My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Goblin Gang Hog Rider
Giant Snowball
Archers Minions Goblin Gang Hog Rider
Zap
Archers Minions Goblin Gang
Barbarian Barrel
Archers Goblin Gang
The Log
Archers Goblin Gang Mini P.E.K.K.A Hog Rider
Earthquake
Archers Goblin Gang Hog Rider
Arrows
Archers Minions Goblin Gang
Royal Delivery
Archers Minions Goblin Gang Mini P.E.K.K.A Hog Rider
Fireball
Archers Minions Goblin Gang Hog Rider
Poison
Archers Minions Goblin Gang
Lightning
Mini P.E.K.K.A
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Archers Minions Goblin Gang Mini P.E.K.K.A Hog Rider Golden Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Archers Minions

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Archers Minions Mini P.E.K.K.A The Log
Archers
Zap Mini P.E.K.K.A Hog Rider
Minions
Hog Rider Zap Mini P.E.K.K.A
Goblin Gang
Hog Rider Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Archers Minions Goblin Gang Hog Rider The Log
Hog Rider
Zap Minions Goblin Gang The Log Archers Mini P.E.K.K.A Golden Knight
The Log
Hog Rider Zap Mini P.E.K.K.A
Golden Knight
Hog Rider

Defense Synergies 2 15

Zap
Mini P.E.K.K.A Archers Minions Goblin Gang The Log Golden Knight
Archers
Zap Minions Goblin Gang Mini P.E.K.K.A The Log Golden Knight
Minions
Zap Archers The Log Golden Knight
Goblin Gang
Zap Archers Mini P.E.K.K.A The Log
Mini P.E.K.K.A
Zap The Log Archers Goblin Gang
Hog Rider
The Log
Mini P.E.K.K.A Zap Archers Minions Goblin Gang Golden Knight
Golden Knight
Zap Archers Minions The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions The Log Golden Knight
Mini P.E.K.K.A Zap Minions Goblin Gang The Log
Goblin Gang Mini P.E.K.K.A Archers Minions
Mini P.E.K.K.A Minions Goblin Gang
Mini P.E.K.K.A The Log
Goblin Gang The Log Zap Archers Minions
Minions Zap Archers Goblin Gang
Zap The Log Golden Knight
Mini P.E.K.K.A Minions Goblin Gang
Goblin Gang Archers Mini P.E.K.K.A
Archers Minions Goblin Gang Zap The Log
Minions Zap Archers Goblin Gang
Mini P.E.K.K.A Zap Minions Goblin Gang The Log
Zap Minions Goblin Gang Mini P.E.K.K.A The Log Golden Knight
Mini P.E.K.K.A Goblin Gang
Zap Goblin Gang Mini P.E.K.K.A The Log
Minions Goblin Gang Mini P.E.K.K.A
Zap Archers Minions Goblin Gang The Log Golden Knight
Zap The Log Archers Minions
Mini P.E.K.K.A
Goblin Gang Archers Minions Mini P.E.K.K.A The Log
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Archers
Zap Archers Goblin Gang Mini P.E.K.K.A The Log
Goblin Gang Zap Minions Mini P.E.K.K.A The Log Golden Knight
Goblin Gang Mini P.E.K.K.A Zap The Log
Goblin Gang Mini P.E.K.K.A
Zap Archers Minions Goblin Gang
Goblin Gang Mini P.E.K.K.A Archers Minions
Mini P.E.K.K.A
Zap Minions Mini P.E.K.K.A The Log
Goblin Gang
Minions Mini P.E.K.K.A Golden Knight
Zap The Log
Mini P.E.K.K.A Goblin Gang Golden Knight
Archers
Goblin Gang Zap Archers Minions Mini P.E.K.K.A The Log Golden Knight
Minions Zap Archers Mini P.E.K.K.A The Log Golden Knight
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Golden Knight
Zap The Log Golden Knight
The Log
The Log
Zap The Log
Zap Minions
Archers The Log
The Log Zap
The Log Zap Golden Knight
Minions Goblin Gang Mini P.E.K.K.A
Zap The Log Golden Knight
Zap Archers
The Log Golden Knight
Minions
Zap The Log
Zap The Log Golden Knight
The Log
Minions Mini P.E.K.K.A
Zap Archers Mini P.E.K.K.A The Log
Zap The Log Golden Knight
Minions The Log
The Log
Zap The Log
Zap The Log
The Log Zap Golden Knight
Zap The Log Golden Knight
Zap The Log Golden Knight
Zap Archers
Zap Minions
Mini P.E.K.K.A
Zap The Log
Zap
The Log
Zap Archers Minions Goblin Gang
Zap Archers
The Log
Goblin Gang Mini P.E.K.K.A
The Log Zap
Zap
Zap Minions Goblin Gang The Log Golden Knight
Zap
Zap The Log Golden Knight

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