My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tesla Valkyrie Wizard P.E.K.K.A Ram Rider Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A Ram Rider Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Ram Rider Skeleton King
Giant Snowball
Skeletons Ram Rider Skeleton King
Zap
Skeletons Ram Rider Skeleton King
Barbarian Barrel
Skeletons Tesla Valkyrie Wizard Skeleton King
The Log
Skeletons Ram Rider Skeleton King
Earthquake
Skeletons Tesla Skeleton King
Arrows
Skeletons Skeleton King
Royal Delivery
Skeletons Valkyrie Wizard P.E.K.K.A Ram Rider Skeleton King
Fireball
Tesla Wizard Ram Rider Skeleton King
Poison
Wizard Skeleton King
Lightning
Tesla Valkyrie Wizard Ram Rider Skeleton King
Rocket
Valkyrie Wizard Ram Rider Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Tesla Fireball Valkyrie Skeleton King Wizard Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Skeletons Tesla Fireball Valkyrie

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Tesla
Fireball
Ram Rider Skeleton King
Valkyrie
Wizard P.E.K.K.A Ram Rider
Wizard
Valkyrie P.E.K.K.A Ram Rider
P.E.K.K.A
Valkyrie Wizard Ram Rider
Ram Rider
Fireball Valkyrie Wizard P.E.K.K.A
Skeleton King
Fireball

Defense Synergies 1 12

Skeletons
Tesla Wizard P.E.K.K.A Ram Rider
Tesla
Skeletons Fireball Valkyrie Wizard
Fireball
Tesla Valkyrie Ram Rider
Valkyrie
Tesla Fireball Wizard P.E.K.K.A
Wizard
Skeletons Tesla Valkyrie P.E.K.K.A Skeleton King
P.E.K.K.A
Skeletons Valkyrie Wizard
Ram Rider
Skeletons Fireball
Skeleton King
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Valkyrie Wizard Ram Rider
P.E.K.K.A Skeletons Tesla Valkyrie Ram Rider
Tesla P.E.K.K.A Ram Rider Skeletons Valkyrie
Tesla P.E.K.K.A Skeletons Valkyrie Ram Rider Skeleton King
Fireball Valkyrie P.E.K.K.A
Fireball Skeletons Tesla Valkyrie
Tesla Ram Rider Fireball Wizard
Tesla Fireball Valkyrie P.E.K.K.A Ram Rider
Tesla P.E.K.K.A Skeletons Skeleton King
Skeletons Tesla Valkyrie
Valkyrie Skeletons Tesla Fireball Wizard Ram Rider Skeleton King
Tesla Fireball Wizard Ram Rider
Tesla P.E.K.K.A Skeletons Fireball Valkyrie Wizard Ram Rider
Fireball Valkyrie Wizard Tesla P.E.K.K.A Skeleton King
P.E.K.K.A Tesla Ram Rider Skeleton King
Tesla Fireball P.E.K.K.A Ram Rider
Tesla Wizard Skeletons Fireball Valkyrie P.E.K.K.A
Tesla Fireball Valkyrie Wizard Ram Rider
Valkyrie Wizard Tesla Fireball Ram Rider
P.E.K.K.A Tesla Ram Rider
Valkyrie Wizard Tesla Fireball P.E.K.K.A
P.E.K.K.A Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Tesla Fireball P.E.K.K.A
Fireball Tesla Valkyrie Wizard
P.E.K.K.A Skeletons Valkyrie Ram Rider
Valkyrie P.E.K.K.A Tesla Fireball Ram Rider
P.E.K.K.A Skeletons Tesla Valkyrie Ram Rider
Fireball Wizard Skeletons Tesla Ram Rider
P.E.K.K.A Skeletons Tesla Fireball Valkyrie Ram Rider
P.E.K.K.A Tesla Valkyrie
P.E.K.K.A Skeletons Fireball Valkyrie
P.E.K.K.A Skeletons Tesla
P.E.K.K.A Tesla Valkyrie
P.E.K.K.A Fireball Valkyrie
P.E.K.K.A Skeletons Tesla Fireball Valkyrie Wizard Ram Rider Skeleton King
Wizard Tesla Fireball Valkyrie
Tesla Skeletons Fireball Valkyrie P.E.K.K.A Skeleton King
Valkyrie Tesla Fireball Wizard P.E.K.K.A Skeleton King
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Ram Rider
Fireball
Fireball Valkyrie
Fireball Wizard Valkyrie
Fireball Wizard Ram Rider
Wizard
Fireball Wizard Ram Rider
Fireball Wizard Ram Rider
Fireball
Fireball Valkyrie Wizard Ram Rider
Fireball Wizard
Fireball
Fireball
Fireball
Fireball Wizard
Fireball Wizard
Fireball
Fireball Wizard
Fireball Valkyrie Wizard
Fireball
Fireball Wizard
Fireball
Fireball Valkyrie Wizard
Fireball Wizard Ram Rider
Fireball Wizard Ram Rider
Fireball
Fireball Wizard
Fireball Wizard
Fireball
Fireball Wizard
Fireball
P.E.K.K.A
Fireball Wizard
Fireball
Fireball Wizard Ram Rider
Fireball
Fireball Valkyrie Wizard
Fireball Wizard Skeleton King
Fireball
P.E.K.K.A
Fireball Skeleton King
Fireball
Fireball
P.E.K.K.A
Fireball Wizard

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