My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Phoenix Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Phoenix Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Phoenix Sparky
Giant Snowball
Cannon Hog Rider Skeleton Army
Zap
Cannon Firecracker Skeleton Army Sparky
Barbarian Barrel
Cannon Firecracker Skeleton Army Sparky
The Log
Cannon Firecracker Hog Rider Skeleton Army Sparky
Earthquake
Cannon Firecracker Hog Rider Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Hog Rider Skeleton Army Sparky
Fireball
Cannon Firecracker Hog Rider Skeleton Army Sparky
Poison
Cannon Firecracker Skeleton Army Phoenix Sparky
Lightning
Cannon Phoenix Sparky
Rocket
Hog Rider Phoenix Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Sparky Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Cannon Firecracker Skeleton Army Hog Rider Phoenix Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Cannon Firecracker Skeleton Army

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Sparky Phoenix Mega Knight
Cannon
Firecracker
Hog Rider Sparky Mega Knight
Hog Rider
Arrows Firecracker Mega Knight
Skeleton Army
Sparky
Phoenix
Arrows
Sparky
Arrows Firecracker Skeleton Army
Mega Knight
Arrows Firecracker Hog Rider

Defense Synergies 1 9

Arrows
Mega Knight Cannon Phoenix Sparky
Cannon
Arrows Firecracker Skeleton Army Sparky
Firecracker
Cannon Skeleton Army Mega Knight
Hog Rider
Skeleton Army
Cannon Firecracker Sparky
Phoenix
Arrows
Sparky
Arrows Cannon Skeleton Army
Mega Knight
Arrows Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Sparky
Skeleton Army Sparky Cannon Firecracker Phoenix Mega Knight
Cannon Skeleton Army Sparky Mega Knight
Cannon Skeleton Army Sparky Firecracker Phoenix Mega Knight
Arrows Firecracker Skeleton Army Sparky Mega Knight
Arrows Skeleton Army Cannon Firecracker Mega Knight
Arrows Cannon Firecracker Phoenix
Arrows Cannon Phoenix Sparky Mega Knight
Cannon Sparky Skeleton Army Phoenix
Skeleton Army Cannon Firecracker Phoenix Sparky Mega Knight
Skeleton Army Arrows Cannon Firecracker Mega Knight
Arrows Firecracker Phoenix
Cannon Skeleton Army Sparky Mega Knight
Skeleton Army Sparky Mega Knight Arrows Cannon Firecracker
Skeleton Army Sparky Cannon Phoenix Mega Knight
Skeleton Army Cannon Sparky Mega Knight
Sparky Mega Knight Arrows Cannon Firecracker Skeleton Army
Arrows Cannon Mega Knight Firecracker Skeleton Army
Arrows Cannon Firecracker Mega Knight
Sparky Cannon Phoenix
Skeleton Army Mega Knight Arrows Cannon Firecracker Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Sparky
Arrows Firecracker Phoenix Mega Knight
Skeleton Army Mega Knight Sparky
Skeleton Army Mega Knight Phoenix Sparky
Cannon Skeleton Army Phoenix Sparky Mega Knight
Arrows Firecracker
Skeleton Army Sparky Phoenix
Mega Knight Skeleton Army Phoenix Sparky
Mega Knight Firecracker Skeleton Army Phoenix Sparky
Cannon Skeleton Army Phoenix Sparky
Mega Knight Phoenix Sparky
Skeleton Army Mega Knight Arrows Phoenix
Skeleton Army Mega Knight Cannon Sparky
Cannon Firecracker Skeleton Army Sparky Mega Knight
Skeleton Army Phoenix Sparky Firecracker
Arrows Mega Knight Cannon Firecracker Phoenix Sparky
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Sparky
Arrows Firecracker
Arrows Sparky
Arrows Firecracker Sparky
Arrows Firecracker Sparky Mega Knight
Arrows Firecracker
Arrows Firecracker Sparky
Arrows Firecracker
Arrows Firecracker
Sparky
Firecracker Arrows Sparky
Arrows Firecracker
Firecracker Sparky
Arrows Firecracker
Arrows Firecracker Sparky
Arrows Firecracker Sparky
Arrows Firecracker Sparky Mega Knight
Arrows Sparky
Sparky
Arrows Firecracker Sparky Mega Knight
Arrows Firecracker Mega Knight
Sparky Mega Knight
Arrows
Sparky
Arrows
Arrows Firecracker Sparky Mega Knight
Arrows Firecracker Sparky
Arrows Sparky Mega Knight
Arrows Firecracker Sparky
Arrows Firecracker Sparky
Firecracker
Sparky
Arrows Sparky Mega Knight
Arrows Firecracker Sparky
Sparky Mega Knight
Arrows Firecracker Sparky
Skeleton Army
Arrows Firecracker
Arrows
Firecracker Sparky Mega Knight
Arrows Firecracker
Arrows Sparky
Firecracker Sparky Mega Knight
Firecracker Sparky
Firecracker
Firecracker Sparky Mega Knight
Sparky
Firecracker Sparky Mega Knight

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