My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Missing cards in your collection

Goblin Curse Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning More than four spells? Really?

Maybe you have a reason for having more than 4 spells in your deck. Maybe not. But it is not recommended. Two should be enough, three is more than enough. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde
Giant Snowball
Minion Horde Princess
Zap
Minion Horde Princess
Barbarian Barrel
Valkyrie Princess
The Log
Princess
Earthquake
Arrows
Minion Horde Princess
Royal Delivery
Minion Horde Valkyrie Princess
Fireball
Minion Horde Princess
Poison
Minion Horde Princess
Lightning
Valkyrie
Rocket
Minion Horde Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Rocket Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie Rocket The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Rocket Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap The Log Arrows Princess Valkyrie Minion Horde Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Zap The Log Arrows

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Mirror Minion Horde Valkyrie The Log Princess
Arrows
Zap Mirror
Minion Horde
Zap Mirror
Valkyrie
Zap
Rocket
Mirror
Mirror
Zap Arrows The Log Minion Horde Rocket Princess
The Log
Mirror Zap Princess
Princess
Zap Mirror The Log

Defense Synergies 3 14

Zap
Mirror Arrows Minion Horde Valkyrie The Log Princess
Arrows
Mirror Zap Valkyrie
Minion Horde
Mirror Zap The Log
Valkyrie
Zap Arrows Mirror The Log Princess
Rocket
The Log
Mirror
Zap Arrows Minion Horde Valkyrie The Log Princess
The Log
Zap Minion Horde Valkyrie Rocket Mirror Princess
Princess
Zap Valkyrie Mirror The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Minion Horde Valkyrie The Log
Minion Horde Zap Valkyrie The Log
Minion Horde Rocket Valkyrie
Minion Horde Valkyrie
Arrows Valkyrie Rocket The Log Princess
Arrows The Log Zap Valkyrie
Minion Horde Rocket Zap Arrows Princess
Rocket Zap Arrows Valkyrie The Log
Minion Horde Princess
Minion Horde Valkyrie
Minion Horde Valkyrie Zap Arrows The Log Princess
Arrows Minion Horde Zap Princess
Minion Horde Zap Valkyrie Rocket The Log
Valkyrie Rocket Zap Arrows Minion Horde The Log Princess
Minion Horde
Minion Horde Rocket Zap The Log
Minion Horde Arrows Valkyrie
Arrows Zap Minion Horde Valkyrie The Log
Zap Arrows Valkyrie The Log Princess
Valkyrie Arrows Minion Horde The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap
Zap Arrows Valkyrie Rocket The Log
Zap Minion Horde Valkyrie Rocket The Log
Valkyrie Rocket Zap Minion Horde The Log
Minion Horde Valkyrie
Arrows Rocket Zap Minion Horde Princess
Rocket Minion Horde Valkyrie
Minion Horde Valkyrie
Zap Minion Horde Rocket Valkyrie The Log
Minion Horde
Minion Horde Valkyrie
Rocket Zap Arrows Valkyrie The Log
Rocket Minion Horde Valkyrie
Minion Horde Valkyrie Princess
Zap Minion Horde Valkyrie Rocket The Log
Arrows Valkyrie Zap Minion Horde The Log Princess
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Minion Horde Valkyrie Rocket The Log
Arrows Zap The Log Princess
Rocket Arrows Minion Horde The Log
Arrows Valkyrie Rocket The Log
Rocket Zap Arrows Minion Horde Valkyrie The Log
Arrows Zap Minion Horde Rocket Princess
Arrows Minion Horde The Log Princess
Arrows The Log Zap Princess
Arrows The Log Zap
Rocket Minion Horde
Rocket Zap Arrows Minion Horde Valkyrie The Log Princess
Zap Arrows Rocket Princess
Rocket The Log Princess
Arrows Minion Horde Rocket Princess
Princess Zap Arrows The Log
Rocket Zap Arrows Minion Horde The Log Princess
Arrows Minion Horde Rocket The Log Princess
Arrows Rocket
Minion Horde Rocket
Rocket Zap Arrows The Log Princess
Rocket Zap Arrows Valkyrie The Log Princess
Rocket Minion Horde The Log
Rocket Arrows Princess
Rocket The Log
Rocket Zap Arrows Minion Horde The Log
Zap Arrows The Log Valkyrie Princess
Minion Horde
Arrows The Log Zap Princess
Zap Arrows The Log Princess
Rocket Zap Arrows The Log
Zap Arrows Minion Horde Princess
Zap Rocket Minion Horde
Minion Horde
Zap Arrows Minion Horde Rocket The Log
Zap Rocket Arrows Minion Horde Princess
Minion Horde
Rocket Arrows The Log Princess
Zap Minion Horde Rocket Princess
Rocket Zap Arrows Princess
Arrows The Log
Minion Horde Valkyrie Rocket Princess
Arrows The Log Zap Princess
Rocket Zap Arrows
Minion Horde
Zap Minion Horde Rocket The Log Princess
Zap Rocket Princess
Zap Rocket The Log Princess

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