My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Ice Golem Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Golem Inferno Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Ice Golem Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Inferno Dragon Night Witch
Giant Snowball
Cannon Goblin Gang Inferno Dragon Night Witch
Zap
Cannon Goblin Gang Inferno Dragon Night Witch
Barbarian Barrel
Cannon Goblin Gang Night Witch
The Log
Cannon Goblin Gang
Earthquake
Cannon Goblin Gang
Arrows
Goblin Gang Night Witch
Royal Delivery
Goblin Gang Inferno Dragon Night Witch
Fireball
Cannon Goblin Gang Inferno Dragon Night Witch
Poison
Cannon Goblin Gang Night Witch
Lightning
Cannon Ice Golem Inferno Dragon Night Witch
Rocket
Inferno Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Ice Golem

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Golem Inferno Dragon Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Ice Golem Cannon Goblin Gang Inferno Dragon Night Witch Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Giant Snowball Ice Golem Cannon Goblin Gang

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Ice Golem Golem Night Witch
Cannon
Goblin Gang
Ice Golem Golem
Ice Golem
Goblin Gang Giant Snowball
Lightning
Golem
Golem
Lightning Night Witch Giant Snowball Goblin Gang
Inferno Dragon
Night Witch
Golem Giant Snowball

Defense Synergies 3 10

Giant Snowball
Goblin Gang Cannon Ice Golem Inferno Dragon Night Witch
Cannon
Ice Golem Giant Snowball Goblin Gang Inferno Dragon Night Witch
Goblin Gang
Giant Snowball Cannon Ice Golem Inferno Dragon
Ice Golem
Cannon Night Witch Giant Snowball Goblin Gang Inferno Dragon
Lightning
Golem
Inferno Dragon
Giant Snowball Cannon Goblin Gang Ice Golem
Night Witch
Ice Golem Giant Snowball Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Cannon Ice Golem
Inferno Dragon Cannon Goblin Gang Night Witch
Cannon Goblin Gang Giant Snowball Lightning Inferno Dragon Night Witch
Cannon Inferno Dragon Night Witch Goblin Gang
Lightning
Goblin Gang Giant Snowball Cannon Night Witch
Giant Snowball Lightning Inferno Dragon Cannon Goblin Gang Night Witch
Lightning Cannon Ice Golem
Cannon Inferno Dragon Goblin Gang Night Witch
Goblin Gang Giant Snowball Cannon Ice Golem Night Witch
Goblin Gang Giant Snowball Cannon Ice Golem Night Witch
Inferno Dragon Giant Snowball Goblin Gang Night Witch
Cannon Night Witch Giant Snowball Goblin Gang Lightning
Giant Snowball Cannon Goblin Gang Night Witch
Inferno Dragon Cannon Goblin Gang
Giant Snowball Cannon Goblin Gang Lightning Inferno Dragon
Cannon Goblin Gang Night Witch
Cannon Giant Snowball Goblin Gang Night Witch
Giant Snowball Cannon Ice Golem Inferno Dragon
Cannon Inferno Dragon
Goblin Gang Giant Snowball Cannon Night Witch
Cannon Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Giant Snowball Ice Golem
Giant Snowball Goblin Gang Ice Golem Lightning Inferno Dragon
Goblin Gang Ice Golem Lightning
Goblin Gang Lightning Ice Golem Night Witch
Cannon Goblin Gang Inferno Dragon Night Witch
Giant Snowball Goblin Gang Ice Golem
Goblin Gang Ice Golem Lightning Night Witch
Inferno Dragon
Lightning Giant Snowball Ice Golem Inferno Dragon
Cannon Goblin Gang Inferno Dragon
Inferno Dragon
Lightning Giant Snowball
Lightning Cannon Goblin Gang Ice Golem Night Witch
Cannon
Goblin Gang Ice Golem Lightning Inferno Dragon Night Witch
Giant Snowball Cannon Ice Golem Inferno Dragon
Giant Snowball Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Ice Golem
Giant Snowball
Lightning
Lightning Ice Golem
Giant Snowball
Giant Snowball Ice Golem
Giant Snowball Ice Golem Lightning
Giant Snowball Lightning
Lightning Giant Snowball Goblin Gang Night Witch
Lightning
Lightning Giant Snowball
Lightning Giant Snowball Ice Golem
Lightning
Lightning Giant Snowball Ice Golem
Lightning Giant Snowball
Lightning
Lightning Giant Snowball
Lightning Night Witch
Lightning Giant Snowball
Lightning Giant Snowball
Lightning Night Witch
Lightning Giant Snowball
Lightning
Lightning Giant Snowball
Giant Snowball Ice Golem
Inferno Dragon
Giant Snowball Lightning
Lightning Giant Snowball
Lightning
Lightning Giant Snowball Ice Golem Night Witch
Lightning Giant Snowball
Lightning Giant Snowball Night Witch
Lightning Giant Snowball Night Witch
Lightning Giant Snowball
Giant Snowball Lightning
Lightning Goblin Gang Night Witch
Lightning Giant Snowball
Lightning Goblin Gang
Giant Snowball Ice Golem Lightning
Lightning Giant Snowball
Giant Snowball Goblin Gang Lightning
Giant Snowball Lightning
Lightning Giant Snowball
Inferno Dragon
Lightning

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