My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Recruits Dark Prince Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Dark Prince Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Dark Prince Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Recruits Dark Prince Balloon
Giant Snowball
Bats Royal Recruits Balloon
Zap
Bats Dark Prince Balloon
Barbarian Barrel
Royal Recruits Dark Prince
The Log
Royal Recruits Dark Prince
Earthquake
Arrows
Bats Royal Recruits
Royal Delivery
Bats Royal Recruits Dark Prince Balloon
Fireball
Balloon
Poison
Bats Royal Recruits Balloon
Lightning
Dark Prince Balloon
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Royal Recruits Dark Prince

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats The Log Arrows Dark Prince Balloon Lightning Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Bats The Log Arrows

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Royal Recruits Dark Prince
Arrows
Mirror Balloon Dark Prince Lightning
Royal Recruits
Bats
Mirror
Arrows The Log Balloon Lightning
Dark Prince
Bats Arrows Balloon Lightning
Balloon
Bats Arrows Mirror Dark Prince The Log
Lightning
Arrows Mirror Dark Prince
The Log
Mirror Balloon

Defense Synergies 1 9

Bats
Royal Recruits Dark Prince The Log
Arrows
Mirror Dark Prince Lightning
Royal Recruits
Bats The Log
Mirror
Arrows The Log
Dark Prince
Bats Arrows The Log
Balloon
Lightning
Arrows The Log
The Log
Bats Royal Recruits Mirror Dark Prince Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Royal Recruits The Log
Bats Royal Recruits Dark Prince The Log
Bats Royal Recruits Dark Prince Lightning
Royal Recruits Bats Dark Prince
Lightning Arrows Royal Recruits Dark Prince The Log
Arrows The Log Bats Dark Prince
Bats Lightning Arrows
Lightning Arrows Royal Recruits The Log
Royal Recruits
Royal Recruits Dark Prince
Bats Arrows Royal Recruits Dark Prince The Log
Arrows Bats
Royal Recruits Bats Dark Prince Lightning The Log
Bats Arrows Royal Recruits Dark Prince The Log
Royal Recruits
Royal Recruits Lightning The Log
Bats Arrows Royal Recruits Dark Prince
Arrows Bats Royal Recruits Dark Prince The Log
Arrows The Log Bats Royal Recruits Dark Prince
Royal Recruits
Royal Recruits Dark Prince Bats Arrows The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Dark Prince
Arrows Lightning The Log
Royal Recruits Bats Dark Prince Lightning The Log
Royal Recruits Dark Prince Lightning Bats The Log
Royal Recruits Dark Prince
Arrows Bats
Royal Recruits Dark Prince Bats Lightning
Royal Recruits Dark Prince
Royal Recruits Lightning Bats Dark Prince The Log
Royal Recruits
Bats Royal Recruits Dark Prince
Royal Recruits Lightning Arrows Dark Prince The Log
Royal Recruits Dark Prince Lightning
Royal Recruits
Royal Recruits Bats Dark Prince Lightning The Log
Bats Arrows Royal Recruits Dark Prince The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Royal Recruits The Log
Arrows The Log
Lightning Arrows The Log
Lightning Arrows Royal Recruits Dark Prince The Log
Arrows Dark Prince The Log
Arrows Bats
Arrows The Log
Arrows The Log Lightning
Arrows The Log Lightning
Lightning Bats
Lightning Arrows Royal Recruits Dark Prince The Log
Lightning Arrows
Lightning The Log
Lightning Arrows
Lightning Arrows The Log
Lightning Arrows The Log
Lightning Arrows Royal Recruits The Log
Lightning Arrows
Bats Lightning
Lightning Arrows Dark Prince The Log
Lightning Arrows The Log
Lightning The Log
Lightning Arrows
Lightning The Log
Lightning Arrows Royal Recruits The Log
Arrows The Log Dark Prince
Arrows The Log Lightning
Lightning Arrows The Log
Lightning Arrows The Log
Lightning Bats Arrows
Lightning Bats
Lightning
Lightning Arrows The Log
Lightning Arrows
Arrows Lightning The Log
Lightning Bats Royal Recruits Dark Prince
Lightning Arrows
Arrows The Log
Lightning Dark Prince
Arrows The Log Lightning
Lightning Arrows
Royal Recruits Dark Prince
Bats Royal Recruits Lightning The Log
Bats Lightning
Lightning Royal Recruits Dark Prince The Log

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