My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Firecracker Valkyrie Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Cannon Hog Rider Little Prince
Zap
Bats Cannon Firecracker Little Prince
Barbarian Barrel
Ice Spirit Cannon Firecracker Valkyrie Little Prince
The Log
Ice Spirit Cannon Firecracker Hog Rider Little Prince
Earthquake
Cannon Firecracker Hog Rider
Arrows
Ice Spirit Bats Firecracker Little Prince
Royal Delivery
Ice Spirit Bats Firecracker Valkyrie Hog Rider Little Prince
Fireball
Cannon Firecracker Hog Rider Little Prince
Poison
Bats Cannon Firecracker Little Prince
Lightning
Cannon Valkyrie Little Prince
Rocket
Valkyrie Hog Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Firecracker Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Arrows Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Arrows Cannon Firecracker Little Prince Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Bats Arrows Cannon

Attack Synergies 7 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie Hog Rider Bats Firecracker
Bats
Valkyrie Hog Rider Ice Spirit Firecracker
Arrows
Hog Rider
Cannon
Firecracker
Hog Rider Ice Spirit Bats Valkyrie
Valkyrie
Ice Spirit Bats Hog Rider Firecracker Little Prince
Hog Rider
Ice Spirit Bats Arrows Firecracker Valkyrie Little Prince
Little Prince
Valkyrie Hog Rider

Defense Synergies 1 15

Ice Spirit
Bats Cannon Firecracker Valkyrie Little Prince
Bats
Ice Spirit Cannon Firecracker Valkyrie
Arrows
Cannon Valkyrie Little Prince
Cannon
Ice Spirit Bats Arrows Firecracker Valkyrie Little Prince
Firecracker
Valkyrie Ice Spirit Bats Cannon
Valkyrie
Firecracker Ice Spirit Bats Arrows Cannon Little Prince
Hog Rider
Little Prince
Ice Spirit Arrows Cannon Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Valkyrie
Ice Spirit Bats Cannon Firecracker Valkyrie
Cannon Bats Valkyrie
Cannon Bats Firecracker Valkyrie
Arrows Firecracker Valkyrie
Arrows Bats Cannon Firecracker Valkyrie
Bats Ice Spirit Arrows Cannon Firecracker Little Prince
Arrows Cannon Valkyrie
Cannon
Ice Spirit Cannon Firecracker Valkyrie Little Prince
Bats Valkyrie Arrows Cannon Firecracker
Arrows Bats Firecracker
Cannon Ice Spirit Bats Valkyrie
Valkyrie Ice Spirit Bats Arrows Cannon Firecracker
Cannon
Ice Spirit Cannon
Bats Arrows Cannon Firecracker Valkyrie
Ice Spirit Arrows Cannon Valkyrie Bats Firecracker Little Prince
Arrows Valkyrie Ice Spirit Bats Cannon Firecracker Little Prince
Cannon
Valkyrie Bats Arrows Cannon Firecracker Little Prince
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie
Arrows Firecracker Valkyrie
Ice Spirit Bats Valkyrie
Valkyrie Bats
Cannon Valkyrie
Arrows Firecracker Ice Spirit Bats
Bats Valkyrie
Valkyrie
Ice Spirit Bats Firecracker Valkyrie
Cannon
Bats Valkyrie
Arrows Valkyrie
Cannon Valkyrie
Cannon Firecracker Valkyrie
Ice Spirit Bats Firecracker Valkyrie Little Prince
Bats Arrows Valkyrie Cannon Firecracker
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie
Arrows Firecracker
Arrows
Arrows Firecracker Valkyrie
Arrows Firecracker Valkyrie
Arrows Firecracker Ice Spirit Bats
Arrows Firecracker
Arrows Ice Spirit Firecracker
Arrows Firecracker
Bats
Firecracker Arrows Valkyrie
Arrows Firecracker
Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows
Bats
Arrows Firecracker
Arrows Firecracker Valkyrie Little Prince
Arrows
Arrows
Arrows Firecracker Ice Spirit Valkyrie Little Prince
Arrows Firecracker
Arrows
Arrows Firecracker
Bats Arrows Firecracker Little Prince
Ice Spirit Bats Firecracker
Arrows
Ice Spirit Arrows Firecracker
Arrows Firecracker
Ice Spirit Bats
Arrows Firecracker
Arrows
Firecracker Valkyrie
Arrows Firecracker
Arrows
Firecracker
Ice Spirit Bats Firecracker
Firecracker Bats
Firecracker Little Prince
Firecracker

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