My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

1 problems 4 warnings Why?

Missing cards in your collection

Goblin Demolisher Goblin Curse Goblin Machine Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Inferno Tower Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Barbarians Elite Barbarians Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians
Giant Snowball
Fire Spirit Goblin Gang Barbarians
Zap
Fire Spirit Goblin Gang Inferno Tower
Barbarian Barrel
Fire Spirit Goblin Gang Barbarians Elite Barbarians Inferno Tower Executioner
The Log
Fire Spirit Goblin Gang Barbarians Elite Barbarians
Earthquake
Goblin Gang Barbarians Inferno Tower
Arrows
Fire Spirit Goblin Gang
Royal Delivery
Fire Spirit Goblin Gang Barbarians Elite Barbarians Executioner
Fireball
Goblin Gang Barbarians Elite Barbarians Inferno Tower Executioner
Poison
Goblin Gang Barbarians Inferno Tower Executioner
Lightning
Elite Barbarians Inferno Tower Executioner
Rocket
Barbarians Elite Barbarians Inferno Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Barbarian Barrel Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Inferno Tower Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Barbarian Barrel The Log Goblin Gang Barbarians Inferno Tower Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Barbarian Barrel The Log Goblin Gang

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Elite Barbarians
Goblin Gang
Barbarians
Elite Barbarians
Fire Spirit Barbarian Barrel The Log
Inferno Tower
Barbarian Barrel
Elite Barbarians Executioner
Executioner
Barbarian Barrel The Log
The Log
Elite Barbarians Executioner

Defense Synergies 2 8

Fire Spirit
Inferno Tower The Log
Goblin Gang
Inferno Tower Barbarians Barbarian Barrel The Log
Barbarians
Goblin Gang
Elite Barbarians
The Log
Inferno Tower
Goblin Gang The Log Fire Spirit Barbarian Barrel
Barbarian Barrel
Goblin Gang Inferno Tower
Executioner
The Log
The Log
Inferno Tower Fire Spirit Goblin Gang Elite Barbarians Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Barbarian Barrel Executioner The Log
Barbarians Elite Barbarians Inferno Tower Goblin Gang Executioner The Log
Goblin Gang Barbarians Inferno Tower Fire Spirit Elite Barbarians Executioner
Barbarians Elite Barbarians Inferno Tower Goblin Gang
Barbarians Elite Barbarians Barbarian Barrel The Log
Goblin Gang Barbarian Barrel The Log Fire Spirit Executioner
Inferno Tower Fire Spirit Goblin Gang Executioner
Barbarians Inferno Tower Barbarian Barrel The Log
Barbarians Inferno Tower Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Fire Spirit Barbarians Inferno Tower Barbarian Barrel
Goblin Gang Barbarians Executioner Barbarian Barrel The Log
Inferno Tower Executioner Goblin Gang
Barbarians Inferno Tower Fire Spirit Goblin Gang Elite Barbarians The Log
Fire Spirit Executioner Goblin Gang Barbarians Barbarian Barrel The Log
Barbarians Elite Barbarians Inferno Tower Goblin Gang
Barbarians Inferno Tower Goblin Gang Elite Barbarians The Log
Barbarians Goblin Gang Elite Barbarians Inferno Tower Executioner
Fire Spirit Goblin Gang Barbarians Elite Barbarians Barbarian Barrel Executioner The Log
Barbarian Barrel Executioner The Log Fire Spirit Barbarians
Barbarians Elite Barbarians Inferno Tower
Goblin Gang Fire Spirit Barbarians Elite Barbarians Barbarian Barrel Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Elite Barbarians Inferno Tower Barbarian Barrel
Goblin Gang Elite Barbarians Barbarian Barrel Executioner The Log
Goblin Gang Barbarians Elite Barbarians Inferno Tower The Log
Goblin Gang Barbarians Elite Barbarians Inferno Tower Barbarian Barrel The Log
Barbarians Inferno Tower Goblin Gang Elite Barbarians Executioner
Fire Spirit Executioner Goblin Gang
Goblin Gang Barbarians Elite Barbarians Inferno Tower
Inferno Tower Barbarians Elite Barbarians
Barbarians Elite Barbarians Inferno Tower Barbarian Barrel The Log
Inferno Tower Goblin Gang Barbarians
Barbarians Elite Barbarians Inferno Tower
Barbarians Elite Barbarians The Log
Barbarians Elite Barbarians Goblin Gang Inferno Tower Executioner
Barbarians Executioner
Goblin Gang Barbarians Elite Barbarians Inferno Tower Barbarian Barrel Executioner The Log
Executioner Barbarians Elite Barbarians Inferno Tower Barbarian Barrel The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel The Log
Barbarian Barrel Executioner The Log
Barbarian Barrel The Log
Barbarians Barbarian Barrel The Log
Executioner Fire Spirit Barbarian Barrel The Log
Executioner Fire Spirit
Fire Spirit Executioner The Log
The Log Fire Spirit Barbarian Barrel Executioner
The Log
Fire Spirit Goblin Gang Elite Barbarians
Barbarian Barrel The Log
Fire Spirit Executioner
Fire Spirit Elite Barbarians Barbarian Barrel Executioner The Log
Barbarian Barrel
Elite Barbarians Barbarian Barrel The Log
Barbarian Barrel Executioner The Log
Barbarian Barrel Executioner The Log
Barbarian Barrel
Fire Spirit Barbarian Barrel Executioner The Log
Fire Spirit Barbarian Barrel The Log
The Log
The Log
Barbarians Barbarian Barrel The Log
The Log Fire Spirit Barbarian Barrel Executioner
The Log Barbarian Barrel Executioner
The Log
Barbarian Barrel The Log
Elite Barbarians Fire Spirit Executioner
Elite Barbarians
The Log
The Log
Fire Spirit Goblin Gang Barbarians Barbarian Barrel
Fire Spirit Executioner
The Log Barbarian Barrel
Goblin Gang Executioner
The Log Executioner
Elite Barbarians Executioner
Goblin Gang Elite Barbarians The Log
Executioner
Barbarian Barrel Executioner The Log

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