My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Baby Dragon Inferno Dragon Lumberjack Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Lumberjack Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Baby Dragon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Lumberjack Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army Inferno Dragon
Giant Snowball
Skeleton Army Baby Dragon Inferno Dragon Lumberjack
Zap
Skeleton Army Inferno Dragon
Barbarian Barrel
Knight Elite Barbarians Skeleton Army Lumberjack
The Log
Elite Barbarians Skeleton Army Lumberjack
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Knight Elite Barbarians Skeleton Army Baby Dragon Inferno Dragon Lumberjack
Fireball
Elite Barbarians Skeleton Army Baby Dragon Inferno Dragon Lumberjack
Poison
Skeleton Army
Lightning
Knight Elite Barbarians Baby Dragon Inferno Dragon Lumberjack
Rocket
Elite Barbarians Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Baby Dragon Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Skeleton Army Baby Dragon Inferno Dragon Lumberjack Golden Knight Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Knight Skeleton Army Baby Dragon

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Knight Baby Dragon Lumberjack
Knight
Baby Dragon Zap Elite Barbarians Lumberjack
Elite Barbarians
Zap Knight Lumberjack Golden Knight
Skeleton Army
Baby Dragon
Knight Zap Inferno Dragon Lumberjack
Inferno Dragon
Baby Dragon
Lumberjack
Zap Knight Elite Barbarians Baby Dragon
Golden Knight
Elite Barbarians

Defense Synergies 0 15

Zap
Knight Elite Barbarians Skeleton Army Baby Dragon Inferno Dragon Lumberjack Golden Knight
Knight
Zap Skeleton Army Baby Dragon Lumberjack
Elite Barbarians
Zap Golden Knight
Skeleton Army
Zap Knight Inferno Dragon Lumberjack
Baby Dragon
Zap Knight Inferno Dragon Lumberjack
Inferno Dragon
Zap Skeleton Army Baby Dragon
Lumberjack
Zap Knight Skeleton Army Baby Dragon
Golden Knight
Zap Elite Barbarians

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Baby Dragon Golden Knight
Elite Barbarians Skeleton Army Inferno Dragon Lumberjack Zap Knight
Skeleton Army Lumberjack Knight Elite Barbarians Inferno Dragon
Elite Barbarians Skeleton Army Inferno Dragon Lumberjack Knight
Elite Barbarians Skeleton Army Lumberjack
Skeleton Army Zap Baby Dragon Lumberjack
Inferno Dragon Zap Baby Dragon
Zap Baby Dragon Golden Knight
Inferno Dragon Elite Barbarians Skeleton Army Lumberjack
Knight Elite Barbarians Skeleton Army Lumberjack
Skeleton Army Zap Knight Baby Dragon Lumberjack
Inferno Dragon Zap Baby Dragon
Skeleton Army Lumberjack Zap Knight Elite Barbarians
Skeleton Army Zap Baby Dragon Lumberjack Golden Knight
Elite Barbarians Skeleton Army Inferno Dragon Knight Lumberjack
Skeleton Army Zap Elite Barbarians Inferno Dragon Lumberjack
Knight Elite Barbarians Skeleton Army Lumberjack
Zap Knight Elite Barbarians Skeleton Army Baby Dragon Lumberjack Golden Knight
Zap Baby Dragon Knight Inferno Dragon Lumberjack
Elite Barbarians Inferno Dragon Lumberjack
Skeleton Army Knight Elite Barbarians Baby Dragon Lumberjack
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Lumberjack Zap Elite Barbarians
Zap Knight Elite Barbarians Baby Dragon Inferno Dragon Lumberjack
Skeleton Army Lumberjack Zap Knight Elite Barbarians Golden Knight
Skeleton Army Lumberjack Zap Knight Elite Barbarians
Knight Elite Barbarians Skeleton Army Inferno Dragon Lumberjack
Zap Baby Dragon
Skeleton Army Knight Elite Barbarians Lumberjack
Knight Elite Barbarians Skeleton Army Inferno Dragon Lumberjack
Zap Knight Elite Barbarians Skeleton Army Baby Dragon Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Knight Elite Barbarians Lumberjack Golden Knight
Skeleton Army Zap Elite Barbarians
Elite Barbarians Skeleton Army Knight Lumberjack Golden Knight
Skeleton Army Baby Dragon
Elite Barbarians Skeleton Army Zap Knight Baby Dragon Inferno Dragon Lumberjack Golden Knight
Zap Elite Barbarians Baby Dragon Inferno Dragon Golden Knight
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Baby Dragon Golden Knight
Zap Baby Dragon Golden Knight
Baby Dragon
Knight
Zap Baby Dragon
Zap Baby Dragon
Baby Dragon
Zap Baby Dragon
Zap Golden Knight
Elite Barbarians Lumberjack
Zap Knight Golden Knight
Zap Baby Dragon
Knight Elite Barbarians Baby Dragon Golden Knight
Baby Dragon
Zap Elite Barbarians Baby Dragon
Zap Baby Dragon Golden Knight
Baby Dragon
Zap Baby Dragon
Zap Baby Dragon Golden Knight
Baby Dragon
Zap Baby Dragon
Zap Baby Dragon
Inferno Dragon
Zap Baby Dragon Golden Knight
Zap Baby Dragon Golden Knight
Zap Baby Dragon Golden Knight
Elite Barbarians Zap Baby Dragon
Zap
Elite Barbarians
Zap
Zap
Zap Skeleton Army
Zap Baby Dragon
Knight Baby Dragon Lumberjack
Zap Baby Dragon
Zap
Elite Barbarians
Zap Elite Barbarians Baby Dragon Golden Knight
Zap
Zap Baby Dragon Golden Knight
Inferno Dragon

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