My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Godly!

1 problems 2 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Skeleton Barrel Electro Giant Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Dart Goblin Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Skeleton Barrel
Giant Snowball
Skeletons Skeleton Barrel Dart Goblin
Zap
Skeletons Skeleton Barrel Dart Goblin
Barbarian Barrel
Skeletons Knight Skeleton Barrel Dart Goblin Electro Wizard
The Log
Skeletons Skeleton Barrel Dart Goblin
Earthquake
Skeletons
Arrows
Skeletons Skeleton Barrel Dart Goblin
Royal Delivery
Skeletons Knight Skeleton Barrel Dart Goblin Electro Wizard
Fireball
Skeleton Barrel Dart Goblin Electro Wizard
Poison
Skeleton Barrel Dart Goblin Electro Wizard
Lightning
Knight Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Skeleton Barrel Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Arrows Knight Skeleton Barrel Dart Goblin Electro Wizard Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Arrows Knight

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Arrows Electro Wizard Knight Skeleton Barrel Dart Goblin
Arrows
Zap Knight Skeleton Barrel
Knight
Skeleton Barrel Dart Goblin Zap Arrows Electro Wizard
Skeleton Barrel
Knight Zap Arrows Dart Goblin
Dart Goblin
Knight Zap Skeleton Barrel
Electro Giant
Electro Wizard
Zap Knight

Defense Synergies 4 10

Skeletons
Dart Goblin Zap Knight Electro Wizard
Zap
Electro Wizard Skeletons Arrows Knight Skeleton Barrel Dart Goblin
Arrows
Zap Knight
Knight
Dart Goblin Electro Wizard Skeletons Zap Arrows
Skeleton Barrel
Zap Dart Goblin
Dart Goblin
Skeletons Knight Zap Skeleton Barrel Electro Wizard
Electro Giant
Electro Wizard
Zap Knight Skeletons Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Skeleton Barrel Dart Goblin Electro Wizard
Skeletons Zap Knight Dart Goblin Electro Wizard
Skeletons Knight Dart Goblin Electro Wizard
Skeletons Knight Dart Goblin Electro Wizard
Arrows
Arrows Skeletons Zap Dart Goblin Electro Wizard
Dart Goblin Electro Wizard Zap Arrows
Zap Arrows Skeleton Barrel Dart Goblin Electro Giant Electro Wizard
Skeletons
Knight Skeletons Dart Goblin Electro Wizard
Dart Goblin Electro Wizard Skeletons Zap Arrows Knight Electro Giant
Arrows Zap Dart Goblin Electro Wizard
Skeletons Zap Knight Electro Wizard
Zap Arrows Dart Goblin Electro Wizard
Knight Electro Wizard
Zap Electro Giant Electro Wizard
Skeletons Arrows Knight Electro Wizard
Arrows Zap Knight Dart Goblin Electro Wizard
Zap Arrows Knight Dart Goblin Electro Wizard
Dart Goblin Electro Wizard
Arrows Knight Dart Goblin Electro Giant Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Zap Electro Giant Electro Wizard
Electro Wizard Zap Arrows Knight Skeleton Barrel
Skeletons Zap Knight Electro Wizard
Zap Knight Electro Wizard
Skeletons Knight
Arrows Electro Giant Skeletons Zap Skeleton Barrel Dart Goblin Electro Wizard
Skeletons Knight Dart Goblin Electro Wizard
Knight
Zap Electro Wizard Skeletons Knight
Skeletons Dart Goblin
Knight Dart Goblin
Zap Arrows Electro Giant Electro Wizard
Skeletons Knight
Dart Goblin Electro Giant
Electro Giant Electro Wizard Skeletons Zap Knight Dart Goblin
Arrows Zap Dart Goblin Electro Giant Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Knight Dart Goblin
Arrows Zap Skeleton Barrel Dart Goblin Electro Wizard
Arrows Skeleton Barrel Dart Goblin
Arrows Knight Skeleton Barrel Dart Goblin
Zap Arrows
Arrows Electro Giant Zap Skeleton Barrel Dart Goblin
Arrows Dart Goblin
Arrows Zap Skeleton Barrel Dart Goblin
Arrows Zap Skeleton Barrel Dart Goblin
Electro Wizard
Zap Arrows Knight Skeleton Barrel Dart Goblin Electro Wizard
Zap Arrows Dart Goblin
Knight Skeleton Barrel Dart Goblin
Arrows Skeleton Barrel Dart Goblin
Zap Arrows Skeleton Barrel Dart Goblin
Zap Arrows Skeleton Barrel Dart Goblin
Arrows Skeleton Barrel Dart Goblin
Arrows
Zap Arrows Skeleton Barrel Dart Goblin Electro Wizard
Zap Arrows Skeleton Barrel Dart Goblin Electro Giant
Arrows
Zap Arrows Skeleton Barrel
Zap Arrows Electro Giant
Arrows Zap Skeleton Barrel Dart Goblin Electro Wizard
Zap Arrows Skeleton Barrel
Zap Arrows Skeleton Barrel Dart Goblin
Zap Arrows Dart Goblin Electro Giant Electro Wizard
Zap Electro Wizard Skeleton Barrel Dart Goblin Electro Giant
Zap Arrows Dart Goblin
Zap Arrows Electro Wizard
Arrows
Zap Skeleton Barrel Electro Wizard Dart Goblin
Zap Arrows Dart Goblin Electro Wizard
Arrows
Knight Dart Goblin Electro Wizard
Arrows Zap Skeleton Barrel Dart Goblin
Zap Arrows Electro Giant
Dart Goblin
Zap Electro Giant Dart Goblin Electro Wizard
Zap Dart Goblin Electro Wizard
Zap Skeleton Barrel Dart Goblin Electro Giant Electro Wizard

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