My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Great!

3 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Elixir Collector Cannon Cart

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Cannon Cart Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Elixir Collector Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Royal Giant Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Royal Giant Cannon Cart Miner
Giant Snowball
Minions Goblin Gang Miner
Zap
Minions Goblin Gang Royal Giant Cannon Cart
Barbarian Barrel
Knight Goblin Gang Cannon Cart
The Log
Goblin Gang Royal Giant Cannon Cart
Earthquake
Goblin Gang Elixir Collector
Arrows
Minions Goblin Gang
Royal Delivery
Knight Minions Goblin Gang Cannon Cart Miner
Fireball
Minions Goblin Gang Elixir Collector Cannon Cart
Poison
Minions Goblin Gang Elixir Collector
Lightning
Knight Elixir Collector Cannon Cart
Rocket
Elixir Collector Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Elixir Collector Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Minions Goblin Gang Miner Fireball Cannon Cart Royal Giant Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Minions Goblin Gang Miner

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Goblin Gang Fireball Cannon Cart Miner
Minions
Knight Royal Giant Miner Cannon Cart
Goblin Gang
Knight Miner Royal Giant Cannon Cart
Royal Giant
Minions Fireball Miner Goblin Gang Cannon Cart
Fireball
Royal Giant Knight Miner
Elixir Collector
Cannon Cart
Knight Minions Goblin Gang Royal Giant Miner
Miner
Minions Goblin Gang Royal Giant Knight Fireball Cannon Cart

Defense Synergies 2 6

Knight
Minions Goblin Gang Fireball Cannon Cart
Minions
Knight Cannon Cart
Goblin Gang
Knight Cannon Cart Miner
Royal Giant
Fireball
Knight Miner
Elixir Collector
Cannon Cart
Knight Minions Goblin Gang
Miner
Goblin Gang Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Knight Minions Fireball
Knight Minions Goblin Gang Cannon Cart
Goblin Gang Knight Minions Cannon Cart
Knight Minions Goblin Gang Cannon Cart
Fireball
Goblin Gang Fireball Minions Cannon Cart
Minions Goblin Gang Fireball
Fireball Cannon Cart
Minions Goblin Gang
Knight Goblin Gang Cannon Cart Miner
Minions Goblin Gang Knight Fireball Cannon Cart
Minions Goblin Gang Fireball
Knight Minions Goblin Gang Fireball Cannon Cart
Fireball Minions Goblin Gang Cannon Cart
Knight Goblin Gang Cannon Cart
Goblin Gang Fireball
Knight Minions Goblin Gang Fireball Cannon Cart
Fireball Knight Minions Goblin Gang Cannon Cart
Knight Minions Fireball Cannon Cart
Cannon Cart
Goblin Gang Knight Minions Fireball Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Fireball Cannon Cart
Fireball Knight Goblin Gang Cannon Cart Miner
Goblin Gang Knight Minions Cannon Cart
Goblin Gang Knight Fireball Cannon Cart
Knight Goblin Gang Cannon Cart
Fireball Minions Goblin Gang
Goblin Gang Knight Minions Fireball Cannon Cart
Knight Cannon Cart
Knight Minions Fireball Cannon Cart
Goblin Gang
Knight Minions Cannon Cart
Fireball
Cannon Cart Knight Goblin Gang Fireball
Fireball Cannon Cart
Goblin Gang Knight Minions Fireball Cannon Cart
Minions Fireball Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight
Fireball Miner
Fireball Cannon Cart Miner
Cannon Cart Knight Fireball
Fireball
Fireball Minions
Fireball
Fireball Miner
Minions Goblin Gang Fireball
Miner Knight Fireball Cannon Cart
Fireball
Knight Fireball Cannon Cart Miner
Minions Fireball Cannon Cart
Fireball Cannon Cart
Fireball Cannon Cart
Fireball Cannon Cart
Fireball
Minions
Fireball
Fireball Miner
Minions Fireball
Fireball
Fireball Cannon Cart
Fireball
Fireball Miner
Fireball Miner
Fireball Miner
Fireball
Minions Fireball
Fireball
Fireball Miner
Fireball
Fireball
Minions Goblin Gang Fireball Cannon Cart
Fireball
Fireball
Fireball Miner Knight Goblin Gang Cannon Cart
Fireball
Fireball
Cannon Cart
Minions Goblin Gang Fireball
Fireball
Fireball Cannon Cart Miner

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