My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Ram Rider Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Mega Minion Giant Skeleton Ram Rider Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Giant Skeleton Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Giant Skeleton Ram Rider
Giant Snowball
Skeletons Mega Minion Ram Rider Little Prince
Zap
Skeletons Mortar Ram Rider Little Prince
Barbarian Barrel
Skeletons Mortar Giant Skeleton Little Prince
The Log
Skeletons Giant Skeleton Ram Rider Little Prince
Earthquake
Skeletons Mortar
Arrows
Skeletons Little Prince
Royal Delivery
Skeletons Mega Minion Giant Skeleton Ram Rider Little Prince
Fireball
Mortar Mega Minion Ram Rider Little Prince
Poison
Mortar Mega Minion Little Prince
Lightning
Mortar Mega Minion Ram Rider Little Prince
Rocket
Mortar Ram Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Poison Giant Skeleton

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Mega Minion Little Prince Mortar Poison Ram Rider Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Mega Minion Little Prince

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Mortar Mega Minion Giant Skeleton Ram Rider
Mortar
Arrows Mega Minion Ram Rider
Mega Minion
Arrows Mortar Poison Giant Skeleton
Poison
Mega Minion Giant Skeleton Ram Rider
Giant Skeleton
Arrows Mega Minion Poison
Ram Rider
Arrows Mortar Poison
Little Prince

Defense Synergies 0 14

Skeletons
Mortar Mega Minion Poison Giant Skeleton Ram Rider Little Prince
Arrows
Mortar Mega Minion Giant Skeleton Little Prince
Mortar
Skeletons Arrows Mega Minion Poison
Mega Minion
Skeletons Arrows Mortar Giant Skeleton
Poison
Skeletons Mortar
Giant Skeleton
Skeletons Arrows Mega Minion Little Prince
Ram Rider
Skeletons
Little Prince
Skeletons Arrows Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Mega Minion Ram Rider
Skeletons Mortar Mega Minion Ram Rider
Mortar Ram Rider Skeletons Mega Minion Giant Skeleton
Skeletons Mortar Mega Minion Ram Rider
Arrows Poison Giant Skeleton
Arrows Skeletons Mega Minion
Mega Minion Ram Rider Arrows Mortar Poison Little Prince
Arrows Poison Giant Skeleton Ram Rider
Skeletons Mortar
Skeletons Giant Skeleton Little Prince
Poison Skeletons Arrows Mega Minion Giant Skeleton Ram Rider
Arrows Mega Minion Poison Ram Rider
Mortar Skeletons Giant Skeleton Ram Rider
Arrows Mortar Mega Minion Poison
Mortar Ram Rider
Mortar Ram Rider
Skeletons Arrows Mortar Poison
Arrows Mortar Mega Minion Ram Rider Little Prince
Arrows Mortar Poison Mega Minion Giant Skeleton Ram Rider Little Prince
Mortar Ram Rider
Arrows Poison Giant Skeleton Little Prince
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Giant Skeleton
Poison Arrows Mortar Mega Minion
Giant Skeleton Skeletons Ram Rider
Giant Skeleton Ram Rider
Giant Skeleton Skeletons Ram Rider
Arrows Poison Skeletons Ram Rider
Skeletons Mega Minion Giant Skeleton Ram Rider
Giant Skeleton
Giant Skeleton Skeletons Mortar Mega Minion Poison
Skeletons Mega Minion
Mega Minion Giant Skeleton
Arrows Poison Giant Skeleton
Giant Skeleton Skeletons Ram Rider
Skeletons Mortar Mega Minion Poison Giant Skeleton Little Prince
Arrows Poison Mega Minion Giant Skeleton
Arrows Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Mortar Giant Skeleton
Arrows Mortar Poison Ram Rider
Arrows Poison Giant Skeleton
Arrows Poison Giant Skeleton
Poison Arrows Mortar
Arrows Poison Mega Minion Ram Rider
Arrows Mortar Poison
Arrows Poison Ram Rider
Arrows Poison Mortar Ram Rider
Poison
Poison Arrows Mortar Ram Rider
Poison Arrows
Poison Mortar
Arrows Mortar Poison
Arrows Mortar Poison
Arrows Mortar Poison
Arrows Mortar Poison
Arrows Mortar Poison
Arrows Mortar Mega Minion Poison
Arrows Mortar Poison Little Prince
Poison Giant Skeleton
Arrows Poison
Arrows Mortar Poison
Arrows Poison Mortar Little Prince
Mega Minion
Arrows Mortar Poison Ram Rider
Arrows Mortar Poison Ram Rider
Poison Arrows Mortar
Poison Arrows Little Prince
Mega Minion Poison
Mega Minion
Poison Arrows Mortar
Arrows Poison
Giant Skeleton
Arrows Poison
Poison Arrows Mega Minion Ram Rider
Arrows
Poison Mega Minion
Arrows Mortar Poison
Arrows Poison Giant Skeleton
Mega Minion
Poison Giant Skeleton
Poison
Poison Mortar Giant Skeleton Little Prince
Mortar

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