My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine Mighty Miner Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Electro Wizard Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Valkyrie P.E.K.K.A Electro Wizard Magic Archer Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A Magic Archer Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard Magic Archer Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Ram Rider
Giant Snowball
Skeletons Bats Ram Rider
Zap
Skeletons Bats Ram Rider
Barbarian Barrel
Skeletons Valkyrie Electro Wizard Magic Archer
The Log
Skeletons Ram Rider
Earthquake
Skeletons
Arrows
Skeletons Bats
Royal Delivery
Skeletons Bats Valkyrie P.E.K.K.A Electro Wizard Magic Archer Ram Rider
Fireball
Electro Wizard Magic Archer Ram Rider
Poison
Bats Electro Wizard Magic Archer
Lightning
Valkyrie Electro Wizard Magic Archer Ram Rider
Rocket
Valkyrie Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Arrows Valkyrie Electro Wizard Magic Archer Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Bats Arrows Valkyrie

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Valkyrie P.E.K.K.A Ram Rider
Arrows
P.E.K.K.A Ram Rider
Valkyrie
Bats P.E.K.K.A Electro Wizard Magic Archer Ram Rider
P.E.K.K.A
Arrows Electro Wizard Magic Archer Bats Valkyrie Ram Rider
Electro Wizard
P.E.K.K.A Valkyrie Magic Archer Ram Rider
Magic Archer
P.E.K.K.A Ram Rider Valkyrie Electro Wizard
Ram Rider
Magic Archer Bats Arrows Valkyrie P.E.K.K.A Electro Wizard

Defense Synergies 0 17

Skeletons
Bats P.E.K.K.A Electro Wizard Magic Archer Ram Rider
Bats
Skeletons Valkyrie P.E.K.K.A Electro Wizard
Arrows
Valkyrie P.E.K.K.A
Valkyrie
Bats Arrows P.E.K.K.A Electro Wizard Magic Archer
P.E.K.K.A
Skeletons Bats Arrows Valkyrie Electro Wizard
Electro Wizard
Skeletons Bats Valkyrie P.E.K.K.A Magic Archer Ram Rider
Magic Archer
Skeletons Valkyrie Electro Wizard Ram Rider
Ram Rider
Skeletons Electro Wizard Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Electro Wizard Magic Archer Ram Rider
P.E.K.K.A Skeletons Bats Valkyrie Electro Wizard Ram Rider
P.E.K.K.A Ram Rider Skeletons Bats Valkyrie Electro Wizard
P.E.K.K.A Skeletons Bats Valkyrie Electro Wizard Ram Rider
Arrows Valkyrie P.E.K.K.A
Arrows Skeletons Bats Valkyrie Electro Wizard Magic Archer
Bats Electro Wizard Ram Rider Arrows Magic Archer
Arrows Valkyrie P.E.K.K.A Electro Wizard Magic Archer Ram Rider
P.E.K.K.A Skeletons
Skeletons Valkyrie Electro Wizard
Bats Valkyrie Electro Wizard Skeletons Arrows Magic Archer Ram Rider
Arrows Bats Electro Wizard Magic Archer Ram Rider
P.E.K.K.A Skeletons Bats Valkyrie Electro Wizard Ram Rider
Valkyrie Bats Arrows P.E.K.K.A Electro Wizard Magic Archer
P.E.K.K.A Electro Wizard Ram Rider
P.E.K.K.A Electro Wizard Ram Rider
Skeletons Bats Arrows Valkyrie P.E.K.K.A Electro Wizard
Arrows Bats Valkyrie Electro Wizard Magic Archer Ram Rider
Arrows Valkyrie Bats Electro Wizard Magic Archer Ram Rider
P.E.K.K.A Electro Wizard Ram Rider
Valkyrie Bats Arrows P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons P.E.K.K.A Electro Wizard
Electro Wizard Arrows Valkyrie Magic Archer
P.E.K.K.A Skeletons Bats Valkyrie Electro Wizard Ram Rider
Valkyrie P.E.K.K.A Bats Electro Wizard Ram Rider
P.E.K.K.A Skeletons Valkyrie Ram Rider
Arrows Skeletons Bats Electro Wizard Magic Archer Ram Rider
P.E.K.K.A Skeletons Bats Valkyrie Electro Wizard Ram Rider
P.E.K.K.A Valkyrie
P.E.K.K.A Electro Wizard Skeletons Bats Valkyrie Magic Archer
P.E.K.K.A Skeletons
P.E.K.K.A Bats Valkyrie
P.E.K.K.A Arrows Valkyrie Electro Wizard
P.E.K.K.A Skeletons Valkyrie Ram Rider
Valkyrie Magic Archer
Electro Wizard Skeletons Bats Valkyrie P.E.K.K.A Magic Archer
Bats Arrows Valkyrie P.E.K.K.A Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Valkyrie
Arrows Electro Wizard Magic Archer Ram Rider
Arrows Magic Archer
Arrows Valkyrie
Arrows Valkyrie Magic Archer
Arrows Bats Magic Archer Ram Rider
Arrows Magic Archer
Arrows Magic Archer Ram Rider
Arrows Ram Rider
Bats Electro Wizard
Arrows Valkyrie Electro Wizard Magic Archer Ram Rider
Arrows Magic Archer
Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Magic Archer Arrows
Arrows
Bats
Arrows Electro Wizard Magic Archer
Arrows Valkyrie Magic Archer
Magic Archer
Arrows
Arrows
Arrows Valkyrie Magic Archer
Arrows Electro Wizard Magic Archer Ram Rider
Arrows Magic Archer Ram Rider
Arrows Magic Archer
Bats Arrows Electro Wizard Magic Archer
Electro Wizard Bats
Arrows Magic Archer
Arrows Electro Wizard Magic Archer
P.E.K.K.A
Arrows Magic Archer
Electro Wizard Bats Magic Archer
Arrows Electro Wizard Magic Archer Ram Rider
Arrows
Valkyrie Electro Wizard Magic Archer
Arrows Magic Archer
Arrows
P.E.K.K.A
Bats Electro Wizard Magic Archer
Bats Electro Wizard Magic Archer
Electro Wizard Magic Archer

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