My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Battle Ram Cannon Cart X-Bow Ice Wizard Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram X-Bow Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Cannon Cart X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Cannon Cart X-Bow Lava Hound

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Cannon Cart Lava Hound
Giant Snowball
Tombstone Battle Ram Lava Hound
Zap
Tombstone Battle Ram Cannon Cart X-Bow Lava Hound
Barbarian Barrel
Tombstone Battle Ram Cannon Cart X-Bow Ice Wizard
The Log
Tombstone Battle Ram Cannon Cart X-Bow
Earthquake
Tombstone X-Bow
Arrows
Tombstone Lava Hound
Royal Delivery
Battle Ram Cannon Cart Ice Wizard Lava Hound
Fireball
Tombstone Battle Ram Cannon Cart X-Bow Ice Wizard Lava Hound
Poison
Tombstone X-Bow Ice Wizard Lava Hound
Lightning
Tombstone Battle Ram Cannon Cart X-Bow Ice Wizard
Rocket
Cannon Cart X-Bow

Against air swarms

Spells and units that can counter air swarms.

Rocket Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Rocket The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Battle Ram Rocket Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tombstone Ice Wizard Battle Ram Cannon Cart Rocket X-Bow Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Tombstone Ice Wizard Battle Ram

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tombstone
Battle Ram
The Log Lava Hound
Rocket
X-Bow Lava Hound
Cannon Cart
The Log
X-Bow
The Log Rocket Ice Wizard
The Log
Battle Ram Cannon Cart X-Bow
Ice Wizard
X-Bow
Lava Hound
Battle Ram Rocket

Defense Synergies 1 8

Tombstone
Rocket Cannon Cart X-Bow Ice Wizard
Battle Ram
Rocket
Tombstone The Log
Cannon Cart
Tombstone Ice Wizard
X-Bow
The Log Tombstone Ice Wizard
The Log
X-Bow Rocket Ice Wizard
Ice Wizard
Tombstone Cannon Cart X-Bow The Log
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Cannon Cart Tombstone X-Bow The Log
Tombstone Cannon Cart X-Bow The Log Ice Wizard
Rocket Tombstone Cannon Cart Ice Wizard
Tombstone Cannon Cart Ice Wizard
Tombstone Rocket X-Bow The Log
The Log Cannon Cart X-Bow Ice Wizard
Rocket Tombstone X-Bow Ice Wizard
Rocket Cannon Cart X-Bow The Log
Tombstone X-Bow Ice Wizard
Cannon Cart Ice Wizard
Ice Wizard Tombstone Cannon Cart X-Bow The Log
Ice Wizard
Tombstone Rocket Cannon Cart X-Bow The Log Ice Wizard
Rocket Tombstone Cannon Cart X-Bow The Log
Tombstone Cannon Cart X-Bow
Rocket X-Bow The Log
Tombstone Cannon Cart X-Bow
Tombstone Cannon Cart X-Bow The Log Ice Wizard
The Log Tombstone Cannon Cart Ice Wizard
Cannon Cart
Cannon Cart The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone Cannon Cart X-Bow
Rocket Cannon Cart X-Bow The Log
Tombstone Rocket Cannon Cart The Log
Rocket Cannon Cart X-Bow The Log
Tombstone Cannon Cart
Rocket Ice Wizard
Rocket Tombstone Cannon Cart Ice Wizard
Cannon Cart
Rocket Tombstone Cannon Cart X-Bow The Log
Tombstone
Tombstone Cannon Cart
Rocket The Log
Rocket Cannon Cart Tombstone
Cannon Cart
Tombstone Rocket Cannon Cart X-Bow The Log
Cannon Cart The Log Ice Wizard
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket X-Bow The Log
X-Bow The Log Ice Wizard
Rocket Cannon Cart X-Bow The Log
Cannon Cart Rocket The Log
Rocket The Log
Rocket Ice Wizard
The Log
X-Bow The Log Ice Wizard
The Log X-Bow
Rocket X-Bow
Rocket Cannon Cart X-Bow The Log
Rocket
Rocket Cannon Cart The Log
Rocket Cannon Cart X-Bow
Cannon Cart X-Bow The Log
Rocket X-Bow Cannon Cart The Log
Rocket Cannon Cart X-Bow The Log
Rocket
Rocket
Rocket X-Bow The Log
Rocket X-Bow The Log
Rocket X-Bow The Log
Rocket
Rocket X-Bow The Log
Rocket Cannon Cart X-Bow The Log
The Log Ice Wizard
X-Bow The Log Ice Wizard
X-Bow The Log
Rocket X-Bow The Log
X-Bow Ice Wizard
Rocket
Rocket X-Bow The Log
Rocket
Rocket The Log
Tombstone Rocket Cannon Cart X-Bow
Rocket Ice Wizard
The Log
Rocket Cannon Cart
The Log
Rocket
Cannon Cart
Rocket The Log
Rocket
Rocket Cannon Cart X-Bow The Log

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