My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Electro Wizard Inferno Dragon Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Barbarian Barrel Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Inferno Dragon
Giant Snowball
Hog Rider Inferno Dragon
Zap
Firecracker Inferno Dragon
Barbarian Barrel
Firecracker Electro Wizard
The Log
Firecracker Hog Rider
Earthquake
Firecracker Hog Rider
Arrows
Firecracker
Royal Delivery
Firecracker Hog Rider Electro Wizard Inferno Dragon
Fireball
Firecracker Hog Rider Electro Wizard Inferno Dragon
Poison
Firecracker Electro Wizard
Lightning
Electro Wizard Inferno Dragon Goblinstein
Rocket
Hog Rider Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Barbarian Barrel Tornado Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Firecracker Tornado Hog Rider Electro Wizard Inferno Dragon Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Firecracker Tornado Hog Rider

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Barbarian Barrel Tornado Inferno Dragon Mega Knight
Hog Rider
Firecracker Barbarian Barrel Tornado Electro Wizard Mega Knight
Barbarian Barrel
Firecracker Hog Rider Tornado Mega Knight
Tornado
Firecracker Hog Rider Barbarian Barrel Mega Knight
Electro Wizard
Hog Rider Mega Knight
Inferno Dragon
Mega Knight Firecracker
Mega Knight
Inferno Dragon Firecracker Hog Rider Barbarian Barrel Tornado Electro Wizard
Goblinstein

Defense Synergies 0 13

Firecracker
Barbarian Barrel Tornado Electro Wizard Mega Knight
Hog Rider
Barbarian Barrel
Firecracker Tornado Electro Wizard Mega Knight
Tornado
Firecracker Barbarian Barrel Electro Wizard Inferno Dragon Mega Knight
Electro Wizard
Firecracker Barbarian Barrel Tornado Inferno Dragon Mega Knight
Inferno Dragon
Tornado Electro Wizard Mega Knight
Mega Knight
Firecracker Barbarian Barrel Tornado Electro Wizard Inferno Dragon
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Barbarian Barrel Electro Wizard
Inferno Dragon Firecracker Electro Wizard Mega Knight
Tornado Mega Knight Electro Wizard Inferno Dragon
Inferno Dragon Firecracker Electro Wizard Mega Knight
Firecracker Barbarian Barrel Tornado Mega Knight
Barbarian Barrel Tornado Firecracker Electro Wizard Mega Knight
Tornado Electro Wizard Inferno Dragon Firecracker
Barbarian Barrel Electro Wizard Mega Knight
Inferno Dragon Tornado
Tornado Firecracker Barbarian Barrel Electro Wizard Mega Knight
Electro Wizard Firecracker Barbarian Barrel Tornado Mega Knight
Inferno Dragon Firecracker Tornado Electro Wizard
Mega Knight Electro Wizard
Mega Knight Firecracker Barbarian Barrel Tornado Electro Wizard
Inferno Dragon Electro Wizard Mega Knight
Tornado Electro Wizard Inferno Dragon Mega Knight
Mega Knight Firecracker Tornado Electro Wizard
Mega Knight Firecracker Barbarian Barrel Tornado Electro Wizard
Barbarian Barrel Tornado Firecracker Electro Wizard Inferno Dragon Mega Knight
Tornado Electro Wizard Inferno Dragon
Mega Knight Firecracker Barbarian Barrel Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Barbarian Barrel Electro Wizard
Electro Wizard Firecracker Barbarian Barrel Inferno Dragon Mega Knight
Mega Knight Electro Wizard
Mega Knight Barbarian Barrel Tornado Electro Wizard
Inferno Dragon Mega Knight
Firecracker Tornado Electro Wizard
Electro Wizard
Mega Knight Inferno Dragon
Electro Wizard Mega Knight Firecracker Barbarian Barrel Tornado Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight
Mega Knight Tornado Electro Wizard
Mega Knight
Firecracker Mega Knight
Electro Wizard Firecracker Barbarian Barrel Tornado Inferno Dragon
Mega Knight Firecracker Barbarian Barrel Electro Wizard Inferno Dragon
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Barbarian Barrel
Firecracker Barbarian Barrel Tornado Electro Wizard
Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel Mega Knight
Firecracker Tornado
Firecracker Tornado
Firecracker Barbarian Barrel Tornado
Firecracker Tornado
Tornado Electro Wizard
Firecracker Barbarian Barrel Tornado Electro Wizard
Firecracker Tornado
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel Mega Knight
Barbarian Barrel Tornado
Firecracker Barbarian Barrel Electro Wizard Mega Knight
Firecracker Barbarian Barrel Tornado Mega Knight
Mega Knight
Tornado
Tornado
Barbarian Barrel
Firecracker Tornado Barbarian Barrel Mega Knight
Inferno Dragon
Firecracker Barbarian Barrel Tornado Electro Wizard
Tornado Mega Knight
Firecracker Barbarian Barrel Tornado
Firecracker Tornado Electro Wizard
Electro Wizard Firecracker
Mega Knight
Firecracker Electro Wizard
Mega Knight
Firecracker
Electro Wizard Barbarian Barrel
Firecracker Tornado Electro Wizard
Barbarian Barrel
Firecracker Electro Wizard Mega Knight
Firecracker
Tornado
Firecracker Mega Knight
Firecracker Tornado Electro Wizard
Firecracker Tornado Electro Wizard
Firecracker Barbarian Barrel Tornado Electro Wizard Mega Knight
Inferno Dragon
Firecracker Mega Knight

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