My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Great!
Versatility
Mediocre
F2P score
Good

1 problems 1 warnings Why?

Missing cards in your collection

Boss Bandit

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit Goblin Gang Valkyrie Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Wall Breakers Goblin Barrel
Giant Snowball
Fire Spirit Cannon Goblin Gang Wall Breakers Goblin Barrel
Zap
Fire Spirit Cannon Goblin Gang Wall Breakers Goblin Barrel
Barbarian Barrel
Fire Spirit Ice Spirit Cannon Goblin Gang Valkyrie Wall Breakers Goblin Barrel
The Log
Fire Spirit Ice Spirit Cannon Goblin Gang Wall Breakers Goblin Barrel
Earthquake
Cannon Goblin Gang Goblin Barrel
Arrows
Fire Spirit Ice Spirit Goblin Gang Wall Breakers Goblin Barrel
Royal Delivery
Fire Spirit Ice Spirit Goblin Gang Valkyrie Wall Breakers Goblin Barrel
Fireball
Cannon Goblin Gang Wall Breakers Goblin Barrel
Poison
Cannon Goblin Gang
Lightning
Cannon Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Valkyrie The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Spirit Wall Breakers The Log Cannon Goblin Gang Goblin Barrel Valkyrie

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Fire Spirit Ice Spirit Wall Breakers The Log

Attack Synergies 6 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Wall Breakers Goblin Barrel
Ice Spirit
Valkyrie Goblin Barrel Wall Breakers
Cannon
Goblin Gang
Goblin Barrel Valkyrie
Valkyrie
Fire Spirit Ice Spirit Wall Breakers Goblin Barrel Goblin Gang
Wall Breakers
Valkyrie Fire Spirit Ice Spirit The Log
Goblin Barrel
Ice Spirit Goblin Gang Valkyrie Fire Spirit
The Log
Wall Breakers

Defense Synergies 2 11

Fire Spirit
Ice Spirit Valkyrie The Log
Ice Spirit
Goblin Gang Fire Spirit Cannon Valkyrie The Log
Cannon
The Log Ice Spirit Goblin Gang Valkyrie
Goblin Gang
Ice Spirit Cannon Valkyrie The Log
Valkyrie
Fire Spirit Ice Spirit Cannon Goblin Gang The Log
Wall Breakers
Goblin Barrel
The Log
Cannon Fire Spirit Ice Spirit Goblin Gang Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Valkyrie The Log
Ice Spirit Cannon Goblin Gang Valkyrie The Log
Cannon Goblin Gang Fire Spirit Valkyrie
Cannon Goblin Gang Valkyrie
Valkyrie The Log
Goblin Gang The Log Fire Spirit Cannon Valkyrie
Fire Spirit Ice Spirit Cannon Goblin Gang
Cannon Valkyrie The Log
Cannon Goblin Gang
Goblin Gang Fire Spirit Ice Spirit Cannon Valkyrie
Goblin Gang Valkyrie Cannon The Log
Goblin Gang
Cannon Fire Spirit Ice Spirit Goblin Gang Valkyrie The Log
Fire Spirit Valkyrie Ice Spirit Cannon Goblin Gang The Log
Cannon Goblin Gang
Ice Spirit Cannon Goblin Gang The Log
Cannon Goblin Gang Valkyrie
Fire Spirit Ice Spirit Cannon Valkyrie Goblin Gang The Log
Valkyrie The Log Fire Spirit Ice Spirit Cannon
Cannon
Goblin Gang Valkyrie Fire Spirit Cannon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie
Goblin Gang Valkyrie The Log
Goblin Gang Ice Spirit Valkyrie The Log
Goblin Gang Valkyrie The Log
Cannon Goblin Gang Valkyrie
Fire Spirit Ice Spirit Goblin Gang
Goblin Gang Valkyrie
Valkyrie
Ice Spirit Valkyrie The Log
Cannon Goblin Gang
Valkyrie
Valkyrie The Log
Cannon Goblin Gang Valkyrie
Cannon Valkyrie
Goblin Gang Ice Spirit Valkyrie The Log
Valkyrie Cannon The Log
Cannon
Cannon
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
The Log
The Log
Valkyrie The Log
Fire Spirit Valkyrie The Log
Fire Spirit Ice Spirit
Fire Spirit The Log
The Log Fire Spirit Ice Spirit
The Log
Fire Spirit Goblin Gang
Valkyrie The Log
Fire Spirit
Fire Spirit The Log
The Log
The Log
The Log
Fire Spirit The Log
Fire Spirit Valkyrie The Log
The Log
The Log
The Log
The Log Fire Spirit Ice Spirit Valkyrie
The Log
The Log
The Log
Fire Spirit
Ice Spirit
The Log
Ice Spirit
The Log
Fire Spirit Ice Spirit Goblin Gang
Fire Spirit
The Log
Goblin Gang Valkyrie
The Log
Ice Spirit Goblin Gang The Log
The Log

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