My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Witch Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Tombstone Witch Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber
Giant Snowball
Fire Spirit Spear Goblins Bomber Tombstone Witch
Zap
Fire Spirit Spear Goblins Bomber Tombstone Witch Goblin Giant
Barbarian Barrel
Fire Spirit Spear Goblins Bomber Tombstone Witch
The Log
Fire Spirit Spear Goblins Bomber Tombstone Witch
Earthquake
Spear Goblins Bomber Tombstone Witch
Arrows
Fire Spirit Spear Goblins Bomber Tombstone Witch
Royal Delivery
Fire Spirit Spear Goblins Bomber Witch
Fireball
Bomber Tombstone Witch
Poison
Spear Goblins Bomber Tombstone Witch
Lightning
Tombstone Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Royal Delivery Witch Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Royal Delivery Goblin Machine

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Royal Delivery Tombstone Goblin Machine

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Spear Goblins Bomber Royal Delivery Tombstone Witch Goblin Machine Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Spear Goblins Bomber Royal Delivery

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Goblin Giant
Spear Goblins
Goblin Giant
Bomber
Goblin Giant
Royal Delivery
Tombstone
Witch
Goblin Giant
Goblin Giant
Fire Spirit Spear Goblins Bomber Witch
Goblin Machine

Defense Synergies 0 7

Fire Spirit
Spear Goblins
Spear Goblins
Fire Spirit Royal Delivery Tombstone Goblin Giant
Bomber
Tombstone
Royal Delivery
Spear Goblins Tombstone Witch
Tombstone
Spear Goblins Bomber Royal Delivery
Witch
Royal Delivery
Goblin Giant
Spear Goblins
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Tombstone Goblin Giant
Bomber Royal Delivery Tombstone Witch
Witch Fire Spirit Bomber Royal Delivery Tombstone
Witch Bomber Tombstone
Bomber Royal Delivery Tombstone
Royal Delivery Fire Spirit Spear Goblins Bomber
Fire Spirit Spear Goblins Royal Delivery Tombstone Witch
Goblin Giant
Witch Tombstone
Fire Spirit Spear Goblins Bomber Royal Delivery
Witch Spear Goblins Bomber Royal Delivery Tombstone Goblin Giant
Spear Goblins Royal Delivery Witch
Tombstone Fire Spirit Bomber Royal Delivery Witch
Fire Spirit Bomber Royal Delivery Tombstone Witch
Tombstone
Royal Delivery
Bomber Royal Delivery Tombstone Witch
Fire Spirit Royal Delivery Tombstone Spear Goblins Bomber Witch
Royal Delivery Witch Fire Spirit Spear Goblins Bomber Tombstone
Bomber Fire Spirit Spear Goblins Royal Delivery Witch Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Royal Delivery Tombstone Witch
Royal Delivery Bomber
Royal Delivery Tombstone Spear Goblins Witch Goblin Giant
Royal Delivery Goblin Giant
Royal Delivery Tombstone Witch Goblin Giant
Fire Spirit Royal Delivery Witch Goblin Giant
Royal Delivery Spear Goblins Tombstone Witch Goblin Giant
Royal Delivery Goblin Giant
Royal Delivery Spear Goblins Tombstone Witch
Witch Royal Delivery Tombstone Goblin Giant
Tombstone Witch
Royal Delivery Goblin Giant
Royal Delivery Tombstone Witch Goblin Giant
Bomber Witch
Tombstone Witch Spear Goblins Bomber Royal Delivery Goblin Giant
Bomber Royal Delivery Witch
Royal Delivery Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Goblin Giant
Bomber Fire Spirit
Fire Spirit Spear Goblins Witch Goblin Giant
Fire Spirit Bomber Witch
Fire Spirit
Fire Spirit
Fire Spirit
Fire Spirit
Spear Goblins Bomber Witch
Bomber
Fire Spirit Bomber
Fire Spirit Bomber Witch
Fire Spirit Bomber Witch
Witch
Witch
Witch
Fire Spirit Witch
Witch
Bomber
Fire Spirit Spear Goblins Tombstone Witch
Fire Spirit Witch
Bomber
Witch
Witch
Witch Goblin Giant

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