My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Bandit Electro Wizard Inferno Dragon Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Inferno Dragon Sparky
Giant Snowball
Witch Inferno Dragon
Zap
Witch Bandit Inferno Dragon Sparky
Barbarian Barrel
Witch Bandit Electro Wizard Sparky
The Log
Witch Bandit Sparky
Earthquake
Witch
Arrows
Witch
Royal Delivery
Witch Bandit Electro Wizard Inferno Dragon Sparky
Fireball
Witch Bandit Electro Wizard Inferno Dragon Sparky
Poison
Witch Electro Wizard Sparky
Lightning
Witch Bandit Electro Wizard Inferno Dragon Sparky
Rocket
Witch Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Dragon Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Bandit Electro Wizard Inferno Dragon Witch Lightning Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Bandit Electro Wizard Inferno Dragon

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Sparky Lightning Bandit Mega Knight
Witch
Bandit Mega Knight
Lightning
Arrows
Bandit
Arrows Witch Electro Wizard Mega Knight
Electro Wizard
Bandit Sparky Mega Knight
Inferno Dragon
Mega Knight
Sparky
Arrows Electro Wizard
Mega Knight
Inferno Dragon Arrows Witch Bandit Electro Wizard

Defense Synergies 1 11

Arrows
Mega Knight Lightning Bandit Sparky
Witch
Bandit Electro Wizard Mega Knight
Lightning
Arrows
Bandit
Arrows Witch Electro Wizard Mega Knight
Electro Wizard
Witch Bandit Inferno Dragon Mega Knight
Inferno Dragon
Electro Wizard Mega Knight
Sparky
Arrows
Mega Knight
Arrows Witch Bandit Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Electro Wizard Sparky
Inferno Dragon Sparky Witch Bandit Electro Wizard Mega Knight
Witch Sparky Mega Knight Lightning Bandit Electro Wizard Inferno Dragon
Witch Inferno Dragon Sparky Bandit Electro Wizard Mega Knight
Lightning Arrows Sparky Mega Knight
Arrows Bandit Electro Wizard Mega Knight
Lightning Electro Wizard Inferno Dragon Arrows Witch
Lightning Arrows Bandit Electro Wizard Sparky Mega Knight
Witch Inferno Dragon Sparky
Bandit Electro Wizard Sparky Mega Knight
Witch Electro Wizard Arrows Bandit Mega Knight
Arrows Inferno Dragon Witch Electro Wizard
Sparky Mega Knight Witch Lightning Bandit Electro Wizard
Sparky Mega Knight Arrows Witch Electro Wizard
Inferno Dragon Sparky Bandit Electro Wizard Mega Knight
Lightning Bandit Electro Wizard Inferno Dragon Sparky Mega Knight
Sparky Mega Knight Arrows Witch Electro Wizard
Arrows Mega Knight Witch Bandit Electro Wizard
Arrows Witch Bandit Electro Wizard Inferno Dragon Mega Knight
Sparky Electro Wizard Inferno Dragon
Mega Knight Arrows Witch Bandit Electro Wizard Sparky
Inferno Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Witch Bandit Electro Wizard Sparky
Bandit Electro Wizard Arrows Lightning Inferno Dragon Mega Knight
Bandit Mega Knight Witch Lightning Electro Wizard Sparky
Lightning Mega Knight Bandit Electro Wizard Sparky
Witch Bandit Inferno Dragon Sparky Mega Knight
Arrows Witch Electro Wizard
Sparky Witch Lightning Bandit Electro Wizard
Mega Knight Inferno Dragon Sparky
Lightning Electro Wizard Mega Knight Witch Bandit Inferno Dragon Sparky
Witch Inferno Dragon Sparky
Inferno Dragon Mega Knight Witch Sparky
Lightning Mega Knight Arrows Electro Wizard
Lightning Mega Knight Witch Bandit Sparky
Witch Sparky Mega Knight
Witch Electro Wizard Sparky Lightning Inferno Dragon
Arrows Mega Knight Witch Electro Wizard Inferno Dragon Sparky
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Bandit Sparky
Arrows Bandit Electro Wizard
Lightning Arrows Bandit Sparky
Lightning Arrows Sparky
Arrows Sparky Mega Knight
Arrows Witch
Arrows Witch Sparky
Arrows Lightning
Arrows Lightning Bandit
Lightning Electro Wizard Sparky
Lightning Arrows Bandit Electro Wizard Sparky
Lightning Arrows
Lightning Bandit Sparky
Lightning Arrows Bandit
Lightning Arrows Sparky
Lightning Arrows Witch Bandit Sparky
Lightning Arrows Bandit Sparky Mega Knight
Lightning Arrows Sparky
Lightning Sparky
Lightning Arrows Bandit Electro Wizard Sparky Mega Knight
Lightning Arrows Witch Mega Knight
Lightning Sparky Mega Knight
Lightning Arrows
Lightning Sparky
Lightning Arrows
Arrows Witch Sparky Mega Knight
Witch Inferno Dragon
Arrows Witch Lightning Bandit Electro Wizard Sparky
Lightning Arrows Witch Bandit Sparky Mega Knight
Lightning Arrows Bandit Sparky
Lightning Arrows Witch Electro Wizard Sparky
Lightning Electro Wizard Witch
Lightning Sparky
Lightning Arrows Bandit Sparky Mega Knight
Lightning Arrows Electro Wizard Sparky
Sparky Mega Knight
Arrows Lightning Sparky
Lightning Electro Wizard Witch Bandit
Lightning Arrows Witch Electro Wizard
Arrows
Lightning Electro Wizard Sparky Mega Knight
Arrows Lightning
Lightning Arrows Sparky
Sparky Mega Knight
Witch Lightning Electro Wizard Sparky
Witch Lightning Electro Wizard
Lightning Witch Bandit Electro Wizard Sparky Mega Knight
Inferno Dragon Sparky
Lightning Sparky Mega Knight

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