My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Night Witch Graveyard Mighty Miner Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Barrel Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Wall Breakers Goblin Barrel Goblin Drill
Giant Snowball
Archers Goblin Gang Wall Breakers Goblin Barrel Goblin Drill
Zap
Archers Goblin Gang Wall Breakers Goblin Barrel Goblin Drill
Barbarian Barrel
Archers Goblin Gang Valkyrie Bomb Tower Wall Breakers Goblin Barrel Goblin Drill
The Log
Archers Goblin Gang Wall Breakers Goblin Barrel Goblin Drill
Earthquake
Archers Goblin Gang Bomb Tower Goblin Barrel Goblin Drill
Arrows
Archers Goblin Gang Wall Breakers Goblin Barrel Goblin Drill
Royal Delivery
Archers Goblin Gang Valkyrie Wall Breakers Goblin Barrel Goblin Drill
Fireball
Archers Goblin Gang Bomb Tower Wall Breakers Goblin Barrel Goblin Drill
Poison
Archers Goblin Gang Bomb Tower Goblin Drill
Lightning
Valkyrie Bomb Tower
Rocket
Valkyrie Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Bomb Tower The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Goblin Drill

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Archers Goblin Gang Goblin Barrel Valkyrie Bomb Tower Goblin Drill

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers The Log Archers Goblin Gang

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Wall Breakers
Goblin Gang
Goblin Barrel Valkyrie Goblin Drill
Valkyrie
Archers Goblin Barrel Goblin Gang Wall Breakers
Bomb Tower
Wall Breakers
Goblin Drill Archers Valkyrie The Log
Goblin Barrel
Goblin Gang Valkyrie Goblin Drill
Goblin Drill
Wall Breakers Goblin Gang Goblin Barrel The Log
The Log
Wall Breakers Goblin Drill

Defense Synergies 2 12

Archers
Valkyrie Goblin Gang Bomb Tower Goblin Drill The Log
Goblin Gang
Archers Valkyrie Bomb Tower Goblin Drill The Log
Valkyrie
Archers Goblin Gang Bomb Tower Goblin Drill The Log
Bomb Tower
The Log Archers Goblin Gang Valkyrie
Wall Breakers
Goblin Barrel
Goblin Drill
Archers Goblin Gang Valkyrie The Log
The Log
Bomb Tower Archers Goblin Gang Valkyrie Goblin Drill

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie The Log
Bomb Tower Goblin Gang Valkyrie Goblin Drill The Log
Goblin Gang Bomb Tower Archers Valkyrie Goblin Drill
Bomb Tower Goblin Gang Valkyrie Goblin Drill
Valkyrie Bomb Tower The Log
Goblin Gang The Log Archers Valkyrie Bomb Tower
Archers Goblin Gang Bomb Tower
Valkyrie Bomb Tower The Log
Goblin Gang Bomb Tower Goblin Drill
Goblin Gang Archers Valkyrie
Archers Goblin Gang Valkyrie Bomb Tower Goblin Drill The Log
Archers Goblin Gang
Bomb Tower Goblin Drill Goblin Gang Valkyrie The Log
Valkyrie Bomb Tower Goblin Gang Goblin Drill The Log
Goblin Gang Bomb Tower Goblin Drill
Bomb Tower Goblin Gang Goblin Drill The Log
Bomb Tower Goblin Gang Valkyrie Goblin Drill
Bomb Tower Archers Goblin Gang Valkyrie Goblin Drill The Log
Valkyrie Bomb Tower Goblin Drill The Log Archers
Bomb Tower Goblin Drill
Goblin Gang Valkyrie Archers Bomb Tower The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Archers
Archers Goblin Gang Valkyrie Bomb Tower The Log
Goblin Gang Valkyrie Bomb Tower The Log
Goblin Gang Valkyrie The Log
Goblin Gang Valkyrie Goblin Drill
Archers Goblin Gang Bomb Tower
Goblin Gang Archers Valkyrie Bomb Tower
Valkyrie Bomb Tower
Valkyrie Bomb Tower The Log
Goblin Gang Goblin Drill
Valkyrie Bomb Tower
Valkyrie The Log
Goblin Gang Valkyrie Bomb Tower
Archers Valkyrie Bomb Tower
Goblin Gang Archers Valkyrie Bomb Tower Goblin Drill The Log
Valkyrie Archers Bomb Tower The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Goblin Drill The Log
The Log
Goblin Drill The Log
Valkyrie The Log
Valkyrie The Log
Archers The Log
The Log
The Log
Goblin Gang
Valkyrie The Log
Archers
The Log
The Log
Goblin Drill The Log
The Log
Archers The Log
Valkyrie The Log
The Log
The Log
Goblin Drill The Log
The Log Valkyrie
The Log
The Log
The Log
Archers
The Log
The Log
Archers Goblin Gang
Archers
The Log
Goblin Gang Valkyrie
The Log
Goblin Gang The Log
The Log

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