My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Bad
F2P score
Mediocre

3 problems Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Goblin Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Void Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Spear Goblins Knight Giant Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Giant Goblin Barrel Miner
Giant Snowball
Spear Goblins Goblin Barrel Miner
Zap
Spear Goblins Goblin Barrel
Barbarian Barrel
Electro Spirit Spear Goblins Knight Goblin Barrel
The Log
Electro Spirit Spear Goblins Goblin Barrel
Earthquake
Spear Goblins Goblin Barrel
Arrows
Electro Spirit Spear Goblins Goblin Barrel
Royal Delivery
Electro Spirit Spear Goblins Knight Goblin Barrel Miner
Fireball
Goblin Barrel
Poison
Spear Goblins
Lightning
Knight
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Spear Goblins Knight Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Spear Goblins Barbarian Barrel Knight Goblin Barrel Void Miner Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Spear Goblins Barbarian Barrel Knight

Attack Synergies 8 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Giant Miner
Spear Goblins
Knight Barbarian Barrel Goblin Barrel Miner Giant
Knight
Spear Goblins Goblin Barrel Barbarian Barrel Miner
Giant
Barbarian Barrel Goblin Barrel Miner Electro Spirit Spear Goblins Void
Barbarian Barrel
Spear Goblins Giant Knight Goblin Barrel Miner
Goblin Barrel
Spear Goblins Knight Giant Barbarian Barrel Miner
Void
Giant
Miner
Spear Goblins Giant Electro Spirit Knight Barbarian Barrel Goblin Barrel

Defense Synergies 1 3

Electro Spirit
Spear Goblins
Knight Barbarian Barrel
Knight
Spear Goblins Barbarian Barrel
Giant
Barbarian Barrel
Spear Goblins Knight Miner
Goblin Barrel
Void
Miner
Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Barbarian Barrel Void
Knight
Knight Void
Knight
Barbarian Barrel
Barbarian Barrel Electro Spirit Spear Goblins
Electro Spirit Spear Goblins Void
Electro Spirit Barbarian Barrel Void
Knight Spear Goblins Barbarian Barrel Miner
Electro Spirit Spear Goblins Knight Barbarian Barrel
Spear Goblins
Knight
Electro Spirit Barbarian Barrel
Knight
Knight
Electro Spirit Spear Goblins Knight Barbarian Barrel
Barbarian Barrel Electro Spirit Spear Goblins Knight
Electro Spirit Spear Goblins Knight Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins Barbarian Barrel Void
Void Knight Barbarian Barrel Miner
Spear Goblins Knight
Knight Barbarian Barrel
Knight
Electro Spirit
Spear Goblins Knight Void
Knight
Void Electro Spirit Spear Goblins Knight Barbarian Barrel
Knight
Void
Knight
Electro Spirit Spear Goblins Knight Barbarian Barrel
Electro Spirit Barbarian Barrel
Electro Spirit Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Knight Barbarian Barrel
Void Barbarian Barrel Miner
Barbarian Barrel Void Miner
Knight Barbarian Barrel Void
Barbarian Barrel
Electro Spirit Spear Goblins
Barbarian Barrel
Void Miner
Void
Void Miner Knight Barbarian Barrel
Void
Knight Barbarian Barrel Void Miner
Barbarian Barrel Void
Barbarian Barrel
Spear Goblins Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Void Barbarian Barrel
Barbarian Barrel Void Miner
Void
Void
Void
Barbarian Barrel Void
Electro Spirit Barbarian Barrel
Void Miner Barbarian Barrel
Void Miner
Void Miner Barbarian Barrel
Void
Electro Spirit Void
Void
Void Miner
Void Electro Spirit
Electro Spirit Spear Goblins Barbarian Barrel Void
Barbarian Barrel
Void Miner Knight
Void
Electro Spirit
Void
Void Barbarian Barrel Miner
Void
Void

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