My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Battle Ram P.E.K.K.A Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Battle Ram Goblin Barrel Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Battle Ram P.E.K.K.A Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elite Barbarians Battle Ram Goblin Barrel
Giant Snowball
Skeletons Battle Ram Goblin Barrel Princess
Zap
Skeletons Battle Ram Goblin Barrel Princess
Barbarian Barrel
Skeletons Elite Barbarians Battle Ram Goblin Barrel Princess
The Log
Skeletons Elite Barbarians Battle Ram Goblin Barrel Princess
Earthquake
Skeletons Goblin Barrel
Arrows
Skeletons Goblin Barrel Princess
Royal Delivery
Skeletons Elite Barbarians Battle Ram Goblin Barrel P.E.K.K.A Princess
Fireball
Elite Barbarians Battle Ram Goblin Barrel Princess
Poison
Princess
Lightning
Elite Barbarians Battle Ram
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

The Log Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram P.E.K.K.A Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Goblin Barrel Princess Battle Ram Elite Barbarians P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Goblin Barrel Princess

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Elite Barbarians
Battle Ram The Log Mega Knight
Battle Ram
The Log Elite Barbarians Goblin Barrel P.E.K.K.A Princess
Goblin Barrel
Battle Ram P.E.K.K.A Princess Mega Knight
P.E.K.K.A
Battle Ram Goblin Barrel The Log Princess
The Log
Battle Ram Elite Barbarians P.E.K.K.A Princess Mega Knight
Princess
Battle Ram Goblin Barrel P.E.K.K.A The Log Mega Knight
Mega Knight
Elite Barbarians Goblin Barrel The Log Princess

Defense Synergies 1 10

Skeletons
Elite Barbarians P.E.K.K.A The Log Princess
Elite Barbarians
Skeletons The Log Mega Knight
Battle Ram
Goblin Barrel
P.E.K.K.A
The Log Skeletons Princess
The Log
P.E.K.K.A Skeletons Elite Barbarians Princess Mega Knight
Princess
Skeletons P.E.K.K.A The Log Mega Knight
Mega Knight
Elite Barbarians The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log
Elite Barbarians P.E.K.K.A Skeletons The Log Mega Knight
P.E.K.K.A Mega Knight Skeletons Elite Barbarians
Elite Barbarians P.E.K.K.A Skeletons Mega Knight
Elite Barbarians P.E.K.K.A The Log Princess Mega Knight
The Log Skeletons Mega Knight
Princess
P.E.K.K.A The Log Mega Knight
P.E.K.K.A Skeletons Elite Barbarians Princess
Elite Barbarians Skeletons Mega Knight
Skeletons The Log Princess Mega Knight
Princess
P.E.K.K.A Mega Knight Skeletons Elite Barbarians The Log
Mega Knight P.E.K.K.A The Log Princess
Elite Barbarians P.E.K.K.A Mega Knight
Elite Barbarians P.E.K.K.A The Log Mega Knight
Mega Knight Skeletons Elite Barbarians P.E.K.K.A
Mega Knight Elite Barbarians The Log
The Log Princess Mega Knight
P.E.K.K.A Elite Barbarians
Mega Knight Elite Barbarians P.E.K.K.A The Log
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Elite Barbarians P.E.K.K.A
Elite Barbarians The Log Mega Knight
P.E.K.K.A Mega Knight Skeletons Elite Barbarians The Log
P.E.K.K.A Mega Knight Elite Barbarians The Log
P.E.K.K.A Skeletons Elite Barbarians Mega Knight
Skeletons Princess
P.E.K.K.A Skeletons Elite Barbarians
P.E.K.K.A Mega Knight Elite Barbarians
P.E.K.K.A Mega Knight Skeletons Elite Barbarians The Log
P.E.K.K.A Skeletons
P.E.K.K.A Mega Knight Elite Barbarians
P.E.K.K.A Mega Knight Elite Barbarians The Log
Elite Barbarians P.E.K.K.A Mega Knight Skeletons
Princess Mega Knight
Elite Barbarians Skeletons P.E.K.K.A The Log
Mega Knight Elite Barbarians P.E.K.K.A The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log
The Log Princess
The Log
The Log
The Log Mega Knight
Princess
The Log Princess
The Log Princess
The Log
Elite Barbarians
The Log Princess
Princess
Elite Barbarians The Log Princess
Princess
Princess Elite Barbarians The Log
The Log Princess
The Log Princess Mega Knight
The Log Princess Mega Knight
The Log Princess Mega Knight
The Log Mega Knight
Princess
The Log
The Log
The Log Princess Mega Knight
The Log Princess
The Log Princess Mega Knight
The Log
Elite Barbarians Princess
Elite Barbarians
The Log Mega Knight
Princess
P.E.K.K.A Mega Knight
The Log Princess
Princess
Princess
The Log
Princess Mega Knight
The Log Princess
Elite Barbarians P.E.K.K.A Mega Knight
Elite Barbarians The Log Princess
Princess
The Log Princess Mega Knight
P.E.K.K.A
Mega Knight

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