My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Rascals Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Rascals Golem Royal Ghost Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Royal Hogs Golem Royal Ghost Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs Golem Royal Ghost Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Skeleton Army
Giant Snowball
Royal Hogs Skeleton Army
Zap
Firecracker Royal Hogs Skeleton Army
Barbarian Barrel
Firecracker Rascals Royal Hogs Skeleton Army Royal Ghost Magic Archer
The Log
Firecracker Rascals Royal Hogs Skeleton Army
Earthquake
Firecracker Royal Hogs Skeleton Army
Arrows
Firecracker Rascals Royal Hogs Skeleton Army
Royal Delivery
Firecracker Rascals Royal Hogs Skeleton Army Royal Ghost Magic Archer
Fireball
Firecracker Rascals Royal Hogs Skeleton Army Magic Archer
Poison
Firecracker Rascals Royal Hogs Skeleton Army Magic Archer
Lightning
Magic Archer
Rocket
Rascals Royal Hogs Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake Royal Ghost Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Golem Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Earthquake Skeleton Army Royal Ghost Magic Archer Rascals Royal Hogs Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Firecracker Earthquake Skeleton Army Royal Ghost

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Rascals Earthquake Royal Hogs Golem
Rascals
Firecracker Magic Archer
Earthquake
Royal Hogs Golem Firecracker
Royal Hogs
Earthquake Firecracker Magic Archer
Skeleton Army
Golem
Earthquake Firecracker Magic Archer
Royal Ghost
Magic Archer
Magic Archer
Rascals Royal Hogs Golem Royal Ghost

Defense Synergies 0 4

Firecracker
Rascals Earthquake Skeleton Army
Rascals
Firecracker
Earthquake
Firecracker
Royal Hogs
Skeleton Army
Firecracker Magic Archer
Golem
Royal Ghost
Magic Archer
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Magic Archer
Skeleton Army Firecracker Rascals
Skeleton Army Rascals
Skeleton Army Firecracker Rascals
Firecracker Earthquake Skeleton Army
Skeleton Army Firecracker Rascals Earthquake Royal Ghost Magic Archer
Firecracker Rascals Magic Archer
Earthquake Rascals Magic Archer
Rascals Skeleton Army
Skeleton Army Firecracker Rascals Royal Ghost
Skeleton Army Firecracker Rascals Earthquake Royal Ghost Magic Archer
Firecracker Rascals Magic Archer
Skeleton Army Rascals Earthquake
Skeleton Army Firecracker Rascals Earthquake Royal Ghost Magic Archer
Skeleton Army Rascals
Skeleton Army Rascals
Firecracker Rascals Skeleton Army
Firecracker Rascals Skeleton Army Royal Ghost Magic Archer
Earthquake Firecracker Rascals Royal Ghost Magic Archer
Rascals Skeleton Army Royal Ghost Firecracker Earthquake

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Skeleton Army Royal Ghost
Firecracker Royal Ghost Magic Archer
Skeleton Army Rascals
Skeleton Army Rascals
Rascals Skeleton Army
Firecracker Rascals Magic Archer
Rascals Skeleton Army
Rascals Skeleton Army
Firecracker Skeleton Army Magic Archer
Skeleton Army
Rascals
Skeleton Army
Rascals Skeleton Army
Firecracker Rascals Skeleton Army Magic Archer
Rascals Skeleton Army Firecracker Magic Archer
Firecracker Rascals Earthquake Royal Ghost Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Magic Archer Firecracker Rascals Royal Ghost
Firecracker Royal Ghost Magic Archer
Earthquake Magic Archer
Earthquake Firecracker Rascals
Firecracker Earthquake Magic Archer
Firecracker Magic Archer
Firecracker Earthquake Magic Archer
Earthquake Firecracker Magic Archer
Firecracker
Firecracker Earthquake Magic Archer
Firecracker Magic Archer
Earthquake Firecracker Magic Archer
Earthquake Firecracker Magic Archer
Earthquake Firecracker Magic Archer
Earthquake Firecracker Magic Archer
Earthquake Magic Archer Firecracker
Earthquake
Firecracker Earthquake Magic Archer
Firecracker Earthquake Magic Archer
Earthquake Magic Archer
Earthquake
Firecracker Earthquake Magic Archer
Firecracker Earthquake Royal Ghost Magic Archer
Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Firecracker
Earthquake Magic Archer
Firecracker Magic Archer
Firecracker Earthquake Magic Archer
Earthquake Skeleton Army Magic Archer
Firecracker Magic Archer
Firecracker Rascals Magic Archer
Firecracker Earthquake Magic Archer
Firecracker
Firecracker Rascals Magic Archer
Firecracker Magic Archer
Firecracker Royal Ghost Magic Archer
Firecracker

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