My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minion Horde Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Minion Horde Giant Skeleton
Giant Snowball
Bomber Bats Minion Horde
Zap
Bomber Bats Minion Horde
Barbarian Barrel
Bomber Giant Skeleton Electro Wizard
The Log
Bomber Giant Skeleton
Earthquake
Bomber
Arrows
Bomber Bats Minion Horde
Royal Delivery
Bomber Bats Minion Horde Giant Skeleton Electro Wizard
Fireball
Bomber Minion Horde Electro Wizard
Poison
Bomber Bats Minion Horde Electro Wizard
Lightning
Electro Wizard
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Zap The Log Electro Wizard Minion Horde Giant Skeleton Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Bomber Bats Zap The Log

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Zap Giant Skeleton
Bats
Giant Skeleton Bomber Zap
Zap
Electro Wizard Bomber Bats Minion Horde Giant Skeleton The Log
Minion Horde
Zap Giant Skeleton
Giant Skeleton
Bats Bomber Zap Minion Horde Lightning The Log Electro Wizard
Lightning
Giant Skeleton
The Log
Zap Giant Skeleton
Electro Wizard
Zap Giant Skeleton

Defense Synergies 1 16

Bomber
Bats Zap The Log Electro Wizard
Bats
Bomber Zap Giant Skeleton The Log Electro Wizard
Zap
Electro Wizard Bomber Bats Minion Horde Giant Skeleton The Log
Minion Horde
Zap The Log
Giant Skeleton
Bats Zap The Log Electro Wizard
Lightning
The Log
The Log
Bomber Bats Zap Minion Horde Giant Skeleton Lightning Electro Wizard
Electro Wizard
Zap Bomber Bats Giant Skeleton The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Bomber Zap Minion Horde The Log Electro Wizard
Minion Horde Bomber Bats Zap The Log Electro Wizard
Minion Horde Bomber Bats Giant Skeleton Lightning Electro Wizard
Minion Horde Bomber Bats Electro Wizard
Lightning Bomber Giant Skeleton The Log
The Log Bomber Bats Zap Electro Wizard
Bats Minion Horde Lightning Electro Wizard Zap
Lightning Zap Giant Skeleton The Log Electro Wizard
Minion Horde
Bomber Minion Horde Giant Skeleton Electro Wizard
Bats Minion Horde Electro Wizard Bomber Zap Giant Skeleton The Log
Minion Horde Bats Zap Electro Wizard
Minion Horde Bomber Bats Zap Giant Skeleton Lightning The Log Electro Wizard
Bomber Bats Zap Minion Horde The Log Electro Wizard
Minion Horde Electro Wizard
Minion Horde Zap Lightning The Log Electro Wizard
Minion Horde Bomber Bats Electro Wizard
Bomber Bats Zap Minion Horde The Log Electro Wizard
Zap The Log Bomber Bats Giant Skeleton Electro Wizard
Electro Wizard
Bomber Bats Minion Horde Giant Skeleton The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Giant Skeleton Electro Wizard
Electro Wizard Bomber Zap Lightning The Log
Giant Skeleton Bats Zap Minion Horde Lightning The Log Electro Wizard
Giant Skeleton Lightning Bats Zap Minion Horde The Log Electro Wizard
Giant Skeleton Minion Horde
Bats Zap Minion Horde Electro Wizard
Bats Minion Horde Giant Skeleton Lightning Electro Wizard
Giant Skeleton Minion Horde
Zap Minion Horde Giant Skeleton Lightning Electro Wizard Bats The Log
Minion Horde
Bats Minion Horde Giant Skeleton
Lightning Zap Giant Skeleton The Log Electro Wizard
Giant Skeleton Lightning Minion Horde
Bomber Minion Horde
Electro Wizard Bomber Bats Zap Minion Horde Giant Skeleton Lightning The Log
Bats Bomber Zap Minion Horde Giant Skeleton The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Minion Horde Giant Skeleton The Log
Zap The Log Electro Wizard
Lightning Minion Horde Giant Skeleton The Log
Lightning Giant Skeleton The Log
Bomber Zap Minion Horde The Log
Bats Zap Minion Horde
Bomber Minion Horde The Log
The Log Zap Lightning
The Log Zap Lightning
Lightning Bats Minion Horde Electro Wizard
Lightning Zap Minion Horde The Log Electro Wizard
Lightning Zap
Lightning The Log
Lightning Minion Horde
Lightning Zap The Log
Lightning Bomber Zap Minion Horde The Log
Lightning Minion Horde The Log
Lightning
Bomber Bats Minion Horde Lightning
Lightning Bomber Zap The Log Electro Wizard
Lightning Bomber Zap The Log
Lightning Minion Horde Giant Skeleton The Log
Lightning
Lightning The Log
Lightning Zap Minion Horde The Log
Zap The Log Bomber
Minion Horde
The Log Zap Lightning Electro Wizard
Lightning Zap The Log
Lightning Zap The Log
Lightning Bats Zap Minion Horde Electro Wizard
Zap Lightning Electro Wizard Bats Minion Horde
Lightning Minion Horde
Lightning Bomber Zap Minion Horde The Log
Zap Lightning Minion Horde Electro Wizard
Minion Horde Giant Skeleton
Lightning The Log
Zap Minion Horde Lightning Electro Wizard Bats
Lightning Zap Electro Wizard
The Log
Lightning Minion Horde Electro Wizard
The Log Bomber Zap Lightning
Lightning Zap Giant Skeleton
Minion Horde
Zap Bats Minion Horde Giant Skeleton Lightning The Log Electro Wizard
Bats Zap Lightning Electro Wizard
Lightning Zap Giant Skeleton The Log Electro Wizard

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