My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Goblin Curse Little Prince Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Balloon Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Balloon Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Minion Horde Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Balloon Miner Inferno Dragon
Giant Snowball
Minion Horde Witch Balloon Miner Inferno Dragon
Zap
Mortar Minion Horde Witch Balloon Inferno Dragon
Barbarian Barrel
Mortar Wizard Witch
The Log
Witch
Earthquake
Mortar Witch
Arrows
Minion Horde Witch
Royal Delivery
Minion Horde Wizard Witch Balloon Miner Inferno Dragon
Fireball
Mortar Minion Horde Wizard Witch Balloon Inferno Dragon
Poison
Mortar Minion Horde Wizard Witch Balloon
Lightning
Mortar Wizard Witch Balloon Inferno Dragon
Rocket
Mortar Minion Horde Wizard Witch Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Miner Mortar Inferno Dragon Minion Horde Wizard Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Miner Mortar Inferno Dragon

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
Miner The Log
Minion Horde
Miner
Wizard
Balloon Miner
Witch
Miner
Balloon
Miner Wizard The Log
The Log
Mortar Balloon Miner
Miner
Mortar Minion Horde Balloon Wizard Witch The Log Inferno Dragon
Inferno Dragon
Miner

Defense Synergies 0 8

Mortar
Wizard The Log Inferno Dragon
Minion Horde
The Log
Wizard
Mortar The Log
Witch
The Log
Balloon
The Log
Mortar Minion Horde Wizard Witch Miner Inferno Dragon
Miner
The Log
Inferno Dragon
Mortar The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Minion Horde Wizard The Log
Minion Horde Inferno Dragon Mortar Witch The Log
Mortar Minion Horde Witch Inferno Dragon
Minion Horde Witch Inferno Dragon Mortar
The Log
The Log
Minion Horde Inferno Dragon Mortar Wizard Witch
The Log
Minion Horde Witch Inferno Dragon Mortar
Minion Horde Miner
Minion Horde Witch Wizard The Log
Minion Horde Inferno Dragon Wizard Witch
Mortar Minion Horde Wizard Witch The Log
Wizard Mortar Minion Horde Witch The Log
Inferno Dragon Mortar Minion Horde
Minion Horde Mortar The Log Inferno Dragon
Minion Horde Wizard Mortar Witch
Mortar Minion Horde Wizard Witch The Log
Mortar Wizard Witch The Log Inferno Dragon
Mortar Inferno Dragon
Wizard Minion Horde Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch
Mortar Wizard The Log Miner Inferno Dragon
Minion Horde Witch The Log
Minion Horde The Log
Minion Horde Witch Inferno Dragon
Wizard Minion Horde Witch
Minion Horde Witch
Minion Horde Inferno Dragon
Minion Horde Mortar Witch The Log Inferno Dragon
Witch Minion Horde Inferno Dragon
Inferno Dragon Minion Horde Witch
The Log
Minion Horde Wizard Witch
Wizard Minion Horde Witch
Witch Mortar Minion Horde The Log Inferno Dragon
Minion Horde Wizard Witch The Log Inferno Dragon
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Minion Horde The Log
Mortar The Log Miner
Minion Horde The Log Miner
The Log
Wizard Mortar Minion Horde The Log
Wizard Minion Horde Witch
Mortar Minion Horde Wizard Witch The Log
The Log Wizard
The Log Miner Mortar Wizard
Minion Horde
Miner Mortar Minion Horde Wizard The Log
Wizard
Mortar The Log Miner
Mortar Minion Horde
Mortar The Log
Mortar Minion Horde Wizard Witch The Log
Mortar Minion Horde Wizard The Log
Mortar
Minion Horde
Mortar Wizard The Log
Mortar Wizard Witch The Log Miner
Minion Horde The Log
Wizard
The Log
Mortar Minion Horde The Log
The Log Mortar Wizard Witch
Minion Horde Witch Inferno Dragon
Mortar The Log Miner Wizard Witch
Mortar Wizard Witch The Log Miner
Miner Mortar The Log
Minion Horde Wizard Witch
Minion Horde Wizard Witch
Minion Horde
Mortar Minion Horde Wizard The Log Miner
Minion Horde
Minion Horde
Wizard The Log
Minion Horde Witch
Wizard Witch
The Log
Miner Minion Horde Wizard
The Log Mortar Wizard
Minion Horde
Minion Horde Witch The Log
Witch
Mortar Witch The Log Miner

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