My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Inferno Dragon Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Inferno Dragon Ram Rider
Giant Snowball
Goblin Gang Inferno Dragon Ram Rider
Zap
Goblin Gang Firecracker Inferno Dragon Ram Rider
Barbarian Barrel
Goblin Gang Firecracker Valkyrie
The Log
Goblin Gang Firecracker Ram Rider
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Valkyrie Inferno Dragon Ram Rider
Fireball
Goblin Gang Firecracker Inferno Dragon Ram Rider
Poison
Goblin Gang Firecracker
Lightning
Valkyrie Inferno Dragon Ram Rider
Rocket
Valkyrie Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap The Log Goblin Gang Firecracker Valkyrie Inferno Dragon Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Zap The Log Goblin Gang

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Mirror Ram Rider Valkyrie The Log
Goblin Gang
Firecracker Valkyrie Mirror
Firecracker
Zap Goblin Gang Valkyrie Mirror Inferno Dragon Ram Rider
Valkyrie
Zap Goblin Gang Firecracker Ram Rider
Mirror
Zap The Log Goblin Gang Firecracker Ram Rider
The Log
Mirror Zap Ram Rider
Inferno Dragon
Firecracker
Ram Rider
Zap Firecracker Valkyrie Mirror The Log

Defense Synergies 3 18

Zap
Mirror Goblin Gang Firecracker Valkyrie The Log Inferno Dragon Ram Rider
Goblin Gang
Zap Firecracker Valkyrie Mirror The Log Inferno Dragon
Firecracker
Valkyrie The Log Zap Goblin Gang Mirror
Valkyrie
Firecracker Zap Goblin Gang Mirror The Log
Mirror
Zap Goblin Gang Firecracker Valkyrie The Log Inferno Dragon
The Log
Firecracker Zap Goblin Gang Valkyrie Mirror Inferno Dragon Ram Rider
Inferno Dragon
Zap Goblin Gang Mirror The Log
Ram Rider
Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Valkyrie The Log Ram Rider
Inferno Dragon Zap Goblin Gang Firecracker Valkyrie The Log Ram Rider
Goblin Gang Ram Rider Valkyrie Inferno Dragon
Inferno Dragon Goblin Gang Firecracker Valkyrie Ram Rider
Firecracker Valkyrie The Log
Goblin Gang The Log Zap Firecracker Valkyrie
Inferno Dragon Ram Rider Zap Goblin Gang Firecracker
Zap Valkyrie The Log Ram Rider
Inferno Dragon Goblin Gang
Goblin Gang Firecracker Valkyrie
Goblin Gang Valkyrie Zap Firecracker The Log Ram Rider
Inferno Dragon Zap Goblin Gang Firecracker Ram Rider
Zap Goblin Gang Valkyrie The Log Ram Rider
Valkyrie Zap Goblin Gang Firecracker The Log
Inferno Dragon Goblin Gang Ram Rider
Zap Goblin Gang The Log Inferno Dragon Ram Rider
Goblin Gang Firecracker Valkyrie
Valkyrie Zap Goblin Gang Firecracker The Log Ram Rider
Zap Valkyrie The Log Firecracker Inferno Dragon Ram Rider
Inferno Dragon Ram Rider
Goblin Gang Valkyrie Firecracker The Log
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap
Zap Goblin Gang Firecracker Valkyrie The Log Inferno Dragon
Goblin Gang Zap Valkyrie The Log Ram Rider
Goblin Gang Valkyrie Zap The Log Ram Rider
Goblin Gang Valkyrie Inferno Dragon Ram Rider
Firecracker Zap Goblin Gang Ram Rider
Goblin Gang Valkyrie Ram Rider
Valkyrie Inferno Dragon
Zap Firecracker Valkyrie The Log Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Valkyrie
Zap Valkyrie The Log
Goblin Gang Valkyrie Ram Rider
Firecracker Valkyrie
Goblin Gang Zap Firecracker Valkyrie The Log Inferno Dragon
Valkyrie Zap Firecracker The Log Inferno Dragon
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log
Firecracker Zap The Log Ram Rider
The Log
Firecracker Valkyrie The Log
Zap Firecracker Valkyrie The Log
Firecracker Zap Ram Rider
Firecracker The Log
The Log Zap Firecracker Ram Rider
The Log Zap Firecracker Ram Rider
Goblin Gang
Firecracker Zap Valkyrie The Log Ram Rider
Zap Firecracker
Firecracker The Log
Firecracker
Zap Firecracker The Log
Zap Firecracker The Log
Firecracker The Log
Zap Firecracker The Log
Zap Firecracker Valkyrie The Log
The Log
The Log
Zap The Log
Zap Firecracker The Log Valkyrie
Inferno Dragon
Firecracker The Log Zap Ram Rider
Zap The Log Ram Rider
Zap Firecracker The Log
Zap Firecracker
Zap Firecracker
Zap The Log
Zap Firecracker
Firecracker The Log
Zap Goblin Gang
Zap Firecracker Ram Rider
The Log
Goblin Gang Firecracker Valkyrie
The Log Zap Firecracker
Zap
Firecracker
Zap Goblin Gang Firecracker The Log
Firecracker Zap
Zap Firecracker The Log
Inferno Dragon
Firecracker

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