My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

3 problems 2 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Giant Skeleton P.E.K.K.A Mega Knight Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit Giant Skeleton P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton
Giant Snowball
Fire Spirit
Zap
Fire Spirit Firecracker
Barbarian Barrel
Fire Spirit Ice Spirit Firecracker Giant Skeleton
The Log
Fire Spirit Ice Spirit Firecracker Giant Skeleton
Earthquake
Firecracker
Arrows
Fire Spirit Ice Spirit Firecracker
Royal Delivery
Fire Spirit Ice Spirit Firecracker Giant Skeleton P.E.K.K.A
Fireball
Firecracker
Poison
Firecracker
Lightning
Monk
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Firecracker The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Giant Skeleton P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Spirit The Log Firecracker Monk Giant Skeleton P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Ice Spirit The Log Firecracker

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Giant Skeleton
Ice Spirit
P.E.K.K.A Firecracker Giant Skeleton Mega Knight
Firecracker
Ice Spirit Giant Skeleton P.E.K.K.A Mega Knight Monk
Giant Skeleton
Fire Spirit Ice Spirit Firecracker The Log
P.E.K.K.A
Fire Spirit Ice Spirit Firecracker The Log
The Log
Giant Skeleton P.E.K.K.A Mega Knight
Mega Knight
Ice Spirit Firecracker The Log
Monk
Firecracker

Defense Synergies 2 15

Fire Spirit
Ice Spirit Firecracker Giant Skeleton P.E.K.K.A The Log
Ice Spirit
Fire Spirit Firecracker Giant Skeleton P.E.K.K.A The Log Mega Knight
Firecracker
The Log Fire Spirit Ice Spirit Giant Skeleton P.E.K.K.A Mega Knight
Giant Skeleton
Fire Spirit Ice Spirit Firecracker The Log
P.E.K.K.A
The Log Fire Spirit Ice Spirit Firecracker
The Log
Firecracker P.E.K.K.A Fire Spirit Ice Spirit Giant Skeleton Mega Knight
Mega Knight
Ice Spirit Firecracker The Log
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker The Log
P.E.K.K.A Ice Spirit Firecracker The Log Mega Knight Monk
P.E.K.K.A Mega Knight Fire Spirit Giant Skeleton
P.E.K.K.A Firecracker Mega Knight Monk
Firecracker Giant Skeleton P.E.K.K.A The Log Mega Knight Monk
The Log Fire Spirit Firecracker Mega Knight
Fire Spirit Ice Spirit Firecracker
Giant Skeleton P.E.K.K.A The Log Mega Knight Monk
P.E.K.K.A
Fire Spirit Ice Spirit Firecracker Giant Skeleton Mega Knight
Firecracker Giant Skeleton The Log Mega Knight
Firecracker
P.E.K.K.A Mega Knight Fire Spirit Ice Spirit Giant Skeleton The Log
Fire Spirit Mega Knight Ice Spirit Firecracker P.E.K.K.A The Log
P.E.K.K.A Mega Knight
Monk Ice Spirit P.E.K.K.A The Log Mega Knight
Mega Knight Firecracker P.E.K.K.A
Fire Spirit Ice Spirit Mega Knight Firecracker The Log
The Log Fire Spirit Ice Spirit Firecracker Giant Skeleton Mega Knight
P.E.K.K.A
Mega Knight Fire Spirit Firecracker Giant Skeleton P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Giant Skeleton P.E.K.K.A
Firecracker The Log Mega Knight Monk
Giant Skeleton P.E.K.K.A Mega Knight Ice Spirit The Log
Giant Skeleton P.E.K.K.A Mega Knight The Log Monk
Giant Skeleton P.E.K.K.A Mega Knight
Fire Spirit Firecracker Ice Spirit Monk
P.E.K.K.A Giant Skeleton
Giant Skeleton P.E.K.K.A Mega Knight
Giant Skeleton P.E.K.K.A Mega Knight Ice Spirit Firecracker The Log Monk
P.E.K.K.A
P.E.K.K.A Mega Knight Giant Skeleton
P.E.K.K.A Mega Knight Monk Giant Skeleton The Log
Giant Skeleton P.E.K.K.A Mega Knight
Firecracker Mega Knight
Ice Spirit Firecracker Giant Skeleton P.E.K.K.A The Log Monk
Mega Knight Firecracker Giant Skeleton P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Giant Skeleton The Log Monk
Firecracker Monk The Log
Giant Skeleton The Log
Firecracker Giant Skeleton The Log
Fire Spirit Firecracker The Log Mega Knight
Firecracker Fire Spirit Ice Spirit Monk
Fire Spirit Firecracker The Log
The Log Fire Spirit Ice Spirit Firecracker
The Log Monk Firecracker
Fire Spirit
Firecracker Monk The Log
Monk Fire Spirit Firecracker
Fire Spirit Firecracker The Log
Firecracker Monk
Firecracker The Log
Firecracker The Log
Firecracker The Log Mega Knight
Monk
Fire Spirit Firecracker The Log Mega Knight Monk
Fire Spirit Firecracker The Log Mega Knight Monk
Giant Skeleton The Log Mega Knight Monk
The Log Monk
The Log Monk
Firecracker The Log Fire Spirit Ice Spirit Mega Knight
Firecracker The Log Monk
The Log Mega Knight Monk
Firecracker The Log
Fire Spirit Firecracker
Ice Spirit Firecracker
The Log Mega Knight
Ice Spirit Firecracker Monk
P.E.K.K.A Giant Skeleton Mega Knight
Firecracker The Log Monk
Fire Spirit Ice Spirit
Fire Spirit Firecracker Monk
The Log
Firecracker Mega Knight
The Log Firecracker
Monk Giant Skeleton
Firecracker P.E.K.K.A Mega Knight
Ice Spirit Firecracker Giant Skeleton The Log
Firecracker
Firecracker Giant Skeleton The Log Mega Knight Monk

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