My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine Mighty Miner

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Mother Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie X-Bow Mother Witch Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Royal Hogs X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Hogs Guards
Giant Snowball
Minions Royal Hogs Guards Little Prince
Zap
Minions Royal Hogs Guards X-Bow Little Prince
Barbarian Barrel
Valkyrie Royal Hogs Guards X-Bow Little Prince
The Log
Royal Hogs Guards X-Bow Little Prince
Earthquake
Royal Hogs Guards X-Bow
Arrows
Minions Royal Hogs Guards Little Prince
Royal Delivery
Minions Valkyrie Royal Hogs Guards Mother Witch Little Prince
Fireball
Minions Royal Hogs X-Bow Mother Witch Little Prince
Poison
Minions Royal Hogs Guards X-Bow Mother Witch Little Prince
Lightning
Valkyrie X-Bow Mother Witch Little Prince
Rocket
Valkyrie Royal Hogs X-Bow Little Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Guards Void Little Prince Valkyrie Mother Witch Royal Hogs X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Minions Guards Void Little Prince

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Valkyrie Royal Hogs
Valkyrie
Minions Royal Hogs X-Bow Mother Witch Little Prince
Royal Hogs
Mother Witch Minions Valkyrie Guards Little Prince
Guards
Royal Hogs X-Bow
Void
X-Bow
Valkyrie Guards
Mother Witch
Royal Hogs Valkyrie
Little Prince
Valkyrie Royal Hogs

Defense Synergies 1 6

Minions
Valkyrie X-Bow
Valkyrie
Minions X-Bow Mother Witch Little Prince
Royal Hogs
Guards
X-Bow Mother Witch
Void
X-Bow
Minions Valkyrie Guards
Mother Witch
Valkyrie Guards
Little Prince
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie Void X-Bow
Minions Valkyrie X-Bow
Minions Valkyrie Void
Minions Valkyrie Guards
Valkyrie X-Bow
Minions Valkyrie Guards X-Bow Mother Witch
Minions Void X-Bow Little Prince
Valkyrie Void X-Bow
Minions X-Bow
Guards Valkyrie Little Prince
Minions Valkyrie Guards Mother Witch X-Bow
Minions
Minions Valkyrie Guards X-Bow
Valkyrie Minions Guards X-Bow
X-Bow
X-Bow
Minions Valkyrie X-Bow
Minions Valkyrie Guards X-Bow Little Prince
Valkyrie Minions Guards Mother Witch Little Prince
Valkyrie Minions Guards Mother Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Void X-Bow
Void Valkyrie X-Bow
Guards Minions Valkyrie
Valkyrie Guards X-Bow
Valkyrie Guards
Mother Witch Minions
Guards Minions Valkyrie Void
Valkyrie
Void Minions Valkyrie X-Bow
Guards
Minions Valkyrie Guards
Valkyrie Guards Void
Valkyrie Guards
Valkyrie
Guards Minions Valkyrie X-Bow Little Prince
Minions Valkyrie Mother Witch
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Valkyrie Guards X-Bow
Void X-Bow
Void X-Bow
Valkyrie Guards Void
Valkyrie
Mother Witch Minions
X-Bow
Void X-Bow
Minions Guards Void X-Bow
Void Valkyrie X-Bow
Void
Void
Minions Void X-Bow
X-Bow
X-Bow
X-Bow
Minions
Void X-Bow
Valkyrie X-Bow Mother Witch Little Prince
Minions Void X-Bow
Void
Void X-Bow
Void X-Bow
Mother Witch Valkyrie Little Prince
Void X-Bow
Void X-Bow
Void X-Bow
X-Bow Mother Witch Little Prince
Minions Guards Void
Void
Void X-Bow
Void
Minions Guards Void X-Bow
Void Valkyrie
Void
Minions Guards
Void
Void X-Bow Little Prince

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