My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 5 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

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Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

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AND/OR

You can replace some of your high-cost cards. Such as these:

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Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Furnace Wizard Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rocket Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Recruits Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Recruits Giant Skeleton
Giant Snowball
Minion Horde Royal Recruits Furnace
Zap
Minion Horde Furnace
Barbarian Barrel
Royal Recruits Furnace Wizard Giant Skeleton
The Log
Royal Recruits Furnace Giant Skeleton
Earthquake
Furnace
Arrows
Minion Horde Royal Recruits Furnace
Royal Delivery
Minion Horde Royal Recruits Wizard Giant Skeleton
Fireball
Minion Horde Furnace Wizard
Poison
Minion Horde Royal Recruits Furnace Wizard
Lightning
Furnace Wizard
Rocket
Minion Horde Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Wizard Rocket Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Wizard Rocket Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Rocket Poison Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fireball Furnace Poison Minion Horde Wizard Rocket Giant Skeleton Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Fireball Furnace Poison Minion Horde

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Giant Skeleton
Royal Recruits
Furnace
Fireball
Furnace
Royal Recruits Giant Skeleton
Wizard
Giant Skeleton
Rocket
Poison
Giant Skeleton
Giant Skeleton
Minion Horde Furnace Wizard Poison

Defense Synergies 0 1

Minion Horde
Royal Recruits
Fireball
Furnace
Wizard
Giant Skeleton
Rocket
Poison
Giant Skeleton
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Royal Recruits Fireball Wizard
Minion Horde Royal Recruits Furnace
Minion Horde Furnace Rocket Royal Recruits Giant Skeleton
Minion Horde Royal Recruits Furnace
Royal Recruits Fireball Rocket Poison Giant Skeleton
Fireball Furnace
Minion Horde Furnace Rocket Fireball Wizard Poison
Rocket Royal Recruits Fireball Poison Giant Skeleton
Minion Horde Royal Recruits Furnace
Minion Horde Royal Recruits Giant Skeleton
Minion Horde Poison Royal Recruits Fireball Furnace Wizard Giant Skeleton
Minion Horde Fireball Furnace Wizard Poison
Minion Horde Royal Recruits Furnace Fireball Wizard Rocket Giant Skeleton
Fireball Wizard Rocket Minion Horde Royal Recruits Furnace Poison
Royal Recruits Minion Horde Furnace
Minion Horde Rocket Royal Recruits Fireball Furnace
Minion Horde Wizard Royal Recruits Fireball Furnace Poison
Fireball Minion Horde Royal Recruits Furnace Wizard
Furnace Wizard Poison Royal Recruits Fireball Giant Skeleton
Royal Recruits
Royal Recruits Wizard Minion Horde Fireball Furnace Poison Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Fireball Furnace Giant Skeleton
Fireball Poison Wizard Rocket
Royal Recruits Giant Skeleton Minion Horde Furnace Rocket
Royal Recruits Rocket Giant Skeleton Minion Horde Fireball
Royal Recruits Giant Skeleton Minion Horde
Fireball Furnace Wizard Rocket Poison Minion Horde
Royal Recruits Rocket Minion Horde Fireball Furnace Giant Skeleton
Giant Skeleton Minion Horde Royal Recruits
Minion Horde Royal Recruits Rocket Giant Skeleton Fireball Poison
Royal Recruits Minion Horde
Minion Horde Royal Recruits Giant Skeleton
Royal Recruits Rocket Fireball Poison Giant Skeleton
Royal Recruits Rocket Giant Skeleton Minion Horde Fireball Wizard
Royal Recruits Wizard Minion Horde Fireball Furnace
Royal Recruits Minion Horde Fireball Furnace Rocket Poison Giant Skeleton
Poison Minion Horde Royal Recruits Fireball Wizard Giant Skeleton
Fireball Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Minion Horde Royal Recruits Rocket Giant Skeleton
Fireball Poison
Rocket Minion Horde Fireball Poison Giant Skeleton
Royal Recruits Fireball Rocket Poison Giant Skeleton
Fireball Wizard Rocket Poison Minion Horde Furnace
Fireball Wizard Poison Minion Horde Furnace Rocket
Minion Horde Furnace Wizard Poison
Fireball Poison Wizard
Fireball Poison Wizard
Rocket Minion Horde Fireball Poison
Rocket Poison Minion Horde Royal Recruits Fireball Wizard
Fireball Poison Wizard Rocket
Rocket Poison Fireball
Minion Horde Fireball Rocket Poison
Fireball Furnace Poison
Rocket Minion Horde Fireball Furnace Wizard Poison
Minion Horde Royal Recruits Fireball Furnace Wizard Rocket Poison
Fireball Rocket Poison
Minion Horde Rocket
Rocket Fireball Wizard Poison
Rocket Fireball Wizard Poison
Rocket Minion Horde Fireball Poison Giant Skeleton
Rocket Fireball Wizard Poison
Rocket
Rocket Minion Horde Royal Recruits Fireball Poison
Poison Fireball Furnace Wizard
Minion Horde
Fireball Poison Wizard
Fireball Wizard Poison
Fireball Rocket Poison
Poison Minion Horde Fireball Furnace Wizard
Rocket Minion Horde Fireball Wizard Poison
Minion Horde Fireball
Poison Minion Horde Fireball Wizard Rocket
Rocket Minion Horde Fireball Poison
Minion Horde Giant Skeleton
Rocket Fireball Wizard Poison
Minion Horde Royal Recruits Fireball Rocket
Fireball Rocket Poison Wizard
Fireball
Fireball Poison Minion Horde Wizard Rocket
Fireball Wizard Poison
Rocket Fireball Poison Giant Skeleton
Minion Horde Royal Recruits
Minion Horde Royal Recruits Fireball Rocket Poison Giant Skeleton
Fireball Rocket Poison
Poison Royal Recruits Fireball Rocket Giant Skeleton
Fireball Wizard Rocket

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