My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Princess Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Balloon Princess Electro Wizard Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Princess Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Balloon
Giant Snowball
Guards Balloon Princess
Zap
Firecracker Guards Balloon Princess
Barbarian Barrel
Firecracker Guards Princess Electro Wizard Magic Archer
The Log
Firecracker Guards Princess
Earthquake
Firecracker Guards
Arrows
Firecracker Guards Princess
Royal Delivery
Firecracker Guards Balloon Princess Electro Wizard Magic Archer
Fireball
Firecracker Balloon Princess Electro Wizard Magic Archer
Poison
Firecracker Guards Balloon Princess Electro Wizard Magic Archer
Lightning
Balloon Electro Wizard Magic Archer
Rocket
Balloon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Freeze Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Freeze Princess Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Freeze Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Guards Princess Freeze Electro Wizard Magic Archer Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Guards Princess Freeze

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Balloon Princess Mega Knight
Guards
Freeze
Balloon
Balloon
Freeze Firecracker Princess Electro Wizard Magic Archer Mega Knight
Princess
Firecracker Balloon Mega Knight
Electro Wizard
Balloon Magic Archer Mega Knight
Magic Archer
Balloon Electro Wizard Mega Knight
Mega Knight
Firecracker Balloon Princess Electro Wizard Magic Archer

Defense Synergies 0 13

Firecracker
Guards Princess Electro Wizard Mega Knight
Guards
Firecracker Princess Electro Wizard Magic Archer
Freeze
Electro Wizard Mega Knight
Balloon
Princess
Firecracker Guards Mega Knight
Electro Wizard
Firecracker Guards Freeze Magic Archer Mega Knight
Magic Archer
Guards Electro Wizard Mega Knight
Mega Knight
Firecracker Freeze Princess Electro Wizard Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Wizard Magic Archer
Firecracker Electro Wizard Mega Knight
Mega Knight Freeze Electro Wizard
Firecracker Guards Electro Wizard Mega Knight
Firecracker Princess Mega Knight
Freeze Firecracker Guards Electro Wizard Magic Archer Mega Knight
Electro Wizard Firecracker Freeze Princess Magic Archer
Electro Wizard Magic Archer Mega Knight
Princess
Guards Firecracker Electro Wizard Mega Knight
Guards Electro Wizard Firecracker Freeze Princess Magic Archer Mega Knight
Firecracker Princess Electro Wizard Magic Archer
Mega Knight Guards Freeze Electro Wizard
Mega Knight Firecracker Guards Freeze Princess Electro Wizard Magic Archer
Electro Wizard Mega Knight
Freeze Electro Wizard Mega Knight
Mega Knight Firecracker Electro Wizard
Mega Knight Firecracker Guards Electro Wizard Magic Archer
Freeze Firecracker Guards Princess Electro Wizard Magic Archer Mega Knight
Electro Wizard
Mega Knight Firecracker Guards Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Electro Wizard
Electro Wizard Firecracker Magic Archer Mega Knight
Guards Mega Knight Electro Wizard
Guards Mega Knight Electro Wizard
Guards Mega Knight
Firecracker Freeze Princess Electro Wizard Magic Archer
Guards Electro Wizard
Mega Knight
Freeze Electro Wizard Mega Knight Firecracker Magic Archer
Guards
Mega Knight Guards
Mega Knight Guards Electro Wizard
Mega Knight Guards
Firecracker Princess Magic Archer Mega Knight
Guards Electro Wizard Firecracker Freeze Magic Archer
Mega Knight Firecracker Freeze Princess Electro Wizard Magic Archer
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Firecracker Guards Freeze
Firecracker Princess Electro Wizard Magic Archer
Magic Archer
Firecracker Guards Freeze
Firecracker Magic Archer Mega Knight
Firecracker Freeze Princess Magic Archer
Firecracker Princess Magic Archer
Firecracker Freeze Princess Magic Archer
Firecracker
Guards Electro Wizard
Firecracker Princess Electro Wizard Magic Archer
Firecracker Princess Magic Archer
Firecracker Princess Magic Archer
Firecracker Freeze Princess Magic Archer
Princess Firecracker Magic Archer
Firecracker Princess Magic Archer
Magic Archer Firecracker Princess Mega Knight
Freeze
Firecracker Princess Electro Wizard Magic Archer Mega Knight
Firecracker Princess Magic Archer Mega Knight
Magic Archer Mega Knight
Princess
Firecracker Freeze Princess Magic Archer Mega Knight
Firecracker Princess Electro Wizard Magic Archer
Princess Magic Archer Mega Knight
Firecracker Magic Archer
Firecracker Princess Electro Wizard Magic Archer
Electro Wizard Firecracker Guards Freeze
Magic Archer Mega Knight
Firecracker Freeze Princess Electro Wizard Magic Archer
Mega Knight
Firecracker Princess Magic Archer
Electro Wizard Guards Freeze Princess Magic Archer
Firecracker Princess Electro Wizard Magic Archer
Freeze
Firecracker Princess Electro Wizard Magic Archer Mega Knight
Firecracker Princess Magic Archer
Firecracker Mega Knight
Firecracker Guards Freeze Princess Electro Wizard Magic Archer
Firecracker Princess Electro Wizard Magic Archer
Firecracker Freeze Princess Electro Wizard Magic Archer Mega Knight
Firecracker Mega Knight

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