My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Musketeer Rune Giant P.E.K.K.A Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Rune Giant P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Musketeer Ram Rider
Zap
Firecracker Ram Rider
Barbarian Barrel
Knight Firecracker Musketeer
The Log
Firecracker Musketeer Ram Rider
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Knight Firecracker Musketeer P.E.K.K.A Ram Rider
Fireball
Firecracker Musketeer Ram Rider
Poison
Firecracker Musketeer
Lightning
Knight Musketeer Ram Rider
Rocket
Musketeer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Rune Giant P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Knight Firecracker Musketeer Rune Giant Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Knight Firecracker

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Knight Ram Rider
Knight
Firecracker Musketeer Arrows The Log Ram Rider
Firecracker
Knight Rune Giant P.E.K.K.A Ram Rider
Musketeer
Knight P.E.K.K.A The Log Ram Rider
Rune Giant
Firecracker
P.E.K.K.A
Arrows Firecracker Musketeer The Log Ram Rider
The Log
Knight Musketeer P.E.K.K.A Ram Rider
Ram Rider
Arrows Knight Firecracker Musketeer P.E.K.K.A The Log

Defense Synergies 5 8

Arrows
Knight P.E.K.K.A
Knight
Firecracker Musketeer Arrows The Log
Firecracker
Knight The Log Musketeer P.E.K.K.A
Musketeer
Knight The Log Firecracker P.E.K.K.A Ram Rider
Rune Giant
P.E.K.K.A
The Log Arrows Firecracker Musketeer
The Log
Firecracker Musketeer P.E.K.K.A Knight Ram Rider
Ram Rider
Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Musketeer The Log Ram Rider
P.E.K.K.A Knight Firecracker Musketeer The Log Ram Rider
P.E.K.K.A Ram Rider Knight Musketeer
P.E.K.K.A Knight Firecracker Musketeer Ram Rider
Arrows Firecracker P.E.K.K.A The Log
Arrows The Log Firecracker Musketeer
Musketeer Ram Rider Arrows Firecracker
Arrows Musketeer P.E.K.K.A The Log Ram Rider
P.E.K.K.A Musketeer
Knight Firecracker Musketeer
Arrows Knight Firecracker Musketeer The Log Ram Rider
Arrows Musketeer Firecracker Ram Rider
P.E.K.K.A Knight Musketeer The Log Ram Rider
Arrows Firecracker P.E.K.K.A The Log
P.E.K.K.A Knight Ram Rider
P.E.K.K.A The Log Ram Rider
Arrows Knight Firecracker Musketeer P.E.K.K.A
Arrows Knight Firecracker Musketeer The Log Ram Rider
Arrows The Log Knight Firecracker Musketeer Ram Rider
P.E.K.K.A Musketeer Ram Rider
Arrows Knight Firecracker Musketeer P.E.K.K.A The Log
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight P.E.K.K.A
Arrows Knight Firecracker Musketeer The Log
P.E.K.K.A Knight Musketeer The Log Ram Rider
P.E.K.K.A Knight Musketeer The Log Ram Rider
P.E.K.K.A Knight Musketeer Ram Rider
Arrows Firecracker Musketeer Ram Rider
P.E.K.K.A Knight Musketeer Ram Rider
P.E.K.K.A Knight
P.E.K.K.A Knight Firecracker The Log
P.E.K.K.A Musketeer
P.E.K.K.A Knight Musketeer
P.E.K.K.A Arrows The Log
P.E.K.K.A Knight Ram Rider
Firecracker Musketeer
Knight Firecracker Musketeer P.E.K.K.A The Log
Arrows Firecracker Musketeer P.E.K.K.A The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Musketeer The Log
Arrows Firecracker Musketeer The Log Ram Rider
Arrows The Log
Arrows Knight Firecracker Musketeer The Log
Arrows Firecracker The Log
Arrows Firecracker Musketeer Ram Rider
Arrows Firecracker Musketeer The Log
Arrows The Log Firecracker Ram Rider
Arrows The Log Firecracker Ram Rider
Musketeer
Firecracker Arrows Knight Musketeer The Log Ram Rider
Arrows Firecracker Musketeer
Knight Firecracker Musketeer The Log
Arrows Firecracker Musketeer
Arrows Firecracker Musketeer The Log
Arrows Firecracker Musketeer The Log
Arrows Firecracker Musketeer The Log
Arrows
Arrows Firecracker Musketeer The Log
Arrows Firecracker The Log
Musketeer The Log
Arrows
Musketeer The Log
Arrows Musketeer The Log
Arrows Firecracker The Log
Arrows Firecracker The Log Musketeer Ram Rider
Arrows Musketeer The Log Ram Rider
Arrows Firecracker Musketeer The Log
Arrows Firecracker Musketeer
Firecracker Musketeer
Arrows Musketeer The Log
Arrows Firecracker
P.E.K.K.A
Arrows Firecracker The Log
Musketeer
Arrows Firecracker Musketeer Ram Rider
Arrows The Log
Knight Firecracker Musketeer
Arrows The Log Firecracker Musketeer
Arrows
Firecracker Musketeer P.E.K.K.A
Firecracker Musketeer The Log
Firecracker Musketeer
Firecracker Musketeer The Log
P.E.K.K.A
Firecracker

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