My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Firecracker Bandit Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Goblin Barrel Bandit
Giant Snowball
Bomber Goblin Gang Goblin Barrel
Zap
Bomber Goblin Gang Firecracker Goblin Barrel Bandit
Barbarian Barrel
Bomber Knight Goblin Gang Firecracker Goblin Barrel Bandit Electro Wizard
The Log
Bomber Goblin Gang Firecracker Goblin Barrel Bandit
Earthquake
Bomber Goblin Gang Firecracker Goblin Barrel
Arrows
Bomber Goblin Gang Firecracker Goblin Barrel
Royal Delivery
Bomber Knight Goblin Gang Firecracker Goblin Barrel Bandit Electro Wizard
Fireball
Bomber Goblin Gang Firecracker Goblin Barrel Bandit Electro Wizard
Poison
Bomber Goblin Gang Firecracker Electro Wizard
Lightning
Knight Bandit Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Knight Goblin Gang Firecracker Goblin Barrel Bandit Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Knight Goblin Gang Firecracker

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Bandit Mega Knight
Knight
Goblin Gang Firecracker Goblin Barrel Bomber Electro Wizard
Goblin Gang
Knight Goblin Barrel Firecracker Bandit
Firecracker
Knight Goblin Gang Goblin Barrel Bandit Mega Knight
Goblin Barrel
Knight Goblin Gang Firecracker Bandit Mega Knight
Bandit
Bomber Goblin Gang Firecracker Goblin Barrel Electro Wizard Mega Knight
Electro Wizard
Knight Bandit Mega Knight
Mega Knight
Bomber Firecracker Goblin Barrel Bandit Electro Wizard

Defense Synergies 4 11

Bomber
Knight Bandit Electro Wizard
Knight
Bomber Goblin Gang Firecracker Electro Wizard
Goblin Gang
Knight Firecracker Bandit Electro Wizard
Firecracker
Knight Goblin Gang Bandit Electro Wizard Mega Knight
Goblin Barrel
Bandit
Bomber Goblin Gang Firecracker Electro Wizard Mega Knight
Electro Wizard
Knight Bomber Goblin Gang Firecracker Bandit Mega Knight
Mega Knight
Firecracker Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Firecracker Electro Wizard
Knight Goblin Gang Firecracker Bandit Electro Wizard Mega Knight
Goblin Gang Mega Knight Bomber Knight Bandit Electro Wizard
Knight Goblin Gang Firecracker Bandit Electro Wizard Mega Knight
Bomber Firecracker Mega Knight
Goblin Gang Bomber Firecracker Bandit Electro Wizard Mega Knight
Electro Wizard Goblin Gang Firecracker
Bandit Electro Wizard Mega Knight
Goblin Gang
Knight Goblin Gang Bomber Firecracker Bandit Electro Wizard Mega Knight
Goblin Gang Electro Wizard Bomber Knight Firecracker Bandit Mega Knight
Goblin Gang Firecracker Electro Wizard
Mega Knight Bomber Knight Goblin Gang Bandit Electro Wizard
Bomber Mega Knight Goblin Gang Firecracker Electro Wizard
Knight Goblin Gang Bandit Electro Wizard Mega Knight
Goblin Gang Bandit Electro Wizard Mega Knight
Mega Knight Bomber Knight Goblin Gang Firecracker Electro Wizard
Mega Knight Bomber Knight Goblin Gang Firecracker Bandit Electro Wizard
Bomber Knight Firecracker Bandit Electro Wizard Mega Knight
Electro Wizard
Bomber Goblin Gang Mega Knight Knight Firecracker Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mega Knight Bandit Electro Wizard
Bandit Electro Wizard Bomber Knight Goblin Gang Firecracker Mega Knight
Goblin Gang Bandit Mega Knight Knight Electro Wizard
Goblin Gang Mega Knight Knight Bandit Electro Wizard
Knight Goblin Gang Bandit Mega Knight
Firecracker Goblin Gang Electro Wizard
Goblin Gang Knight Bandit Electro Wizard
Mega Knight Knight
Electro Wizard Mega Knight Knight Firecracker Bandit
Goblin Gang
Mega Knight Knight
Mega Knight Electro Wizard
Mega Knight Knight Goblin Gang Bandit
Bomber Firecracker Mega Knight
Goblin Gang Electro Wizard Bomber Knight Firecracker
Mega Knight Bomber Firecracker Electro Wizard
Bomber Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Bandit
Firecracker Bandit Electro Wizard
Bandit
Knight Firecracker
Bomber Firecracker Mega Knight
Firecracker
Bomber Firecracker
Firecracker
Firecracker Bandit
Goblin Gang Electro Wizard
Firecracker Knight Bandit Electro Wizard
Firecracker
Knight Firecracker Bandit
Firecracker Bandit
Firecracker
Bomber Firecracker Bandit
Firecracker Bandit Mega Knight
Bomber
Bomber Firecracker Bandit Electro Wizard Mega Knight
Bomber Firecracker Mega Knight
Mega Knight
Firecracker Bomber Mega Knight
Firecracker Bandit Electro Wizard
Bandit Mega Knight
Firecracker Bandit
Firecracker Electro Wizard
Electro Wizard Firecracker
Bomber Bandit Mega Knight
Firecracker Electro Wizard
Mega Knight
Firecracker
Electro Wizard Goblin Gang Bandit
Firecracker Electro Wizard
Knight Goblin Gang Firecracker Electro Wizard Mega Knight
Bomber Firecracker
Firecracker Mega Knight
Goblin Gang Firecracker Electro Wizard
Firecracker Electro Wizard
Firecracker Bandit Electro Wizard Mega Knight
Firecracker Mega Knight

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