My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 problems 3 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Firecracker Elixir Golem Witch Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elixir Golem Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elixir Golem Goblin Barrel Inferno Dragon
Giant Snowball
Bats Goblin Barrel Witch Inferno Dragon
Zap
Bats Firecracker Goblin Barrel Witch Inferno Dragon
Barbarian Barrel
Knight Firecracker Elixir Golem Goblin Barrel Witch
The Log
Firecracker Elixir Golem Goblin Barrel Witch
Earthquake
Firecracker Elixir Golem Goblin Barrel Witch
Arrows
Bats Firecracker Goblin Barrel Witch
Royal Delivery
Bats Knight Firecracker Elixir Golem Goblin Barrel Witch Inferno Dragon
Fireball
Firecracker Elixir Golem Goblin Barrel Witch Inferno Dragon
Poison
Bats Firecracker Elixir Golem Witch
Lightning
Knight Witch Inferno Dragon
Rocket
Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Elixir Golem Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Knight Firecracker Elixir Golem Goblin Barrel Inferno Dragon Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Knight Firecracker Elixir Golem

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Mega Knight Firecracker Elixir Golem Goblin Barrel Inferno Dragon
Knight
Bats Firecracker Goblin Barrel Witch
Firecracker
Knight Elixir Golem Bats Goblin Barrel Inferno Dragon Mega Knight
Elixir Golem
Firecracker Bats Goblin Barrel Witch Inferno Dragon
Goblin Barrel
Knight Bats Firecracker Elixir Golem Mega Knight
Witch
Knight Elixir Golem Mega Knight
Inferno Dragon
Mega Knight Bats Firecracker Elixir Golem
Mega Knight
Bats Inferno Dragon Firecracker Goblin Barrel Witch

Defense Synergies 2 7

Bats
Knight Firecracker Inferno Dragon Mega Knight
Knight
Bats Firecracker Witch
Firecracker
Knight Bats Mega Knight
Elixir Golem
Goblin Barrel
Witch
Knight Mega Knight
Inferno Dragon
Bats Mega Knight
Mega Knight
Bats Firecracker Witch Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker
Inferno Dragon Bats Knight Firecracker Witch Mega Knight
Witch Mega Knight Bats Knight Inferno Dragon
Witch Inferno Dragon Bats Knight Firecracker Mega Knight
Firecracker Mega Knight
Bats Firecracker Mega Knight
Bats Inferno Dragon Firecracker Witch
Mega Knight
Witch Inferno Dragon
Knight Firecracker Mega Knight
Bats Witch Knight Firecracker Mega Knight
Inferno Dragon Bats Firecracker Witch
Mega Knight Bats Knight Witch
Mega Knight Bats Firecracker Witch
Inferno Dragon Knight Mega Knight
Inferno Dragon Mega Knight
Mega Knight Bats Knight Firecracker Witch
Mega Knight Bats Knight Firecracker Witch
Witch Bats Knight Firecracker Inferno Dragon Mega Knight
Inferno Dragon
Mega Knight Bats Knight Firecracker Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Witch
Knight Firecracker Inferno Dragon Mega Knight
Mega Knight Bats Knight Witch
Mega Knight Bats Knight
Knight Witch Inferno Dragon Mega Knight
Firecracker Bats Witch
Bats Knight Witch
Mega Knight Knight Inferno Dragon
Mega Knight Bats Knight Firecracker Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Mega Knight Bats Knight Witch
Mega Knight
Mega Knight Knight Witch
Firecracker Witch Mega Knight
Witch Bats Knight Firecracker Inferno Dragon
Bats Mega Knight Firecracker Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker
Firecracker
Knight Firecracker
Firecracker Mega Knight
Firecracker Bats Witch
Firecracker Witch
Firecracker
Firecracker
Bats
Firecracker Knight
Firecracker
Knight Firecracker
Firecracker
Firecracker
Firecracker Witch
Firecracker Mega Knight
Bats
Firecracker Mega Knight
Firecracker Witch Mega Knight
Mega Knight
Firecracker Witch Mega Knight
Witch Inferno Dragon
Firecracker Witch
Witch Mega Knight
Firecracker
Bats Firecracker Witch
Bats Firecracker Witch
Mega Knight
Firecracker
Mega Knight
Firecracker
Bats Witch
Firecracker Witch
Knight Firecracker Mega Knight
Firecracker
Firecracker Mega Knight
Bats Firecracker Witch
Firecracker Bats Witch
Firecracker Witch Mega Knight
Inferno Dragon
Firecracker Mega Knight

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