My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Firecracker

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Wall Breakers
Giant Snowball
Skeletons Cannon Dart Goblin Wall Breakers
Zap
Skeletons Cannon Firecracker Dart Goblin Wall Breakers
Barbarian Barrel
Skeletons Knight Cannon Firecracker Dart Goblin Wall Breakers
The Log
Skeletons Cannon Firecracker Dart Goblin Wall Breakers
Earthquake
Skeletons Cannon Firecracker
Arrows
Skeletons Firecracker Dart Goblin Wall Breakers
Royal Delivery
Skeletons Knight Firecracker Dart Goblin Wall Breakers
Fireball
Cannon Firecracker Dart Goblin Wall Breakers
Poison
Cannon Firecracker Dart Goblin
Lightning
Knight Cannon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Wall Breakers The Log Knight Cannon Firecracker Dart Goblin Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Wall Breakers The Log Knight

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Knight
Firecracker Dart Goblin Wall Breakers Poison The Log
Cannon
Firecracker
Knight Dart Goblin Wall Breakers
Dart Goblin
Knight Firecracker Wall Breakers The Log
Wall Breakers
Knight Firecracker Dart Goblin The Log
Poison
Knight The Log
The Log
Knight Dart Goblin Wall Breakers Poison

Defense Synergies 7 12

Skeletons
Cannon Dart Goblin Knight Firecracker Poison The Log
Knight
Cannon Firecracker Dart Goblin Skeletons Poison The Log
Cannon
Skeletons Knight The Log Firecracker Dart Goblin Poison
Firecracker
Knight The Log Skeletons Cannon Dart Goblin
Dart Goblin
Skeletons Knight Cannon Firecracker The Log
Wall Breakers
Poison
Skeletons Knight Cannon The Log
The Log
Cannon Firecracker Skeletons Knight Dart Goblin Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Firecracker Dart Goblin The Log
Skeletons Knight Cannon Firecracker Dart Goblin The Log
Cannon Skeletons Knight Dart Goblin
Cannon Skeletons Knight Firecracker Dart Goblin
Firecracker Poison The Log
The Log Skeletons Cannon Firecracker Dart Goblin
Dart Goblin Cannon Firecracker Poison
Cannon Dart Goblin Poison The Log
Cannon Skeletons
Knight Skeletons Cannon Firecracker Dart Goblin
Dart Goblin Poison Skeletons Knight Cannon Firecracker The Log
Firecracker Dart Goblin Poison
Cannon Skeletons Knight The Log
Cannon Firecracker Dart Goblin Poison The Log
Knight Cannon
Cannon The Log
Skeletons Knight Cannon Firecracker Poison
Cannon Knight Firecracker Dart Goblin The Log
Poison The Log Knight Cannon Firecracker Dart Goblin
Cannon Dart Goblin
Knight Cannon Firecracker Dart Goblin Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons
Poison Knight Firecracker The Log
Skeletons Knight The Log
Knight The Log
Skeletons Knight Cannon
Firecracker Poison Skeletons Dart Goblin
Skeletons Knight Dart Goblin
Knight
Skeletons Knight Firecracker Poison The Log
Skeletons Cannon Dart Goblin
Knight Dart Goblin
Poison The Log
Skeletons Knight Cannon
Cannon Firecracker Dart Goblin
Skeletons Knight Firecracker Dart Goblin Poison The Log
Poison Cannon Firecracker Dart Goblin The Log
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Firecracker Dart Goblin The Log
Firecracker Poison Dart Goblin The Log
Dart Goblin Poison The Log
Knight Firecracker Dart Goblin Poison The Log
Poison Firecracker The Log
Firecracker Poison Dart Goblin
Firecracker Dart Goblin Poison The Log
Poison The Log Firecracker Dart Goblin
Poison The Log Firecracker Dart Goblin
Poison
Firecracker Poison Knight Dart Goblin The Log
Poison Firecracker Dart Goblin
Poison Knight Firecracker Dart Goblin The Log
Firecracker Dart Goblin Poison
Firecracker Dart Goblin Poison The Log
Firecracker Dart Goblin Poison The Log
Firecracker Dart Goblin Poison The Log
Poison
Firecracker Dart Goblin Poison The Log
Firecracker Dart Goblin Poison The Log
Poison The Log
Poison
The Log
Poison The Log
Firecracker Poison The Log
Firecracker Poison The Log Dart Goblin
Poison The Log
Poison Firecracker Dart Goblin The Log
Poison Firecracker Dart Goblin
Firecracker Dart Goblin Poison
Poison Dart Goblin The Log
Firecracker Poison
Firecracker Poison The Log
Dart Goblin
Poison Firecracker Dart Goblin
The Log
Poison Knight Firecracker Dart Goblin
The Log Firecracker Dart Goblin Poison
Poison
Firecracker Dart Goblin
Firecracker Dart Goblin Poison The Log
Firecracker Dart Goblin Poison
Poison Firecracker Dart Goblin The Log
Firecracker Dart Goblin

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