My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Prince Executioner Princess Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Prince Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Guards Prince Sparky
Giant Snowball
Guards Princess
Zap
Royal Giant Guards Prince Princess Sparky
Barbarian Barrel
Guards Executioner Princess Sparky
The Log
Royal Giant Guards Prince Princess Sparky
Earthquake
Guards
Arrows
Guards Princess
Royal Delivery
Guards Prince Executioner Princess Sparky
Fireball
Executioner Princess Sparky
Poison
Guards Executioner Princess Sparky
Lightning
Prince Executioner Sparky
Rocket
Prince Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison Executioner Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Poison Executioner Princess Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Poison Prince Executioner Princess Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Guards Princess Poison Prince Executioner Royal Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Guards Princess Poison

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Sparky Prince
Royal Giant
Arrows Poison Guards Executioner Princess Sparky
Guards
Royal Giant
Poison
Royal Giant Prince
Prince
Arrows Poison Princess
Executioner
Royal Giant
Princess
Royal Giant Prince Sparky
Sparky
Arrows Royal Giant Princess

Defense Synergies 0 9

Arrows
Prince Sparky
Royal Giant
Guards
Poison Prince Executioner Princess Sparky
Poison
Guards Sparky
Prince
Arrows Guards Executioner
Executioner
Guards Prince
Princess
Guards
Sparky
Arrows Guards Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner Sparky
Sparky Prince Executioner
Prince Sparky Executioner
Prince Sparky Guards
Arrows Poison Prince Princess Sparky
Arrows Guards Executioner
Arrows Poison Executioner Princess
Arrows Poison Sparky
Sparky Prince Princess
Guards Prince Sparky
Guards Poison Executioner Arrows Princess
Arrows Executioner Poison Princess
Prince Sparky Guards
Executioner Sparky Arrows Guards Poison Prince Princess
Sparky Prince
Prince Sparky
Sparky Arrows Poison Prince Executioner
Arrows Guards Prince Executioner
Arrows Poison Executioner Guards Princess
Sparky Prince
Arrows Guards Poison Prince Executioner Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Prince Sparky
Poison Arrows Prince Executioner
Guards Prince Sparky
Guards Prince Sparky
Guards Prince Executioner Sparky
Arrows Poison Executioner Princess
Guards Prince Sparky
Prince Sparky
Poison Prince Sparky
Guards Sparky
Guards Prince Sparky
Arrows Guards Poison Prince
Prince Guards Executioner Sparky
Executioner Princess Sparky
Guards Sparky Poison Prince Executioner
Arrows Poison Executioner Princess Sparky
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Princess Arrows Guards Sparky
Arrows Poison Executioner Princess
Arrows Poison Sparky
Arrows Guards Poison Prince Sparky
Poison Executioner Arrows Sparky
Arrows Poison Executioner Princess
Arrows Poison Executioner Princess Sparky
Arrows Poison Executioner Princess
Arrows Poison
Guards Poison Prince Sparky
Poison Arrows Prince Princess Sparky
Poison Arrows Executioner Princess
Poison Executioner Princess Sparky
Arrows Poison Princess
Princess Arrows Poison Prince Sparky
Arrows Poison Executioner Princess Sparky
Arrows Poison Executioner Princess Sparky
Arrows Poison Sparky
Sparky
Arrows Poison Prince Executioner Princess Sparky
Arrows Poison Princess
Poison Prince Sparky
Arrows Poison Princess
Prince Sparky
Arrows Poison
Arrows Poison Executioner Princess Sparky
Arrows Poison Executioner Princess Sparky
Arrows Poison Prince Princess Sparky
Poison Arrows Sparky
Poison Arrows Executioner Princess Sparky
Guards Poison
Sparky
Poison Arrows Sparky
Arrows Poison Princess Sparky
Prince Sparky
Arrows Poison Princess Sparky
Guards Prince Princess
Poison Arrows Executioner Princess
Arrows
Poison Prince Executioner Princess Sparky
Arrows Poison Executioner Princess
Arrows Poison Sparky
Prince Executioner Sparky
Guards Poison Princess Sparky
Poison Executioner Princess
Poison Prince Executioner Princess Sparky
Prince Sparky
Sparky

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