My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Musketeer Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Musketeer Goblin Giant P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Giant P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Curse
Giant Snowball
Bats Musketeer Goblin Curse
Zap
Bats Firecracker Goblin Curse Goblin Giant
Barbarian Barrel
Firecracker Musketeer Goblin Curse
The Log
Firecracker Musketeer Goblin Curse
Earthquake
Firecracker
Arrows
Bats Firecracker Goblin Curse
Royal Delivery
Bats Firecracker Musketeer P.E.K.K.A
Fireball
Firecracker Musketeer
Poison
Bats Firecracker Musketeer Goblin Curse
Lightning
Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Goblin Curse P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Goblin Curse Arrows Firecracker Musketeer Goblin Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Bats Goblin Curse Arrows

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker Goblin Giant P.E.K.K.A
Arrows
Mirror Goblin Curse P.E.K.K.A Goblin Giant
Firecracker
Bats Mirror Goblin Giant P.E.K.K.A
Musketeer
Mirror Goblin Giant P.E.K.K.A
Mirror
Arrows Firecracker Musketeer
Goblin Curse
Arrows
Goblin Giant
Bats Arrows Firecracker Musketeer
P.E.K.K.A
Arrows Bats Firecracker Musketeer

Defense Synergies 1 10

Bats
Firecracker Musketeer Goblin Giant P.E.K.K.A
Arrows
Mirror P.E.K.K.A
Firecracker
Bats Musketeer Mirror P.E.K.K.A
Musketeer
Bats Firecracker Mirror P.E.K.K.A
Mirror
Arrows Firecracker Musketeer
Goblin Curse
Goblin Giant
Bats
P.E.K.K.A
Bats Arrows Firecracker Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Musketeer Goblin Giant
P.E.K.K.A Bats Firecracker Musketeer Goblin Curse
P.E.K.K.A Bats Musketeer Goblin Curse
P.E.K.K.A Bats Firecracker Musketeer Goblin Curse
Arrows Firecracker P.E.K.K.A
Arrows Bats Firecracker Musketeer
Bats Musketeer Arrows Firecracker Goblin Curse
Arrows Musketeer Goblin Giant P.E.K.K.A
P.E.K.K.A Musketeer Goblin Curse
Firecracker Musketeer
Bats Goblin Curse Arrows Firecracker Musketeer Goblin Giant
Arrows Musketeer Bats Firecracker Goblin Curse
P.E.K.K.A Bats Musketeer Goblin Curse
Bats Arrows Firecracker Goblin Curse P.E.K.K.A
P.E.K.K.A Goblin Curse
Goblin Curse P.E.K.K.A
Bats Arrows Firecracker Musketeer P.E.K.K.A
Arrows Bats Firecracker Musketeer
Arrows Bats Firecracker Musketeer Goblin Curse
P.E.K.K.A Musketeer Goblin Curse
Bats Arrows Firecracker Musketeer Goblin Curse Goblin Giant P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A
Arrows Firecracker Musketeer
P.E.K.K.A Bats Musketeer Goblin Giant
P.E.K.K.A Bats Musketeer Goblin Giant
P.E.K.K.A Musketeer Goblin Curse Goblin Giant
Arrows Firecracker Bats Musketeer Goblin Curse Goblin Giant
P.E.K.K.A Bats Musketeer Goblin Giant
P.E.K.K.A Goblin Curse Goblin Giant
P.E.K.K.A Bats Firecracker
P.E.K.K.A Musketeer Goblin Curse Goblin Giant
P.E.K.K.A Bats Musketeer
P.E.K.K.A Arrows Goblin Giant
P.E.K.K.A Goblin Curse Goblin Giant
Firecracker Musketeer Goblin Curse
Bats Firecracker Musketeer Goblin Giant P.E.K.K.A
Bats Arrows Firecracker Musketeer Goblin Curse P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Musketeer
Arrows Firecracker Musketeer Goblin Curse
Arrows Goblin Giant
Arrows Firecracker Musketeer
Arrows Firecracker Goblin Curse
Arrows Firecracker Bats Musketeer Goblin Curse Goblin Giant
Arrows Firecracker Musketeer
Arrows Firecracker Goblin Curse
Arrows Firecracker
Bats Musketeer
Firecracker Arrows Musketeer
Arrows Firecracker Musketeer Goblin Curse
Firecracker Musketeer
Arrows Firecracker Musketeer
Arrows Firecracker Musketeer
Arrows Firecracker Musketeer
Arrows Firecracker Musketeer
Arrows
Bats
Arrows Firecracker Musketeer
Arrows Firecracker Goblin Curse
Musketeer
Arrows
Musketeer
Arrows Musketeer
Arrows Firecracker Goblin Curse
Arrows Firecracker Musketeer
Arrows Musketeer
Arrows Firecracker Musketeer Goblin Curse
Bats Arrows Firecracker Musketeer Goblin Curse
Bats Firecracker Musketeer
Arrows Musketeer
Arrows Firecracker
P.E.K.K.A
Arrows Firecracker Goblin Curse
Bats Musketeer
Arrows Firecracker Musketeer Goblin Curse
Arrows
Firecracker Musketeer
Arrows Firecracker Musketeer
Arrows
Firecracker Musketeer P.E.K.K.A
Bats Firecracker Musketeer
Firecracker Bats Musketeer
Firecracker Musketeer Goblin Giant
P.E.K.K.A
Firecracker

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