My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Great!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Furnace Witch Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Furnace Witch Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Elite Barbarians Hog Rider Night Witch
Giant Snowball
Bomber Hog Rider Furnace Witch Night Witch
Zap
Bomber Firecracker Furnace Witch Night Witch
Barbarian Barrel
Bomber Firecracker Elite Barbarians Furnace Witch Night Witch
The Log
Bomber Firecracker Elite Barbarians Hog Rider Furnace Witch
Earthquake
Bomber Firecracker Hog Rider Furnace Witch
Arrows
Bomber Firecracker Furnace Witch Night Witch
Royal Delivery
Bomber Firecracker Elite Barbarians Hog Rider Witch Night Witch
Fireball
Bomber Firecracker Elite Barbarians Hog Rider Furnace Witch Night Witch
Poison
Bomber Firecracker Furnace Witch Night Witch
Lightning
Elite Barbarians Furnace Witch Night Witch
Rocket
Elite Barbarians Hog Rider Furnace Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Firecracker Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Firecracker Hog Rider Furnace Night Witch Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Zap Firecracker Hog Rider

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Elite Barbarians Hog Rider
Zap
Firecracker Elite Barbarians Hog Rider Bomber Furnace Witch Night Witch
Firecracker
Zap Hog Rider Elite Barbarians
Elite Barbarians
Zap Bomber Firecracker Hog Rider Furnace
Hog Rider
Zap Firecracker Bomber Elite Barbarians Furnace Witch
Furnace
Zap Elite Barbarians Hog Rider
Witch
Zap Hog Rider
Night Witch
Zap

Defense Synergies 0 7

Bomber
Zap
Zap
Bomber Firecracker Elite Barbarians Furnace Witch Night Witch
Firecracker
Zap Night Witch
Elite Barbarians
Zap
Hog Rider
Furnace
Zap
Witch
Zap
Night Witch
Zap Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Firecracker
Elite Barbarians Zap Firecracker Furnace Witch Night Witch
Furnace Witch Bomber Elite Barbarians Night Witch
Elite Barbarians Witch Night Witch Firecracker Furnace
Bomber Firecracker Elite Barbarians
Bomber Zap Firecracker Furnace Night Witch
Furnace Zap Firecracker Witch Night Witch
Zap
Witch Elite Barbarians Furnace Night Witch
Elite Barbarians Bomber Firecracker Night Witch
Witch Bomber Zap Firecracker Furnace Night Witch
Zap Firecracker Furnace Witch Night Witch
Furnace Night Witch Bomber Zap Elite Barbarians Witch
Bomber Zap Firecracker Furnace Witch Night Witch
Elite Barbarians Furnace
Zap Elite Barbarians Furnace
Bomber Firecracker Elite Barbarians Furnace Witch Night Witch
Bomber Zap Firecracker Elite Barbarians Furnace Witch Night Witch
Zap Furnace Witch Bomber Firecracker
Elite Barbarians
Bomber Firecracker Elite Barbarians Furnace Witch Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Furnace Witch
Bomber Zap Firecracker Elite Barbarians
Zap Elite Barbarians Furnace Witch
Zap Elite Barbarians Night Witch
Elite Barbarians Witch Night Witch
Firecracker Furnace Zap Witch
Elite Barbarians Furnace Witch Night Witch
Elite Barbarians
Zap Firecracker Elite Barbarians Witch
Witch
Elite Barbarians Witch
Zap Elite Barbarians
Elite Barbarians Witch Night Witch
Bomber Firecracker Furnace Witch
Elite Barbarians Witch Bomber Zap Firecracker Furnace Night Witch
Bomber Zap Firecracker Elite Barbarians Witch
Bomber Zap Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Zap
Firecracker
Bomber Zap Firecracker Furnace
Firecracker Zap Furnace Witch
Bomber Firecracker Furnace Witch
Zap Firecracker
Zap Firecracker
Elite Barbarians Night Witch
Firecracker Zap
Zap Firecracker
Firecracker Elite Barbarians
Firecracker
Zap Firecracker Elite Barbarians Furnace
Bomber Zap Firecracker Furnace Witch
Firecracker Furnace
Bomber Night Witch
Bomber Zap Firecracker
Bomber Zap Firecracker Witch
Night Witch
Zap
Zap Firecracker Bomber Furnace Witch
Witch
Firecracker Zap Witch
Zap Witch
Zap Firecracker
Elite Barbarians Zap Firecracker Furnace Witch Night Witch
Zap Firecracker Witch
Elite Barbarians Night Witch
Bomber Zap Night Witch
Zap Firecracker
Firecracker
Zap Witch Night Witch
Zap Firecracker Witch
Firecracker
Bomber Zap Firecracker
Zap
Firecracker Elite Barbarians
Zap Firecracker Elite Barbarians Witch
Firecracker Zap Witch
Zap Firecracker Witch
Firecracker

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