My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Balloon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Balloon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Witch Balloon
Zap
Firecracker Witch Balloon
Barbarian Barrel
Electro Spirit Firecracker Witch
The Log
Electro Spirit Firecracker Witch
Earthquake
Firecracker Witch
Arrows
Electro Spirit Firecracker Witch
Royal Delivery
Electro Spirit Firecracker Witch Balloon P.E.K.K.A
Fireball
Firecracker Witch Balloon
Poison
Firecracker Witch Balloon
Lightning
Witch Balloon
Rocket
Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Firecracker Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Rage P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Rage Arrows Firecracker Fireball Witch Balloon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Rage Arrows Firecracker

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Fireball Balloon P.E.K.K.A
Arrows
Fireball Balloon P.E.K.K.A
Firecracker
Balloon P.E.K.K.A
Fireball
Arrows Electro Spirit
Rage
Witch Balloon
Witch
Rage P.E.K.K.A
Balloon
Arrows Rage Electro Spirit Firecracker
P.E.K.K.A
Arrows Electro Spirit Firecracker Witch

Defense Synergies 0 3

Electro Spirit
Arrows
Fireball P.E.K.K.A
Firecracker
P.E.K.K.A
Fireball
Arrows
Rage
Witch
Balloon
P.E.K.K.A
Arrows Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball
P.E.K.K.A Firecracker Witch
Witch P.E.K.K.A
Witch P.E.K.K.A Firecracker
Arrows Firecracker Fireball P.E.K.K.A
Arrows Fireball Electro Spirit Firecracker
Electro Spirit Arrows Firecracker Fireball Witch
Electro Spirit Arrows Fireball P.E.K.K.A
Witch P.E.K.K.A
Firecracker
Witch Electro Spirit Arrows Firecracker Fireball
Arrows Firecracker Fireball Witch
P.E.K.K.A Fireball Witch
Fireball Electro Spirit Arrows Firecracker Witch P.E.K.K.A
P.E.K.K.A
Fireball P.E.K.K.A
Arrows Firecracker Fireball Witch P.E.K.K.A
Arrows Fireball Electro Spirit Firecracker Witch
Arrows Witch Electro Spirit Firecracker Fireball
P.E.K.K.A
Electro Spirit Arrows Firecracker Fireball Witch P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Witch P.E.K.K.A
Fireball Arrows Firecracker
P.E.K.K.A Witch
P.E.K.K.A Fireball
P.E.K.K.A Witch
Arrows Firecracker Fireball Electro Spirit Witch
P.E.K.K.A Fireball Witch
P.E.K.K.A
P.E.K.K.A Electro Spirit Firecracker Fireball Witch
Witch P.E.K.K.A
P.E.K.K.A Witch
P.E.K.K.A Arrows Fireball
P.E.K.K.A Fireball Witch
Firecracker Fireball Witch
Witch Electro Spirit Firecracker Fireball P.E.K.K.A
Arrows Electro Spirit Firecracker Fireball Witch P.E.K.K.A
Electro Spirit Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker
Arrows Firecracker Fireball
Arrows Fireball
Arrows Firecracker Fireball
Fireball Arrows Firecracker
Arrows Firecracker Fireball Electro Spirit Witch
Arrows Firecracker Witch
Arrows Fireball Firecracker
Arrows Fireball Firecracker
Fireball
Firecracker Arrows Fireball
Fireball Arrows Firecracker
Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball Witch
Arrows Firecracker Fireball
Arrows Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball Witch
Fireball
Arrows Fireball
Arrows Fireball
Arrows Firecracker Electro Spirit Fireball Witch
Witch
Arrows Firecracker Fireball Witch
Fireball Arrows Witch
Fireball Arrows Firecracker
Arrows Firecracker Fireball Witch
Electro Spirit Firecracker Fireball Witch
Fireball
Arrows Fireball
Electro Spirit Arrows Firecracker Fireball
P.E.K.K.A
Arrows Firecracker Fireball
Electro Spirit Fireball Witch
Fireball Arrows Firecracker Witch
Arrows Fireball
Fireball Firecracker
Arrows Firecracker Fireball
Arrows Fireball
Firecracker P.E.K.K.A
Electro Spirit Firecracker Fireball Witch
Firecracker Fireball Witch
Firecracker Fireball Witch
P.E.K.K.A
Fireball Firecracker

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