My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Elixir Golem Valkyrie Baby Dragon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Elixir Golem Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elixir Golem
Giant Snowball
Goblin Gang Baby Dragon
Zap
Goblin Gang Firecracker
Barbarian Barrel
Knight Goblin Gang Firecracker Elixir Golem Valkyrie Electro Wizard
The Log
Goblin Gang Firecracker Elixir Golem
Earthquake
Goblin Gang Firecracker Elixir Golem
Arrows
Goblin Gang Firecracker
Royal Delivery
Knight Goblin Gang Firecracker Elixir Golem Valkyrie Baby Dragon Electro Wizard
Fireball
Goblin Gang Firecracker Elixir Golem Baby Dragon Electro Wizard
Poison
Goblin Gang Firecracker Elixir Golem Electro Wizard
Lightning
Knight Valkyrie Baby Dragon Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Elixir Golem Valkyrie Baby Dragon Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Firecracker Elixir Golem Valkyrie Baby Dragon Poison Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Goblin Gang Firecracker Elixir Golem

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Firecracker Baby Dragon Poison Electro Wizard
Goblin Gang
Knight Firecracker Elixir Golem Valkyrie Baby Dragon
Firecracker
Knight Elixir Golem Goblin Gang Valkyrie Baby Dragon
Elixir Golem
Firecracker Poison Goblin Gang Baby Dragon
Valkyrie
Goblin Gang Firecracker Baby Dragon Electro Wizard
Baby Dragon
Knight Goblin Gang Firecracker Elixir Golem Valkyrie Poison Electro Wizard
Poison
Elixir Golem Knight Baby Dragon
Electro Wizard
Knight Valkyrie Baby Dragon

Defense Synergies 4 10

Knight
Goblin Gang Firecracker Electro Wizard Baby Dragon Poison
Goblin Gang
Knight Firecracker Valkyrie Electro Wizard
Firecracker
Knight Valkyrie Goblin Gang Baby Dragon Electro Wizard
Elixir Golem
Valkyrie
Firecracker Goblin Gang Baby Dragon Electro Wizard
Baby Dragon
Knight Firecracker Valkyrie
Poison
Knight Electro Wizard
Electro Wizard
Knight Goblin Gang Firecracker Valkyrie Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Valkyrie Baby Dragon Electro Wizard
Knight Goblin Gang Firecracker Valkyrie Electro Wizard
Goblin Gang Knight Valkyrie Electro Wizard
Knight Goblin Gang Firecracker Valkyrie Electro Wizard
Firecracker Valkyrie Poison
Goblin Gang Firecracker Valkyrie Baby Dragon Electro Wizard
Electro Wizard Goblin Gang Firecracker Baby Dragon Poison
Valkyrie Baby Dragon Poison Electro Wizard
Goblin Gang
Knight Goblin Gang Firecracker Valkyrie Electro Wizard
Goblin Gang Valkyrie Poison Electro Wizard Knight Firecracker Baby Dragon
Goblin Gang Firecracker Baby Dragon Poison Electro Wizard
Knight Goblin Gang Valkyrie Electro Wizard
Valkyrie Goblin Gang Firecracker Baby Dragon Poison Electro Wizard
Knight Goblin Gang Electro Wizard
Goblin Gang Electro Wizard
Knight Goblin Gang Firecracker Valkyrie Poison Electro Wizard
Valkyrie Knight Goblin Gang Firecracker Baby Dragon Electro Wizard
Valkyrie Baby Dragon Poison Knight Firecracker Electro Wizard
Electro Wizard
Goblin Gang Valkyrie Knight Firecracker Baby Dragon Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Valkyrie Electro Wizard
Poison Electro Wizard Knight Goblin Gang Firecracker Valkyrie Baby Dragon
Goblin Gang Knight Valkyrie Electro Wizard
Goblin Gang Valkyrie Knight Electro Wizard
Knight Goblin Gang Valkyrie
Firecracker Poison Goblin Gang Baby Dragon Electro Wizard
Goblin Gang Knight Valkyrie Electro Wizard
Knight Valkyrie
Electro Wizard Knight Firecracker Valkyrie Baby Dragon Poison
Goblin Gang
Knight Valkyrie
Valkyrie Poison Electro Wizard
Knight Goblin Gang Valkyrie
Firecracker Valkyrie Baby Dragon
Goblin Gang Electro Wizard Knight Firecracker Valkyrie Baby Dragon Poison
Valkyrie Poison Firecracker Baby Dragon Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Firecracker Valkyrie Baby Dragon
Firecracker Poison Baby Dragon Electro Wizard
Baby Dragon Poison
Knight Firecracker Valkyrie Poison
Poison Firecracker Valkyrie Baby Dragon
Firecracker Poison Baby Dragon
Firecracker Baby Dragon Poison
Poison Firecracker Baby Dragon
Poison Firecracker
Goblin Gang Poison Electro Wizard
Firecracker Poison Knight Valkyrie Electro Wizard
Poison Firecracker Baby Dragon
Poison Knight Firecracker Baby Dragon
Firecracker Baby Dragon Poison
Firecracker Baby Dragon Poison
Firecracker Baby Dragon Poison
Firecracker Baby Dragon Poison
Poison
Firecracker Baby Dragon Poison Electro Wizard
Firecracker Valkyrie Baby Dragon Poison
Baby Dragon Poison
Poison
Baby Dragon Poison
Firecracker Poison Valkyrie Baby Dragon
Firecracker Poison Baby Dragon Electro Wizard
Baby Dragon Poison
Poison Firecracker Baby Dragon
Poison Firecracker Baby Dragon Electro Wizard
Electro Wizard Firecracker Poison
Poison
Firecracker Poison Electro Wizard
Firecracker Poison
Electro Wizard Goblin Gang
Poison Firecracker Baby Dragon Electro Wizard
Poison Knight Goblin Gang Firecracker Valkyrie Baby Dragon Electro Wizard
Firecracker Baby Dragon Poison
Poison
Firecracker
Goblin Gang Firecracker Baby Dragon Poison Electro Wizard
Firecracker Poison Electro Wizard
Poison Firecracker Baby Dragon Electro Wizard
Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: