royal Recruits Ram Rider
Royal Recruits Skeleton Army Firecracker Fireball Battle Healer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Skeleton Army Fireball Battle Healer
Fireball Firecracker Battle Healer Magic Archer
Royal Recruits Skeleton Army Battle Healer Ram Rider
Royal Recruits Skeleton Army Fireball Battle Healer Ram Rider
Royal Recruits Battle Healer Skeleton Army Ram Rider
Firecracker Fireball Magic Archer Ram Rider
Royal Recruits Skeleton Army Fireball Battle Healer Ram Rider
Royal Recruits Battle Healer Skeleton Army
Royal Recruits Firecracker Fireball Skeleton Army Magic Archer
Royal Recruits Skeleton Army
Royal Recruits
Royal Recruits Skeleton Army Fireball
Royal Recruits Skeleton Army Fireball Ram Rider
Royal Recruits Firecracker Fireball Skeleton Army Magic Archer
Royal Recruits Skeleton Army Firecracker Fireball Battle Healer Magic Archer
Firecracker Royal Recruits Fireball Battle Healer Magic Archer
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Firecracker Royal Recruits
Firecracker Fireball Magic Archer Ram Rider
Fireball Magic Archer
Firecracker Royal Recruits Fireball
Fireball Firecracker Magic Archer
Firecracker Fireball Magic Archer Ram Rider
Firecracker Magic Archer
Fireball Firecracker Magic Archer Ram Rider
Fireball Firecracker Ram Rider
Fireball
Firecracker Royal Recruits Fireball Magic Archer Ram Rider
Fireball Firecracker Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer
Magic Archer Firecracker Royal Recruits Fireball
Fireball
Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer
Fireball Magic Archer
Fireball
Royal Recruits Fireball
Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer Ram Rider
Fireball Magic Archer Ram Rider
Fireball Firecracker Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball
Fireball
Fireball Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer
Royal Recruits Fireball Skeleton Army Magic Archer
Fireball Firecracker Magic Archer Ram Rider
Fireball
Fireball Firecracker Magic Archer
Firecracker Fireball Magic Archer
Fireball
Firecracker Royal Recruits
Firecracker Royal Recruits Fireball Magic Archer
Firecracker Fireball Magic Archer
Firecracker Royal Recruits Fireball Magic Archer
Fireball Firecracker

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